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+22
-31
@@ -28,8 +28,6 @@ public unsafe static class ImGuiSDL3Platform
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// IME Handling
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public nint ImeWindow;
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public ImGuiPlatformImeData ImeData;
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public bool ImeDirty;
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// Mouse Handling
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public uint MouseWindowID;
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@@ -177,8 +175,6 @@ public unsafe static class ImGuiSDL3Platform
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UpdateMouseData();
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UpdateMouseCursor();
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UpdateIme();
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UpdateGamepads();
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}
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@@ -752,43 +748,41 @@ public unsafe static class ImGuiSDL3Platform
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return ImGuiKey.None;
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}
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public static void UpdateIme()
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private static void UpdateIme(ImGuiViewportPtr viewport, ImGuiPlatformImeDataPtr imeData)
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{
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PlatformData data = GetPlatformData();
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ImGuiPlatformImeData imeData = data.ImeData;
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nint window = SDL.GetKeyboardFocus();
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if (imeData.IsNull) return;
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nint window = GetSDLWindowFromViewport(viewport);
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bool wantTextInput = imeData.WantVisible || imeData.WantTextInput;
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// Stop previous input
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if ((!(imeData.WantVisible == 1 || imeData.WantTextInput == 1) || data.ImeWindow != window) && data.ImeWindow != nint.Zero)
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if ((!wantTextInput || data.ImeWindow != window) && data.ImeWindow != nint.Zero)
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{
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SDL.StopTextInput(data.ImeWindow);
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data.ImeWindow = nint.Zero;
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}
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if (!data.ImeDirty && data.ImeWindow == window || window == nint.Zero)
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if (!wantTextInput || window == nint.Zero)
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return;
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// Start/update current input
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data.ImeDirty = false;
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if (imeData.WantVisible == 1)
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if (imeData.WantVisible)
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{
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// Offset the IME input area by the viewport position so it tracks the correct screen location
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// when multiple viewports are in use.
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Vector2 viewportPos = Vector2.Zero;
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ImGuiViewportPtr? viewport = GetViewportForWindowId(SDL.GetWindowID(window));
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if (viewport != null && !viewport.Value.IsNull)
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viewportPos = viewport.Value.Pos;
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SDL.Rect r = new SDL.Rect
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{
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X = (int)(imeData.InputPos.X - viewportPos.X),
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Y = (int)(imeData.InputPos.Y - viewportPos.Y),
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X = (int)(imeData.InputPos.X - viewport.Pos.X),
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Y = (int)(imeData.InputPos.Y - viewport.Pos.Y),
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W = 1,
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H = (int)imeData.InputLineHeight
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};
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SDL.SetTextInputArea(window, r, 0);
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data.ImeWindow = window;
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}
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if (!SDL.TextInputActive(window) && (imeData.WantVisible == 1 || imeData.WantTextInput == 1))
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data.ImeWindow = window;
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if (!SDL.TextInputActive(window))
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SDL.StartTextInput(window);
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}
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@@ -915,9 +909,9 @@ public unsafe static class ImGuiSDL3Platform
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public static class DelegateStorage
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{
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate nint PlatformGetClipboardTextFn(nint ctx);
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internal delegate nint PlatformGetClipboardTextFn(ImGuiContextPtr ctx);
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internal static readonly PlatformGetClipboardTextFn GetClipboardDelegate = GetClipboardText;
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private static nint GetClipboardText(nint ctx)
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private static nint GetClipboardText(ImGuiContextPtr ctx)
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{
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PlatformData data = GetPlatformData();
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if (data.ClipboardTextData != nint.Zero)
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@@ -934,9 +928,9 @@ public unsafe static class ImGuiSDL3Platform
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}
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate void PlatformSetClipboardTextFn(nint ctx, nint text);
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internal delegate void PlatformSetClipboardTextFn(ImGuiContextPtr ctx, nint text);
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internal static readonly PlatformSetClipboardTextFn SetClipboardDelegate = SetClipboardText;
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private static void SetClipboardText(nint ctx, nint text)
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private static void SetClipboardText(ImGuiContextPtr ctx, nint text)
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{
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string? managedText = Marshal.PtrToStringAnsi(text);
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if (managedText != null)
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@@ -944,14 +938,11 @@ public unsafe static class ImGuiSDL3Platform
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}
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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internal delegate void PlatformSetImeDataFn(nint ctx, nint userData, nint imeData);
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internal delegate void PlatformSetImeDataFn(ImGuiContextPtr ctx, ImGuiViewportPtr userData, ImGuiPlatformImeDataPtr imeData);
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internal static readonly PlatformSetImeDataFn SetImeDataDelegate = SetImeData;
