1 Commits

Author SHA1 Message Date
NepuShiro 060f117a01 ImGuiNet 2026-05-18 01:36:55 -05:00
7 changed files with 233 additions and 624 deletions
+1 -126
View File
@@ -1,8 +1,6 @@
using System.Numerics;
using System.Runtime.CompilerServices;
using Hexa.NET.ImGui;
using Hexa.NET.ImPlot;
using Hexa.NET.ImPlot3D;
using ImGuiNET;
using SDL3_TestingSuite.SDL3;
using SDL3;
@@ -11,17 +9,11 @@ namespace SDL3_TestingSuite;
public class Program
{
private static bool _demoWindowVisible = true;
private static bool _fontStuff;
private static readonly Dictionary<string, List<uint>?> GlyphsByName = new Dictionary<string, List<uint>?>();
private static bool _initialized;
private static ImFontPtr _font;
private static float size = 1f;
public static void Main()
{
const SDL.WindowFlags flags = SDL.WindowFlags.Resizable | SDL.WindowFlags.HighPixelDensity | SDL.WindowFlags.Transparent;
SDL3Window window = new SDL3Window("SDL3 Testing Suite", 100, 100, 1280, 720, flags);
window.ClearColor.W = 0f;
window.RenderCallback = () =>
{
ImGuiViewportPtr viewport = ImGui.GetMainViewport();
@@ -43,132 +35,15 @@ public class Program
}
ImGui.Spacing();
ImGui.MenuItem("Demo Window", "", ref _demoWindowVisible);
ImGui.Spacing();
ImGui.MenuItem("Font Stuff", "", ref _fontStuff);
ImGui.EndMenuBar();
}
ImGui.End();
if (_fontStuff)
{
ImGui.SetNextWindowSize(new Vector2(250, 500), ImGuiCond.FirstUseEver);
if (ImGui.Begin("FontStuff", ref _fontStuff))
{
ImGui.ShowFontSelector("Font");
bool change = false;
if (ImGui.GetFont() != _font)
{
_font = ImGui.GetFont();
change = true;
}
string fontName = _font.GetDebugNameS();
fontName = string.IsNullOrEmpty(fontName) ? _font.FontId.ToString() : fontName;
if (!_initialized || change)
{
if (!GlyphsByName.TryGetValue(fontName, out List<uint> glyphs))
{
glyphs = new List<uint>();
ImFontPtr font = _font;
for (uint codepoint = 0; codepoint <= 0x10FFFF; codepoint++)
{
if (codepoint >= 0xD800 && codepoint <= 0xDFFF)
{
continue;
}
if (!font.IsGlyphInFont(codepoint)) continue;
glyphs.Add(codepoint);
}
GlyphsByName[fontName] = glyphs;
Logger.Log($"Initialized font {fontName} with {glyphs.Count} glyphs");
}
_initialized = true;
}
ImGui.PushFont(null, 24);
if (GlyphsByName.TryGetValue(fontName, out List<uint> glyphs2))
{
float cursorXStart = ImGui.GetCursorPosX();
float maxWidth = ImGui.GetContentRegionAvail().X;
foreach (uint codepoint in glyphs2)
{
string text = char.ConvertFromUtf32((int)codepoint);
float glyphWidth = ImGui.CalcTextSize(text).X;
float cursorX = ImGui.GetCursorPosX();
if (cursorX > cursorXStart && (cursorX + glyphWidth) > (cursorXStart + maxWidth))
{
ImGui.NewLine();
}
ImGui.TextUnformatted(text);
ImGui.SameLine();
}
}
ImGui.PopFont();
ImGui.End();
}
}
float time = (float)ImGui.GetTime() * 5;
if (ImPlot.BeginPlot("Moving Rainbow Sine Wave"))
{
int count = 200;
float[] xs = new float[2];
float[] ys = new float[2];
for (int i = 0; i < count - 1; i++)
{
float x0 = i * 0.1f;
float x1 = (i + 1) * 0.1f;
float y0 = MathF.Sin(x0 * size + time);
float y1 = MathF.Sin(x1 * size + time);
xs[0] = x0;
xs[1] = x1;
ys[0] = y0;
ys[1] = y1;
float t = i / (float)count;
float r = 0.5f + 1f * MathF.Sin(6.2831f * (t));
float g = 0.5f + 1f * MathF.Sin(6.2831f * (t + 0.33f));
float b = 0.5f + 1f * MathF.Sin(6.2831f * (t + 0.66f));
ImPlot.PushStyleColor(ImPlotCol.Line, new Vector4(r, g, b, 1f));
ImPlot.PlotLine("##seg", ref xs[0], ref ys[0], 2);
ImPlot.PopStyleColor();
}
ImPlot.EndPlot();
}
ImGui.SliderFloat("Sine", ref size, 1f, 120f);
if (_demoWindowVisible)
{
ImGui.ShowDemoWindow(ref _demoWindowVisible);
ImPlot.ShowDemoWindow(ref _demoWindowVisible);
// ImPlot3D.ShowDemoWindow(ref _demoWindowVisible);
}
};
+6 -6
View File
@@ -11,12 +11,12 @@
</PropertyGroup>
<ItemGroup>
<!--<PackageReference Include="ImGui.NET" Version="*" />-->
<PackageReference Include="Hexa.NET.ImGui" Version="2.2.9" />
<PackageReference Include="Hexa.NET.ImGui.Widgets" Version="1.2.18" />
<PackageReference Include="Hexa.NET.ImPlot" Version="2.2.9" />
<PackageReference Include="Hexa.NET.ImPlot3D" Version="2.2.9" />
<PackageReference Include="Hexa.NET.Utilities" Version="2.2.12" />
<PackageReference Include="ImGui.NET" Version="*" />
<!-- <PackageReference Include="Hexa.NET.ImGui" Version="2.2.9" />-->
<!-- <PackageReference Include="Hexa.NET.ImGui.Widgets" Version="1.2.18" />-->
<!-- <PackageReference Include="Hexa.NET.ImPlot" Version="2.2.9" />-->
<!-- <PackageReference Include="Hexa.NET.ImPlot3D" Version="2.2.9" />-->
<!-- <PackageReference Include="Hexa.NET.Utilities" Version="2.2.12" />-->
<PackageReference Include="SDL3-CS" Version="3.2.18" />
<PackageReference Include="SDL3-CS.Native" Version="3.2.18" />
</ItemGroup>
+2 -1
View File
