ImGuiNet
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+1
-126
@@ -1,8 +1,6 @@
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using Hexa.NET.ImGui;
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using Hexa.NET.ImPlot;
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using Hexa.NET.ImPlot3D;
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using ImGuiNET;
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using SDL3_TestingSuite.SDL3;
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using SDL3;
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@@ -11,17 +9,11 @@ namespace SDL3_TestingSuite;
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public class Program
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{
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private static bool _demoWindowVisible = true;
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private static bool _fontStuff;
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private static readonly Dictionary<string, List<uint>?> GlyphsByName = new Dictionary<string, List<uint>?>();
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private static bool _initialized;
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private static ImFontPtr _font;
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private static float size = 1f;
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public static void Main()
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{
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const SDL.WindowFlags flags = SDL.WindowFlags.Resizable | SDL.WindowFlags.HighPixelDensity | SDL.WindowFlags.Transparent;
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SDL3Window window = new SDL3Window("SDL3 Testing Suite", 100, 100, 1280, 720, flags);
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window.ClearColor.W = 0f;
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window.RenderCallback = () =>
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{
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ImGuiViewportPtr viewport = ImGui.GetMainViewport();
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@@ -43,132 +35,15 @@ public class Program
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}
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ImGui.Spacing();
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ImGui.MenuItem("Demo Window", "", ref _demoWindowVisible);
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ImGui.Spacing();
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ImGui.MenuItem("Font Stuff", "", ref _fontStuff);
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ImGui.EndMenuBar();
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}
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ImGui.End();
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if (_fontStuff)
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{
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ImGui.SetNextWindowSize(new Vector2(250, 500), ImGuiCond.FirstUseEver);
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if (ImGui.Begin("FontStuff", ref _fontStuff))
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{
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ImGui.ShowFontSelector("Font");
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bool change = false;
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if (ImGui.GetFont() != _font)
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{
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_font = ImGui.GetFont();
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change = true;
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}
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string fontName = _font.GetDebugNameS();
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fontName = string.IsNullOrEmpty(fontName) ? _font.FontId.ToString() : fontName;
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if (!_initialized || change)
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{
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if (!GlyphsByName.TryGetValue(fontName, out List<uint> glyphs))
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{
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glyphs = new List<uint>();
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ImFontPtr font = _font;
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for (uint codepoint = 0; codepoint <= 0x10FFFF; codepoint++)
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{
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if (codepoint >= 0xD800 && codepoint <= 0xDFFF)
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{
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continue;
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}
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if (!font.IsGlyphInFont(codepoint)) continue;
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glyphs.Add(codepoint);
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}
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GlyphsByName[fontName] = glyphs;
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Logger.Log($"Initialized font {fontName} with {glyphs.Count} glyphs");
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}
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_initialized = true;
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}
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ImGui.PushFont(null, 24);
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if (GlyphsByName.TryGetValue(fontName, out List<uint> glyphs2))
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{
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float cursorXStart = ImGui.GetCursorPosX();
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float maxWidth = ImGui.GetContentRegionAvail().X;
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foreach (uint codepoint in glyphs2)
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{
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string text = char.ConvertFromUtf32((int)codepoint);
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float glyphWidth = ImGui.CalcTextSize(text).X;
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float cursorX = ImGui.GetCursorPosX();
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if (cursorX > cursorXStart && (cursorX + glyphWidth) > (cursorXStart + maxWidth))
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{
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ImGui.NewLine();
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}
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ImGui.TextUnformatted(text);
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ImGui.SameLine();
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}
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}
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ImGui.PopFont();
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ImGui.End();
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}
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}
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float time = (float)ImGui.GetTime() * 5;
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if (ImPlot.BeginPlot("Moving Rainbow Sine Wave"))
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{
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int count = 200;
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float[] xs = new float[2];
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float[] ys = new float[2];
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for (int i = 0; i < count - 1; i++)
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{
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float x0 = i * 0.1f;
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float x1 = (i + 1) * 0.1f;
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float y0 = MathF.Sin(x0 * size + time);
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float y1 = MathF.Sin(x1 * size + time);
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xs[0] = x0;
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xs[1] = x1;
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ys[0] = y0;
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ys[1] = y1;
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float t = i / (float)count;
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float r = 0.5f + 1f * MathF.Sin(6.2831f * (t));
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float g = 0.5f + 1f * MathF.Sin(6.2831f * (t + 0.33f));
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float b = 0.5f + 1f * MathF.Sin(6.2831f * (t + 0.66f));
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ImPlot.PushStyleColor(ImPlotCol.Line, new Vector4(r, g, b, 1f));
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ImPlot.PlotLine("##seg", ref xs[0], ref ys[0], 2);
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ImPlot.PopStyleColor();
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}
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ImPlot.EndPlot();
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}
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ImGui.SliderFloat("Sine", ref size, 1f, 120f);
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if (_demoWindowVisible)
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{
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ImGui.ShowDemoWindow(ref _demoWindowVisible);
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ImPlot.ShowDemoWindow(ref _demoWindowVisible);
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// ImPlot3D.ShowDemoWindow(ref _demoWindowVisible);
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}
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};
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