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private static void SetImeData(nint ctx, nint userData, nint imeData)
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private static void SetImeData(ImGuiContextPtr ctx, ImGuiViewportPtr viewport, ImGuiPlatformImeDataPtr imeData)
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{
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PlatformData data = GetPlatformData();
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data.ImeData = Marshal.PtrToStructure<ImGuiPlatformImeData>(imeData);
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data.ImeDirty = true;
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UpdateIme();
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UpdateIme(viewport, imeData);
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}
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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@@ -1202,4 +1193,4 @@ public enum MouseCaptureMode
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Enabled,
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EnabledAfterDrag,
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Disabled
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}
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}
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+21
-16
@@ -22,6 +22,7 @@ public sealed unsafe class SDL3Window : IDisposable
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}
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public event Action? RenderCallback;
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public event Action? Disposing;
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private ImGuiContextPtr _imGuiContext;
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private ImPlotContextPtr _imPlotContext;
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@@ -31,7 +32,7 @@ public sealed unsafe class SDL3Window : IDisposable
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private readonly FileSystemWatcher? _watcher;
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private readonly GL _gl;
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public readonly GL GL;
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public SDL3Window(string name, int posX, int posY, int width, int height, SDL.WindowFlags flags = SDL.WindowFlags.Resizable | SDL.WindowFlags.HighPixelDensity)
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{
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@@ -116,11 +117,11 @@ public sealed unsafe class SDL3Window : IDisposable
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Console.WriteLine(e);
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}
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_gl = new GL(new BindingsContext(Window, glContext));
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GL = new GL(new BindingsContext(Window, glContext));
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// Init platform and renderer
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ImGuiSDL3Platform.Init(_gl, Window, glContext);
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ImGuiSDL3Renderer.Init(_gl, "#version 330");
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ImGuiSDL3Platform.Init(GL, Window, glContext);
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ImGuiSDL3Renderer.Init(GL, "#version 330");
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}
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public bool ShouldClose;
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@@ -130,11 +131,6 @@ public sealed unsafe class SDL3Window : IDisposable
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while (!_disposed)
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{
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SDL.PumpEvents();
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if (ImGui.GetIO().WantTextInput && !SDL.TextInputActive(Window))
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SDL.StartTextInput(Window);
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else if (!ImGui.GetIO().WantTextInput && SDL.TextInputActive(Window))
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SDL.StopTextInput(Window);
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while (SDL.PollEvent(out SDL.Event ev))
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{
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@@ -149,10 +145,16 @@ public sealed unsafe class SDL3Window : IDisposable
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break;
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}
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}
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if (SDL.GetWindowFlags(Window).HasFlag(SDL.WindowFlags.Minimized))
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{
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SDL.Delay(10);
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continue;
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}
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_gl.MakeCurrent();
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_gl.ClearColor(ClearColor.X, ClearColor.Y, ClearColor.Z, ClearColor.W);
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_gl.Clear(GLClearBufferMask.ColorBufferBit);
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GL.MakeCurrent();
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GL.ClearColor(ClearColor.X, ClearColor.Y, ClearColor.Z, ClearColor.W);
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GL.Clear(GLClearBufferMask.ColorBufferBit);
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ImGuiSDL3Platform.NewFrame();
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ImGuiSDL3Renderer.NewFrame();
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@@ -164,7 +166,7 @@ public sealed unsafe class SDL3Window : IDisposable
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ImGui.Render();
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_gl.MakeCurrent();
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GL.MakeCurrent();
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ImGuiSDL3Renderer.RenderDrawData(ImGui.GetDrawData());
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@@ -174,8 +176,8 @@ public sealed unsafe class SDL3Window : IDisposable
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ImGui.RenderPlatformWindowsDefault();
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}
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_gl.MakeCurrent();
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_gl.SwapBuffers();
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GL.MakeCurrent();
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GL.SwapBuffers();
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if (ShouldClose)
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{
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@@ -215,10 +217,13 @@ public sealed unsafe class SDL3Window : IDisposable
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ImPlot.SetCurrentContext(_imPlotContext);
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}
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Disposing?.Invoke();
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ImGuiSDL3Renderer.Dispose();
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ImGuiSDL3Platform.Dispose();
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RenderCallback = null;
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Disposing = null;
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}
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if (_imGuiContext.Handle != null)
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@@ -294,4 +299,4 @@ public unsafe class BindingsContext : IGLContext
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procAddress = (nint)SDL.GLGetProcAddress(procName).GetPtrForDelegate();
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return procAddress != 0;
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}
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}
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}
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