@@ -1,2 +1,3 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AImFontConfig_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003Fhome_003Fnepushiro_003F_002Econfig_003FJetBrains_003FRider2026_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fc97073b326e54291bbfaa37650bd4af34d6200_003F7f_003F46ea95ef_003FImFontConfig_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AImFontConfig_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003Fhome_003Fnepushiro_003F_002Econfig_003FJetBrains_003FRider2026_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fc97073b326e54291bbfaa37650bd4af34d6200_003F7f_003F46ea95ef_003FImFontConfig_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AImPtrVector_00601_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003Fhome_003Fnepushiro_003F_002Econfig_003FJetBrains_003FRider2026_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F8243060d9bfb43bd93c81caad5fecadf4d800_003Ffa_003Ff2bd8dce_003FImPtrVector_00601_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
-162
View File
@@ -1,162 +0,0 @@
using Hexa.NET.ImGui;
namespace SDL3_TestingSuite.SDL3;
public struct FontMetrics
{
public ushort UnitsPerEm;
public short TypoAscender;
public short TypoDescender;
public short TypoLineGap;
public short WinAscent;
public short WinDescent;
public int TypoLineHeight;
public int WinLineHeight;
}
public static class FontFind
{
extension(ImGuiIOPtr io)
{
public unsafe ImFontPtr AddFont(string fontPath)
{
try
{
if (fontPath == null || io.Handle == null) return null;
FileInfo info = new FileInfo(fontPath);
if (!info.Exists || info.Length <= 0) return null;
FontMetrics metrics = FontFind.ReadFontMetrics(fontPath);
float size = FontFind.GetRecommendedPixelSize(metrics);
ImFontConfigPtr config = ImGui.ImFontConfig();
config.FontLoaderFlags |= (uint)ImGuiFreeTypeLoaderFlags.LoadColor;
ImFontPtr font = io.Fonts.AddFontFromFileTTF(fontPath, size, config);
Program.Logger.Log("Added font: " + Path.GetFileName(fontPath));
return font;
}
catch (Exception e)
{
Console.WriteLine(e);
}
return null;
}
public unsafe bool RemoveFont(string? fontName)
{
if (fontName == null || io.Handle == null) return false;
bool flag = false;
ImVector<ImFontPtr> fonts = io.Fonts.Fonts;
List<ImFontPtr> toRemove = new List<ImFontPtr>();
for (int i = 0; i < fonts.Size; i++)
{
ImFontPtr font = fonts[i];
if (font.GetDebugNameS() == fontName)
{
toRemove.Add(font);
flag = true;
}
}
foreach (ImFontPtr font in toRemove)
{
io.Fonts.RemoveFont(font);
Program.Logger.Log("Removed font: " + fontName);
}
return flag;
}
}
public static FontMetrics ReadFontMetrics(string fontPath)
{
byte[] data = File.ReadAllBytes(fontPath);
ushort numTables = ReadU16Be(4);
const int tableDir = 12;
int headOffset = 0;
int os2Offset = 0;
for (int i = 0; i < numTables; i++)
{
int entry = tableDir + i * 16;
string tag = ReadTag(entry);
uint offset = ReadU32Be(entry + 8);
if (tag == "head")
headOffset = (int)offset;
if (tag == "OS/2")
os2Offset = (int)offset;
}
FontMetrics metrics = new FontMetrics();
metrics.UnitsPerEm = ReadU16Be(headOffset + 18);
if (os2Offset != 0)
{
metrics.TypoAscender = ReadS16Be(os2Offset + 68);
metrics.TypoDescender = ReadS16Be(os2Offset + 70);
metrics.TypoLineGap = ReadS16Be(os2Offset + 72);
metrics.WinAscent = ReadS16Be(os2Offset + 74);
metrics.WinDescent = ReadS16Be(os2Offset + 76);
}
metrics.TypoLineHeight =
metrics.TypoAscender - metrics.TypoDescender + metrics.TypoLineGap;
metrics.WinLineHeight =
metrics.WinAscent + metrics.WinDescent;
return metrics;
ushort ReadU16Be(int o)
{
return (ushort)((data[o] << 8) | data[o + 1]);
}
short ReadS16Be(int o)
{
return (short)ReadU16Be(o);
}
uint ReadU32Be(int o)
{
return (uint)((data[o] << 24) | (data[o + 1] << 16) | (data[o + 2] << 8) | data[o + 3]);
}
string ReadTag(int o)
{
char c1 = (char)data[o];
char c2 = (char)data[o + 1];
char c3 = (char)data[o + 2];
char c4 = (char)data[o + 3];
return new string(new char[] { c1, c2, c3, c4 });
}
}
public static int GetRecommendedPixelSize(FontMetrics metrics)
{
if (metrics.UnitsPerEm == 0 || metrics.TypoLineHeight == 0)
return 16;
const float targetLineHeightPx = 18.0f;
float scale = targetLineHeightPx * metrics.UnitsPerEm / metrics.TypoLineHeight;
int size = (int)MathF.Round(scale);
if (size < 10) size = 10;
if (size > 72) size = 72;
return size;
}
}
+97 -92
View File
@@ -1,7 +1,7 @@
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Hexa.NET.ImGui;
using ImGuiNET;
using SDL3;
namespace SDL3_TestingSuite.SDL3;
@@ -32,7 +32,7 @@ public unsafe static class ImGuiSDL3Platform
// Mouse Handling
public uint MouseWindowID;
public int MouseButtonsDown;
public readonly nint[] MouseCursors = new nint[(int)ImGuiMouseCursor.Count];
public readonly nint[] MouseCursors = new nint[(int)ImGuiMouseCursor.COUNT];
public nint MouseLastCursor;
public int MouseLastLeaveFrame;
public bool MouseCanUseGlobalState;
@@ -85,7 +85,7 @@ public unsafe static class ImGuiSDL3Platform
private static readonly PlatformOpenInShellFn OpenInShellDelegate = OpenInShell;
// ReSharper restore NotAccessedField.Local
public static PlatformData Data => ImGui.GetCurrentContext().Handle != null ? ImGuiUserData<PlatformData>.Get(ImGui.GetIO().BackendPlatformUserData)! : null!;
public static PlatformData Data => ImGui.GetCurrentContext() != nint.Zero ? ImGuiUserData<PlatformData>.Get(ImGui.GetIO().BackendPlatformUserData)! : null!;
public static bool Init(nint window, nint renderer)
{
@@ -124,10 +124,10 @@ public unsafe static class ImGuiSDL3Platform
#endif
ImGuiPlatformIOPtr platformIo = ImGui.GetPlatformIO();
platformIo.PlatformGetClipboardTextFn = (void*)Marshal.GetFunctionPointerForDelegate(GetClipboardDelegate);
platformIo.PlatformSetClipboardTextFn = (void*)Marshal.GetFunctionPointerForDelegate(SetClipboardDelegate);
platformIo.PlatformSetImeDataFn = (void*)Marshal.GetFunctionPointerForDelegate(SetImeDataDelegate);
platformIo.PlatformOpenInShellFn = (void*)Marshal.GetFunctionPointerForDelegate(OpenInShellDelegate);
platformIo.Platform_GetClipboardTextFn = Marshal.GetFunctionPointerForDelegate(GetClipboardDelegate);
platformIo.Platform_SetClipboardTextFn = Marshal.GetFunctionPointerForDelegate(SetClipboardDelegate);
platformIo.Platform_SetImeDataFn = Marshal.GetFunctionPointerForDelegate(SetImeDataDelegate);
platformIo.Platform_OpenInShellFn = Marshal.GetFunctionPointerForDelegate(OpenInShellDelegate);
UpdateMonitors();
@@ -137,13 +137,13 @@ public unsafe static class ImGuiSDL3Platform
data.MouseCursors[(int)ImGuiMouseCursor.Arrow] = SDL.CreateSystemCursor(SDL.SystemCursor.Default);
data.MouseCursors[(int)ImGuiMouseCursor.TextInput] = SDL.CreateSystemCursor(SDL.SystemCursor.Text);
data.MouseCursors[(int)ImGuiMouseCursor.ResizeAll] = SDL.CreateSystemCursor(SDL.SystemCursor.Move);
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNs] = SDL.CreateSystemCursor(SDL.SystemCursor.NSResize);
data.MouseCursors[(int)ImGuiMouseCursor.ResizeEw] = SDL.CreateSystemCursor(SDL.SystemCursor.EWResize);
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNesw] = SDL.CreateSystemCursor(SDL.SystemCursor.NESWResize);
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNwse] = SDL.CreateSystemCursor(SDL.SystemCursor.NWSEResize);
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNS] = SDL.CreateSystemCursor(SDL.SystemCursor.NSResize);
data.MouseCursors[(int)ImGuiMouseCursor.ResizeEW] = SDL.CreateSystemCursor(SDL.SystemCursor.EWResize);
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNESW] = SDL.CreateSystemCursor(SDL.SystemCursor.NESWResize);
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNWSE] = SDL.CreateSystemCursor(SDL.SystemCursor.NWSEResize);
data.MouseCursors[(int)ImGuiMouseCursor.Hand] = SDL.CreateSystemCursor(SDL.SystemCursor.Pointer);
data.MouseCursors[(int)ImGuiMouseCursor.Wait] = SDL.CreateSystemCursor(SDL.SystemCursor.Wait);
data.MouseCursors[(int)ImGuiMouseCursor.Progress] = SDL.CreateSystemCursor(SDL.SystemCursor.Progress);
// data.MouseCursors[(int)ImGuiMouseCursor.Wait] = SDL.CreateSystemCursor(SDL.SystemCursor.Wait);
// data.MouseCursors[(int)ImGuiMouseCursor.Progress] = SDL.CreateSystemCursor(SDL.SystemCursor.Progress);
data.MouseCursors[(int)ImGuiMouseCursor.NotAllowed] = SDL.CreateSystemCursor(SDL.SystemCursor.NotAllowed);
SetupPlatformHandles(ImGui.GetMainViewport(), window);
@@ -266,7 +266,7 @@ public unsafe static class ImGuiSDL3Platform
if (GetViewportForWindowId(e.Text.WindowID) == null)
return false;
ImGui.GetIO().AddInputCharactersUTF8((byte*)e.Text.Text);
ImGuiNative.ImGuiIO_AddInputCharactersUTF8(io, (byte*)e.Text.Text);
return true;
case SDL.EventType.KeyDown:
case SDL.EventType.KeyUp:
@@ -479,32 +479,51 @@ public unsafe static class ImGuiSDL3Platform
UpdateGamepadAnalog(data, io, ImGuiKey.GamepadRStickDown, SDL.GamepadAxis.RightY, thumbDeadZone, 32767);
}
public static void UpdateMonitors()
public static unsafe void UpdateMonitors()
{
PlatformData bd = Data;
ImGuiPlatformIOPtr platformio = ImGui.GetPlatformIO();
platformio.Monitors.Resize(0);
bd.WantUpdateMonitors = false;
if (platformio.NativePtr == null)
return;
var displays = SDL.GetDisplays(out int displayCount);
for (int n = 0; n < displayCount; n++)
if (displays == null || displayCount <= 0)
return;
if (platformio.Monitors.Data == IntPtr.Zero)
return;
bd.WantUpdateMonitors = false;
ImGuiPlatformMonitor* dst = (ImGuiPlatformMonitor*)platformio.Monitors.Data;
for (int i = 0; i < displayCount; i++)
{
// Warning: the validity of monitor DPI information on Windows depends on the application DPI awareness settings, which generally needs to be set in the manifest or at runtime.
var displayID = displays[n];
var displayID = displays[i];
ImGuiPlatformMonitor monitor = new ImGuiPlatformMonitor();
SDL.GetDisplayBounds(displayID, out SDL.Rect r);
monitor.MainPos = monitor.WorkPos = new Vector2(r.X, r.Y);
monitor.MainSize = monitor.WorkSize = new Vector2(r.W, r.H);
if (SDL.GetDisplayUsableBounds(displayID, out SDL.Rect r2) && r2.W > 0 && r2.H > 0)
{
monitor.WorkPos = new Vector2(r2.X, r2.Y);
monitor.WorkSize = new Vector2(r2.W, r2.H);
}
monitor.DpiScale = SDL.GetDisplayContentScale(displayID); // See https://wiki.libsdl.org/SDL3/README-highdpi for details.
monitor.PlatformHandle = (void*)n;
monitor.DpiScale = SDL.GetDisplayContentScale(displayID);
if (monitor.DpiScale <= 0.0f)
continue; // Some accessibility applications are declaring virtual monitors with a DPI of 0, see #7902.
platformio.Monitors.PushBack(monitor);
continue;
monitor.PlatformHandle = (void*)i;
dst[i] = monitor;
}
}
@@ -571,16 +590,16 @@ public unsafe static class ImGuiSDL3Platform
SDL.Keycode.RAlt => ImGuiKey.RightAlt,
SDL.Keycode.RGUI => ImGuiKey.RightSuper,
SDL.Keycode.Application => ImGuiKey.Menu,
SDL.Keycode.Alpha0 => ImGuiKey.Key0,
SDL.Keycode.Alpha1 => ImGuiKey.Key1,
SDL.Keycode.Alpha2 => ImGuiKey.Key2,
SDL.Keycode.Alpha3 => ImGuiKey.Key3,
SDL.Keycode.Alpha4 => ImGuiKey.Key4,
SDL.Keycode.Alpha5 => ImGuiKey.Key5,
SDL.Keycode.Alpha6 => ImGuiKey.Key6,
SDL.Keycode.Alpha7 => ImGuiKey.Key7,
SDL.Keycode.Alpha8 => ImGuiKey.Key8,
SDL.Keycode.Alpha9 => ImGuiKey.Key9,
SDL.Keycode.Alpha0 => ImGuiKey._0,
SDL.Keycode.Alpha1 => ImGuiKey._1,
SDL.Keycode.Alpha2 => ImGuiKey._2,
SDL.Keycode.Alpha3 => ImGuiKey._3,
SDL.Keycode.Alpha4 => ImGuiKey._4,
SDL.Keycode.Alpha5 => ImGuiKey._5,
SDL.Keycode.Alpha6 => ImGuiKey._6,
SDL.Keycode.Alpha7 => ImGuiKey._7,
SDL.Keycode.Alpha8 => ImGuiKey._8,
SDL.Keycode.Alpha9 => ImGuiKey._9,
SDL.Keycode.A => ImGuiKey.A,
SDL.Keycode.B => ImGuiKey.B,
SDL.Keycode.C => ImGuiKey.C,
@@ -723,7 +742,6 @@ public unsafe static class ImGuiSDL3Platform
private static void CreateWindow(ImGuiViewportPtr viewport)
{
Program.Logger.Log(null);
PlatformData bd = Data;
ViewPortData vd = new ViewPortData();
@@ -758,7 +776,7 @@ public unsafe static class ImGuiSDL3Platform
vd.Window = SDL.CreateWindow("Untitled", (int)viewport.Size.X, (int)viewport.Size.Y, flags);
ImGuiViewportPtr? parentViewport = viewport.ParentViewportId != 0 ? ImGui.FindViewportByID(viewport.ParentViewportId) : null;
if (parentViewport != null && parentViewport.Value.Handle != null)
if (parentViewport != null)
{
vd.ParentWindow = GetSDLWindowFromViewport(parentViewport.Value);
if (vd.ParentWindow != nint.Zero)
@@ -783,7 +801,6 @@ public unsafe static class ImGuiSDL3Platform
private static void DestroyWindow(ImGuiViewportPtr viewport)
{
Program.Logger.Log(null);
ViewPortData? vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData);
if (vd != null)
@@ -796,16 +813,14 @@ public unsafe static class ImGuiSDL3Platform
ImGuiUserData<ViewPortData>.Free(viewport.PlatformUserData);
viewport.PlatformUserData = null;
viewport.PlatformHandle = null;
viewport.PlatformHandleRaw = null;
Program.Logger.Log(null);
viewport.PlatformUserData = nint.Zero;
viewport.PlatformHandle = nint.Zero;
viewport.PlatformHandleRaw = nint.Zero;
}
private static void ShowWindow(ImGuiViewportPtr viewport)
{
Program.Logger.Log(null);
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
string? oldHint = SDL.GetHint(SDL.Hints.WindowActivateWhenShown);
@@ -815,12 +830,10 @@ public unsafe static class ImGuiSDL3Platform
SDL.ShowWindow(vd.Window);
SDL.SetHint(SDL.Hints.WindowActivateWhenShown, oldHint);
Program.Logger.Log(null);
}
private static void UpdateWindow(ImGuiViewportPtr viewport)
{
Program.Logger.Log(null);
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
if ((viewport.Flags & ImGuiViewportFlags.TopMost) != 0)
@@ -831,7 +844,6 @@ public unsafe static class ImGuiSDL3Platform
{
SDL.SetWindowAlwaysOnTop(vd.Window, false);
}
Program.Logger.Log(null);
}
private static Vector2 GetWindowPos(ImGuiViewportPtr viewport)
@@ -850,7 +862,6 @@ public unsafe static class ImGuiSDL3Platform
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
SDL.SetWindowPosition(vd.Window, (int)pos.X, (int)pos.Y);
Program.Logger.Log(null);
}
private static Vector2 GetWindowSize(ImGuiViewportPtr viewport)
@@ -868,7 +879,6 @@ public unsafe static class ImGuiSDL3Platform
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
SDL.SetWindowSize(vd.Window, (int)size.X, (int)size.Y);
Program.Logger.Log(null);
}
private static Vector2 GetWindowFramebufferScale(ImGuiViewportPtr viewport)
@@ -886,7 +896,6 @@ public unsafe static class ImGuiSDL3Platform
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
SDL.SetWindowTitle(vd.Window, title);
Program.Logger.Log(null);
}
private static void SetWindowAlpha(ImGuiViewportPtr viewport, float alpha)
@@ -894,7 +903,6 @@ public unsafe static class ImGuiSDL3Platform
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
SDL.SetWindowOpacity(vd.Window, alpha);
Program.Logger.Log(null);
}
private static void SetWindowFocus(ImGuiViewportPtr viewport)
@@ -902,7 +910,6 @@ public unsafe static class ImGuiSDL3Platform
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
SDL.RaiseWindow(vd.Window);
Program.Logger.Log(null);
}
private static bool GetWindowFocus(ImGuiViewportPtr viewport)
@@ -924,13 +931,11 @@ public unsafe static class ImGuiSDL3Platform
private static void RenderWindow(ImGuiViewportPtr viewport)
{
// Renderer-backed viewport rendering is handled by ImGuiSDL3Renderer.
Program.Logger.Log(null);
}
private static void SwapBuffers(ImGuiViewportPtr viewport)
{
// Renderer-backed viewport presentation is handled by ImGuiSDL3Renderer.
Program.Logger.Log(null);
}
@@ -1016,24 +1021,25 @@ public unsafe static class ImGuiSDL3Platform
private static void InitMultiViewportSupport(nint window)
{
Program.Logger.Log(null);
ImGuiPlatformIOPtr platformIO = ImGui.GetPlatformIO();
platformIO.PlatformCreateWindow = (void*)Marshal.GetFunctionPointerForDelegate(CreateWindowDelegate);
platformIO.PlatformDestroyWindow = (void*)Marshal.GetFunctionPointerForDelegate(DestroyWindowDelegate);
platformIO.PlatformShowWindow = (void*)Marshal.GetFunctionPointerForDelegate(ShowWindowDelegate);
platformIO.PlatformSetWindowPos = (void*)Marshal.GetFunctionPointerForDelegate(SetWindowPosDelegate);
platformIO.PlatformGetWindowPos = (void*)Marshal.GetFunctionPointerForDelegate(GetWindowPosDelegate);
platformIO.PlatformSetWindowSize = (void*)Marshal.GetFunctionPointerForDelegate(SetWindowSizeDelegate);
platformIO.PlatformGetWindowSize = (void*)Marshal.GetFunctionPointerForDelegate(GetWindowSizeDelegate);
platformIO.PlatformSetWindowFocus = (void*)Marshal.GetFunctionPointerForDelegate(SetWindowFocusDelegate);
platformIO.PlatformGetWindowFocus = (void*)Marshal.GetFunctionPointerForDelegate(GetWindowFocusDelegate);
platformIO.PlatformGetWindowMinimized = (void*)Marshal.GetFunctionPointerForDelegate(GetWindowMinimizedDelegate);
platformIO.PlatformSetWindowTitle = (void*)Marshal.GetFunctionPointerForDelegate(SetWindowTitleDelegate);
platformIO.PlatformSetWindowAlpha = (void*)Marshal.GetFunctionPointerForDelegate(SetWindowAlphaDelegate);
platformIO.PlatformUpdateWindow = (void*)Marshal.GetFunctionPointerForDelegate(UpdateWindowDelegate);
platformIO.PlatformGetWindowFramebufferScale = (void*)Marshal.GetFunctionPointerForDelegate(GetWindowFramebufferScaleDelegate);
platformIO.Platform_CreateWindow = Marshal.GetFunctionPointerForDelegate(CreateWindowDelegate);
platformIO.Platform_DestroyWindow = Marshal.GetFunctionPointerForDelegate(DestroyWindowDelegate);
platformIO.Platform_ShowWindow = Marshal.GetFunctionPointerForDelegate(ShowWindowDelegate);
platformIO.Platform_SetWindowPos = Marshal.GetFunctionPointerForDelegate(SetWindowPosDelegate);
platformIO.Platform_GetWindowPos = Marshal.GetFunctionPointerForDelegate(GetWindowPosDelegate);
platformIO.Platform_SetWindowSize = Marshal.GetFunctionPointerForDelegate(SetWindowSizeDelegate);
platformIO.Platform_GetWindowSize = Marshal.GetFunctionPointerForDelegate(GetWindowSizeDelegate);
platformIO.Platform_SetWindowFocus = Marshal.GetFunctionPointerForDelegate(SetWindowFocusDelegate);
platformIO.Platform_GetWindowFocus = Marshal.GetFunctionPointerForDelegate(GetWindowFocusDelegate);
platformIO.Platform_GetWindowMinimized = Marshal.GetFunctionPointerForDelegate(GetWindowMinimizedDelegate);
platformIO.Platform_SetWindowTitle = Marshal.GetFunctionPointerForDelegate(SetWindowTitleDelegate);
platformIO.Platform_RenderWindow = Marshal.GetFunctionPointerForDelegate(RenderWindowDelegate);
platformIO.Platform_SwapBuffers = Marshal.GetFunctionPointerForDelegate(SwapBuffersDelegate);
platformIO.Platform_SetWindowAlpha = Marshal.GetFunctionPointerForDelegate(SetWindowAlphaDelegate);
platformIO.Platform_UpdateWindow = Marshal.GetFunctionPointerForDelegate(UpdateWindowDelegate);
// platformIO.Platform_GetWindowFramebufferScale = Marshal.GetFunctionPointerForDelegate(GetWindowFramebufferScaleDelegate);
ImGuiViewportPtr mainViewport = ImGui.GetMainViewport();
@@ -1047,9 +1053,8 @@ public unsafe static class ImGuiSDL3Platform
};
mainViewport.PlatformUserData = ImGuiUserData<ViewPortData>.Store(vd);
mainViewport.PlatformHandle = (void*)(nint)SDL.GetWindowID(window);
Program.Logger.Log(null);
mainViewport.PlatformHandle = (nint)SDL.GetWindowID(window);
#if WINDOWS
mainViewport.PlatformHandleRaw = SDL.GetPointerProperty(
@@ -1062,18 +1067,18 @@ public unsafe static class ImGuiSDL3Platform
public static ImGuiViewportPtr? GetViewportForWindowId(uint id)
{
return ImGui.FindViewportByPlatformHandle((void*)(nint)id);
return ImGui.FindViewportByPlatformHandle((nint)id);
}
private static nint GetSDLWindowFromViewport(ImGuiViewportPtr viewport)
{
return SDL.GetWindowFromID((uint)(nint)viewport.PlatformHandle);
return SDL.GetWindowFromID((uint)viewport.PlatformHandle);
}
private static void SetupPlatformHandles(ImGuiViewportPtr viewport, nint window)
{
viewport.PlatformHandle = (void*)(nint)SDL.GetWindowID(window);
viewport.PlatformHandleRaw = (void*)nint.Zero;
viewport.PlatformHandle = (nint)SDL.GetWindowID(window);
viewport.PlatformHandleRaw = nint.Zero;
#if _WIN32 && !__WINTR__
SDL.GetPointerProperty(SDL.GetWindowProperties(window), SDL.Props.WindowWin32HWNDPointer, 0);
#elif __APPLE__ && SDL_VIDEO_DRIVER_COCOA
@@ -1096,12 +1101,12 @@ public unsafe static class ImGuiSDL3Platform
ImGuiIOPtr io = ImGui.GetIO();
ImGuiPlatformIOPtr platformIo = ImGui.GetPlatformIO();
platformIo.PlatformGetClipboardTextFn = null;
platformIo.PlatformSetClipboardTextFn = null;
platformIo.PlatformSetImeDataFn = null;
platformIo.PlatformOpenInShellFn = null;
platformIo.Platform_GetClipboardTextFn = nint.Zero;
platformIo.Platform_SetClipboardTextFn = nint.Zero;
platformIo.Platform_SetImeDataFn = nint.Zero;
platformIo.Platform_OpenInShellFn = nint.Zero;
ImGuiUserData<PlatformData>.Free(io.BackendPlatformUserData);
io.BackendPlatformUserData = null;
io.BackendPlatformUserData = nint.Zero;
}
}
@@ -1119,32 +1124,32 @@ public enum MouseCaptureMode
Disabled
}
public unsafe static class ImGuiUserData<T> where T : class
public static class ImGuiUserData<T> where T : class
{
public static void* Store(T value)
public static nint Store(T value)
{
if (value == null)
return null;
return nint.Zero;
GCHandle handle = GCHandle.Alloc(value, GCHandleType.Normal);
return (void*)GCHandle.ToIntPtr(handle);
return GCHandle.ToIntPtr(handle);
}
public static T Get(void* ptr)
public static T Get(nint ptr)
{
if (ptr == null)
return null;
if (ptr == nint.Zero)
return null!;
GCHandle handle = GCHandle.FromIntPtr((nint)ptr);
return (T)handle.Target;
GCHandle handle = GCHandle.FromIntPtr(ptr);
return (T)handle.Target!;
}
public static void Free(void* ptr)
public static void Free(nint ptr)
{
if (ptr == null)
if (ptr == nint.Zero)
return;
GCHandle handle = GCHandle.FromIntPtr((nint)ptr);
GCHandle handle = GCHandle.FromIntPtr(ptr);
if (handle.IsAllocated)
handle.Free();
+120 -183
View File
@@ -1,6 +1,6 @@
using System.Numerics;
using System.Runtime.InteropServices;
using Hexa.NET.ImGui;
using ImGuiNET;
using SDL3;
namespace SDL3_TestingSuite.SDL3;
@@ -11,12 +11,6 @@ namespace SDL3_TestingSuite.SDL3;
/// </summary>
public unsafe static class ImGuiSDL3Renderer
{
private sealed class TextureState
{
public ImTextureDataPtr Source;
public readonly Dictionary<nint, nint> RendererTextures = new();
}
public class RendererData
{
public nint Renderer; // Main viewport's renderer
@@ -59,7 +53,9 @@ public unsafe static class ImGuiSDL3Renderer
private static readonly RendererSwapBuffersFn RendererSwapBuffersDelegate = RendererSwapBuffers;
public static RendererData Data => ImGui.GetCurrentContext().Handle != null ? ImGuiUserData<RendererData>.Get(ImGui.GetIO().BackendRendererUserData)! : null!;
public static RendererData Data => ImGui.GetCurrentContext() != nint.Zero ? ImGuiUserData<RendererData>.Get(ImGui.GetIO().BackendRendererUserData)! : null!;
private static nint _fontTexture = nint.Zero;
public static bool Init(nint renderer)
{
@@ -67,19 +63,17 @@ public unsafe static class ImGuiSDL3Renderer
RendererData bd = new RendererData();
io.BackendRendererUserData = ImGuiUserData<RendererData>.Store(bd);
io.BackendRendererName = (byte*)Marshal.StringToHGlobalAnsi("NepImGuiSDL3Renderer");
io.BackendFlags |= ImGuiBackendFlags.RendererHasVtxOffset; // We can honor the ImDrawCmd.VtxOffset field, allowing for large meshes.
io.BackendFlags |= ImGuiBackendFlags.RendererHasTextures; // We can honor ImGuiPlatformIO.Textures[] requests during render.
io.BackendFlags |= ImGuiBackendFlags.RendererHasViewports;
bd.Renderer = renderer;
ImGuiPlatformIOPtr platformIO = ImGui.GetPlatformIO();
platformIO.RendererCreateWindow = (void*)Marshal.GetFunctionPointerForDelegate(RendererCreateWindowDelegate);
platformIO.RendererDestroyWindow = (void*)Marshal.GetFunctionPointerForDelegate(RendererDestroyWindowDelegate);
platformIO.RendererSetWindowSize = (void*)Marshal.GetFunctionPointerForDelegate(RendererSetWindowSizeDelegate);
platformIO.RendererRenderWindow = (void*)Marshal.GetFunctionPointerForDelegate(RendererRenderWindowDelegate);
platformIO.RendererSwapBuffers = (void*)Marshal.GetFunctionPointerForDelegate(RendererSwapBuffersDelegate);
platformIO.Renderer_CreateWindow = Marshal.GetFunctionPointerForDelegate(RendererCreateWindowDelegate);
platformIO.Renderer_DestroyWindow = Marshal.GetFunctionPointerForDelegate(RendererDestroyWindowDelegate);
platformIO.Renderer_SetWindowSize = Marshal.GetFunctionPointerForDelegate(RendererSetWindowSizeDelegate);
platformIO.Renderer_RenderWindow = Marshal.GetFunctionPointerForDelegate(RendererRenderWindowDelegate);
platformIO.Renderer_SwapBuffers = Marshal.GetFunctionPointerForDelegate(RendererSwapBuffersDelegate);
return true;
}
@@ -90,21 +84,24 @@ public unsafe static class ImGuiSDL3Renderer
var platformIO = ImGui.GetPlatformIO();
DestroyDeviceObjects();
io.BackendRendererName = null;
io.BackendRendererUserData = null;
io.BackendFlags &= ~(ImGuiBackendFlags.RendererHasVtxOffset | ImGuiBackendFlags.RendererHasTextures);
platformIO.RendererTextureMaxWidth = 0;
platformIO.RendererTextureMaxHeight = 0;
platformIO.RendererRenderState = null;
platformIO.RendererCreateWindow = null;
platformIO.RendererDestroyWindow = null;
platformIO.RendererSetWindowSize = null;
platformIO.RendererRenderWindow = null;
platformIO.RendererSwapBuffers = null;
io.BackendRendererUserData = nint.Zero;
io.BackendFlags &= ~ImGuiBackendFlags.RendererHasVtxOffset;
platformIO.Renderer_RenderState = nint.Zero;
platformIO.Renderer_CreateWindow = nint.Zero;
platformIO.Renderer_DestroyWindow = nint.Zero;
platformIO.Renderer_SetWindowSize = nint.Zero;
platformIO.Renderer_RenderWindow = nint.Zero;
platformIO.Renderer_SwapBuffers = nint.Zero;
}
public static void NewFrame() { }
public static void NewFrame()
{
if (_fontTexture == nint.Zero)
{
CreateDeviceObjects();
}
}
private static void RendererCreateWindow(ImGuiViewportPtr viewport)
{
@@ -171,7 +168,7 @@ public unsafe static class ImGuiSDL3Renderer
public static void RenderDrawData(ImDrawDataPtr drawData, nint renderer)
{
// Skip if no data to render
if (drawData.Handle == null || drawData.CmdListsCount == 0)
if (drawData.NativePtr == null || drawData.CmdListsCount == 0)
return;
SDL.GetRenderScale(renderer, out float renderScaleX, out float renderScaleY);
@@ -184,12 +181,6 @@ public unsafe static class ImGuiSDL3Renderer
if (fbWidth <= 0 || fbHeight <= 0)
return;
for (int i = 0; i < drawData.Textures.Size; i++)
{
var texture = drawData.Textures[i];
UpdateTexture(texture, renderer);
}
// Backup SDL renderer state
BackupSDLRendererState old = new BackupSDLRendererState
{
@@ -207,7 +198,7 @@ public unsafe static class ImGuiSDL3Renderer
// Set render state in platform IO
ImGuiPlatformIOPtr platformIo = ImGui.GetPlatformIO();
platformIo.RendererRenderState = (void*)renderer;
platformIo.Renderer_RenderState = renderer;
Vector2 clipOffset = drawData.DisplayPos;
@@ -218,157 +209,54 @@ public unsafe static class ImGuiSDL3Renderer
for (int cmdIndex = 0; cmdIndex < cmdList.CmdBuffer.Size; cmdIndex++)
{
ImDrawCmd cmd = cmdList.CmdBuffer[cmdIndex];
ImDrawCmdPtr cmd = cmdList.CmdBuffer[cmdIndex];
if (cmd.UserCallback != null)
if (cmd.UserCallback != nint.Zero)
{
continue; // User callback not implemented
}
else
// Apply clipping rectangle
Vector4 clipRect = cmd.ClipRect;
Vector2 clipMin = new Vector2((clipRect.X - clipOffset.X) * renderScale.X, (clipRect.Y - clipOffset.Y) * renderScale.Y);
Vector2 clipMax = new Vector2((clipRect.Z - clipOffset.X) * renderScale.X, (clipRect.W - clipOffset.Y) * renderScale.Y);
clipMin.X = Math.Max(0, clipMin.X);
clipMin.Y = Math.Max(0, clipMin.Y);
clipMax.X = Math.Min(fbWidth, clipMax.X);
clipMax.Y = Math.Min(fbHeight, clipMax.Y);
if (clipMax.X <= clipMin.X || clipMax.Y <= clipMin.Y)
continue;
SDL.Rect r = new SDL.Rect
{
// Apply clipping rectangle
Vector4 clipRect = cmd.ClipRect;
Vector2 clipMin = new Vector2((clipRect.X - clipOffset.X) * renderScale.X, (clipRect.Y - clipOffset.Y) * renderScale.Y);
Vector2 clipMax = new Vector2((clipRect.Z - clipOffset.X) * renderScale.X, (clipRect.W - clipOffset.Y) * renderScale.Y);
X = (int)clipMin.X,
Y = (int)clipMin.Y,
W = (int)(clipMax.X - clipMin.X),
H = (int)(clipMax.Y - clipMin.Y)
};
SDL.SetRenderClipRect(renderer, r);
clipMin.X = Math.Max(0, clipMin.X);
clipMin.Y = Math.Max(0, clipMin.Y);
clipMax.X = Math.Min(fbWidth, clipMax.X);
clipMax.Y = Math.Min(fbHeight, clipMax.Y);
if (clipMax.X <= clipMin.X || clipMax.Y <= clipMin.Y)
continue;
// Get texture
nint texId = cmd.GetTexID();
SDL.Rect r = new SDL.Rect
{
X = (int)clipMin.X,
Y = (int)clipMin.Y,
W = (int)(clipMax.X - clipMin.X),
H = (int)(clipMax.Y - clipMin.Y)
};
SDL.SetRenderClipRect(renderer, r);
// Get texture
nint texId = ResolveTextureId(cmd.GetTexID(), renderer);
// Convert ImGui vertices to SDL vertices
if (!RenderDrawCommand(cmdList, cmd, renderer, texId, renderScale))
{
Console.WriteLine($"Failed to render ImGui draw command: {SDL.GetError()}");
}
// Convert ImGui vertices to SDL vertices
if (!RenderDrawCommand(cmdList, cmd, renderer, texId, renderScale))
{
Console.WriteLine($"Failed to render ImGui draw command: {SDL.GetError()}");
}
}
}
// Reset render state
platformIo.RendererRenderState = null;
platformIo.Renderer_RenderState = nint.Zero;
// Restore renderer state
SDL.SetRenderViewport(renderer, old.ViewportEnabled ? old.Viewport : new SDL.Rect());
SDL.SetRenderClipRect(renderer, old.ClipEnabled ? old.ClipRect : new SDL.Rect());
}
private static nint ResolveTextureId(ImTextureID texId, nint renderer)
{
if (texId == ImTextureID.Null)
return nint.Zero;
TextureState? state = ImGuiUserData<TextureState>.Get((void*)(nint)texId);
if (state == null)
return (nint)texId;
if (!state.RendererTextures.TryGetValue(renderer, out nint rendererTexture) || rendererTexture == nint.Zero)
{
rendererTexture = CreateRendererTexture(state, renderer);
state.RendererTextures[renderer] = rendererTexture;
}
return rendererTexture;
}
private static nint CreateRendererTexture(TextureState state, nint renderer)
{
ImTextureDataPtr tex = state.Source;
// We keep ARGB8888 here because this project already relies on that upload path.
nint sdlTexture = SDL.CreateTexture(renderer, SDL.PixelFormat.ARGB8888, SDL.TextureAccess.Static, tex.Width, tex.Height);
if (sdlTexture == nint.Zero)
return nint.Zero;
SDL.UpdateTexture(sdlTexture, nint.Zero, (nint)tex.GetPixels(), tex.GetPitch());
SDL.SetTextureBlendMode(sdlTexture, SDL.BlendMode.Blend);
SDL.SetTextureScaleMode(sdlTexture, SDL.ScaleMode.Linear);
return sdlTexture;
}
private static void UploadRendererTexture(ImTextureDataPtr tex, nint renderer, nint sdlTexture)
{
if (tex.Status == ImTextureStatus.WantUpdates)
{
for (int i = 0; i < tex.Updates.Size; i++)
{
var r = tex.Updates[i];
SDL.Rect rect = new SDL.Rect
{
X = r.X,
Y = r.Y,
W = r.W,
H = r.H
};
SDL.UpdateTexture(sdlTexture, rect, (nint)tex.GetPixelsAt(r.X, r.Y), tex.GetPitch());
}
}
else
{
SDL.UpdateTexture(sdlTexture, nint.Zero, (nint)tex.GetPixels(), tex.GetPitch());
}
}
private static void UpdateTexture(ImTextureDataPtr tex, nint renderer)
{
TextureState? state = null;
if ((nint)tex.BackendUserData != nint.Zero)
state = ImGuiUserData<TextureState>.Get(tex.BackendUserData);
if (state == null)
{
state = new TextureState();
tex.BackendUserData = ImGuiUserData<TextureState>.Store(state);
}
state.Source = tex;
tex.SetTexID((nint)tex.BackendUserData);
if (tex.Status == ImTextureStatus.WantDestroy)
{
foreach (nint rendererTexture in state.RendererTextures.Values)
{
if (rendererTexture != nint.Zero)
SDL.DestroyTexture(rendererTexture);
}
state.RendererTextures.Clear();
ImGuiUserData<TextureState>.Free(tex.BackendUserData);
tex.BackendUserData = (void*)nint.Zero;
tex.SetTexID(ImTextureID.Null);
tex.SetStatus(ImTextureStatus.Destroyed);
return;
}
bool hasRendererTexture = state.RendererTextures.TryGetValue(renderer, out nint sdlTexture) && sdlTexture != nint.Zero;
if (!hasRendererTexture)
{
sdlTexture = CreateRendererTexture(state, renderer);
state.RendererTextures[renderer] = sdlTexture;
}
if (sdlTexture != nint.Zero && (tex.Status == ImTextureStatus.WantCreate || tex.Status == ImTextureStatus.WantUpdates || !hasRendererTexture))
{
UploadRendererTexture(tex, renderer, sdlTexture);
tex.SetStatus(ImTextureStatus.Ok);
}
}
private static bool RenderDrawCommand(ImDrawListPtr drawList, ImDrawCmd cmd, nint renderer, nint texId, Vector2 scale)
private static bool RenderDrawCommand(ImDrawListPtr drawList, ImDrawCmdPtr cmd, nint renderer, nint texId, Vector2 scale)
{
uint indexOffset = cmd.IdxOffset;
uint vertexOffset = cmd.VtxOffset;
@@ -382,9 +270,9 @@ public unsafe static class ImGuiSDL3Renderer
ushort idx = drawList.IdxBuffer[(int)indexOffset + i];
int vertIdx = (int)(vertexOffset + idx);
ImDrawVert srcVert = drawList.VtxBuffer[vertIdx];
ImDrawVertPtr srcVert = drawList.VtxBuffer[vertIdx];
uint col = srcVert.Col;
uint col = srcVert.col;
byte r = (byte)((col >> 0) & 0xFF);
byte g = (byte)((col >> 8) & 0xFF);
@@ -395,8 +283,8 @@ public unsafe static class ImGuiSDL3Renderer
{
Position = new SDL.FPoint()
{
X = srcVert.Pos.X * scale.X,
Y = srcVert.Pos.Y * scale.Y
X = srcVert.pos.X * scale.X,
Y = srcVert.pos.Y * scale.Y
},
Color = new SDL.FColor()
{
@@ -407,8 +295,8 @@ public unsafe static class ImGuiSDL3Renderer
},
TexCoord = new SDL.FPoint()
{
X = srcVert.Uv.X,
Y = srcVert.Uv.Y
X = srcVert.uv.X,
Y = srcVert.uv.Y
}
};
@@ -418,16 +306,65 @@ public unsafe static class ImGuiSDL3Renderer
return SDL.RenderGeometry(renderer, texId, vertices, vertices.Length, indices, indices.Length);
}
public static void CreateDeviceObjects() { }
public static void DestroyDeviceObjects()
public static void CreateDeviceObjects()
{
var texures = ImGui.GetPlatformIO().Textures;
for (int i = 0; i < texures.Size; i++)
ImGuiIOPtr io = ImGui.GetIO();
var data = Data;
io.Fonts.AddFontDefault();
// TODO: Load custom fonts from "Fonts" directory
//string fontsPath = Path.Combine(Plugin.AssemblyDirectory, "Fonts");
//if (Path.Exists(fontsPath))
//{
// string[] fonts = Directory.GetFiles(fontsPath, "*.ttf");
// if (fonts.Length > 0)
// {
// foreach (string font in fonts)
// {
// io.Fonts.AddFontFromFileTTF(font, 20f);
// }
// }
//}
// Build texture atlas
io.Fonts.GetTexDataAsRGBA32(out byte* pixels, out int width, out int height);
// Create surface from pixel data
nint surface = SDL.CreateSurfaceFrom(width, height, SDL.PixelFormat.RGBA8888, (nint)pixels, width * 4);
if (surface == nint.Zero)
{
var texture = texures[i];
texture.Status = ImTextureStatus.WantDestroy;
UpdateTexture(texture, nint.Zero);
SDL.LogError(SDL.LogCategory.Application, $"Failed to create font surface: {SDL.GetError()}");
return;
}
// Create texture
_fontTexture = SDL.CreateTextureFromSurface(data.Renderer, surface);
if (_fontTexture == nint.Zero)
{
SDL.LogError(SDL.LogCategory.Application, $"Failed to create font texture: {SDL.GetError()}");
return;
}
// Update texture directly without converting pixel format
if (!SDL.UpdateTexture(_fontTexture, nint.Zero, (nint)pixels, width * 4))
{
SDL.LogError(SDL.LogCategory.Application, $"Failed to update font texture: {SDL.GetError()}");
return;
}
// Ensure proper blending for font rendering
SDL.SetTextureBlendMode(_fontTexture, SDL.BlendMode.Blend);
// Use nearest neighbor filtering for crisp font rendering at small sizes
SDL.SetTextureScaleMode(_fontTexture, SDL.ScaleMode.Linear);
// Store our identifier
io.Fonts.SetTexID(_fontTexture);
SDL.DestroySurface(surface);
io.Fonts.ClearTexData();
}
public static void DestroyDeviceObjects() { }
}
+7 -54
View File
@@ -2,16 +2,12 @@
using System.Diagnostics;
using System.Numerics;
using System.Runtime.InteropServices;
using Hexa.NET.ImGui;
using Hexa.NET.ImGui.Utilities;
using Hexa.NET.ImGuizmo;
using Hexa.NET.ImPlot;
using Hexa.NET.ImPlot3D;
using ImGuiNET;
using SDL3;
namespace SDL3_TestingSuite.SDL3;
public sealed unsafe class SDL3Window : IDisposable
public sealed class SDL3Window : IDisposable
{
public readonly nint Window;
public readonly nint Renderer;
@@ -24,7 +20,7 @@ public sealed unsafe class SDL3Window : IDisposable
private TimeSpan _time = TimeSpan.Zero;
private SDL.Rect _screenClipRect;
private ImGuiContextPtr _imGuiContext;
private nint _imGuiContext;
public bool Disposed => _disposed;
private bool _disposed;
@@ -45,56 +41,13 @@ public sealed unsafe class SDL3Window : IDisposable
SDL.ShowWindow(Window);
// Create ImGui context
var context = ImGui.CreateContext();
ImPlot.CreateContext();
ImPlot.SetImGuiContext(context);
ImGuizmo.SetImGuiContext(context);
// ImPlot3D.SetImGuiContext(context);
// ImPlot3D.CreateContext();
_imGuiContext = ImGui.CreateContext();
ImGuiIOPtr io = ImGui.GetIO();
io.ConfigFlags |= ImGuiConfigFlags.NavEnableKeyboard | ImGuiConfigFlags.NavEnableGamepad | ImGuiConfigFlags.DockingEnable;
// io.ConfigFlags |= ImGuiConfigFlags.ViewportsEnable;
io.Fonts.Flags |= ImFontAtlasFlags.NoBakedLines;
io.Fonts.AddFontDefault();
try
{
string fontsPath = Path.Combine(AppContext.BaseDirectory, "Fonts");
if (!Path.Exists(fontsPath)) Directory.CreateDirectory(fontsPath);
_watcher = new FileSystemWatcher(fontsPath);
_watcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.CreationTime;
_watcher.Created += (a, b) =>
{
if (!File.Exists(b.FullPath)) return;
if (Path.GetExtension(b.FullPath) != ".ttf") return;
ImGui.GetIO().AddFont(b.FullPath);
};
_watcher.Deleted += (a, b) =>
{
if (Path.GetExtension(b.FullPath) != ".ttf") return;
ImGui.GetIO().RemoveFont(b.Name);
};
_watcher.IncludeSubdirectories = false;
_watcher.EnableRaisingEvents = true;
string[] fonts = Directory.GetFiles(fontsPath, "*.ttf", SearchOption.AllDirectories);
foreach (string font in fonts)
{
io.AddFont(font);
}
}
catch (Exception e)
{
Console.WriteLine(e);
}
// Init platform and renderer
ImGuiSDL3Platform.Init(Window, Renderer);
ImGuiSDL3Renderer.Init(Renderer);
@@ -200,11 +153,11 @@ public sealed unsafe class SDL3Window : IDisposable
RenderCallback = null;
}
if (_imGuiContext.Handle != null)
if (_imGuiContext != nint.Zero)
{
ImGui.SetCurrentContext(null);
ImGui.SetCurrentContext(nint.Zero);
ImGui.DestroyContext(_imGuiContext);
_imGuiContext = null;
_imGuiContext = nint.Zero;
}
if (Renderer != nint.Zero)