Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 060f117a01 |
+1
-126
@@ -1,8 +1,6 @@
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using System.Numerics;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using Hexa.NET.ImGui;
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using ImGuiNET;
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using Hexa.NET.ImPlot;
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using Hexa.NET.ImPlot3D;
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using SDL3_TestingSuite.SDL3;
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using SDL3_TestingSuite.SDL3;
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using SDL3;
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using SDL3;
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@@ -11,17 +9,11 @@ namespace SDL3_TestingSuite;
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public class Program
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public class Program
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{
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{
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private static bool _demoWindowVisible = true;
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private static bool _demoWindowVisible = true;
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private static bool _fontStuff;
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private static readonly Dictionary<string, List<uint>?> GlyphsByName = new Dictionary<string, List<uint>?>();
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private static bool _initialized;
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private static ImFontPtr _font;
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private static float size = 1f;
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public static void Main()
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public static void Main()
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{
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{
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const SDL.WindowFlags flags = SDL.WindowFlags.Resizable | SDL.WindowFlags.HighPixelDensity | SDL.WindowFlags.Transparent;
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const SDL.WindowFlags flags = SDL.WindowFlags.Resizable | SDL.WindowFlags.HighPixelDensity | SDL.WindowFlags.Transparent;
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SDL3Window window = new SDL3Window("SDL3 Testing Suite", 100, 100, 1280, 720, flags);
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SDL3Window window = new SDL3Window("SDL3 Testing Suite", 100, 100, 1280, 720, flags);
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window.ClearColor.W = 0f;
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window.RenderCallback = () =>
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window.RenderCallback = () =>
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{
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{
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ImGuiViewportPtr viewport = ImGui.GetMainViewport();
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ImGuiViewportPtr viewport = ImGui.GetMainViewport();
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@@ -43,132 +35,15 @@ public class Program
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}
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}
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ImGui.Spacing();
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ImGui.Spacing();
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ImGui.MenuItem("Demo Window", "", ref _demoWindowVisible);
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ImGui.MenuItem("Demo Window", "", ref _demoWindowVisible);
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ImGui.Spacing();
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ImGui.MenuItem("Font Stuff", "", ref _fontStuff);
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ImGui.EndMenuBar();
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ImGui.EndMenuBar();
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}
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}
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ImGui.End();
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ImGui.End();
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if (_fontStuff)
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{
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ImGui.SetNextWindowSize(new Vector2(250, 500), ImGuiCond.FirstUseEver);
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if (ImGui.Begin("FontStuff", ref _fontStuff))
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{
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ImGui.ShowFontSelector("Font");
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bool change = false;
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if (ImGui.GetFont() != _font)
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{
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_font = ImGui.GetFont();
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change = true;
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}
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string fontName = _font.GetDebugNameS();
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fontName = string.IsNullOrEmpty(fontName) ? _font.FontId.ToString() : fontName;
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if (!_initialized || change)
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{
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if (!GlyphsByName.TryGetValue(fontName, out List<uint> glyphs))
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{
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glyphs = new List<uint>();
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ImFontPtr font = _font;
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for (uint codepoint = 0; codepoint <= 0x10FFFF; codepoint++)
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{
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if (codepoint >= 0xD800 && codepoint <= 0xDFFF)
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{
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continue;
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}
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if (!font.IsGlyphInFont(codepoint)) continue;
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glyphs.Add(codepoint);
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}
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GlyphsByName[fontName] = glyphs;
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Logger.Log($"Initialized font {fontName} with {glyphs.Count} glyphs");
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}
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_initialized = true;
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}
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ImGui.PushFont(null, 24);
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if (GlyphsByName.TryGetValue(fontName, out List<uint> glyphs2))
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{
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float cursorXStart = ImGui.GetCursorPosX();
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float maxWidth = ImGui.GetContentRegionAvail().X;
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foreach (uint codepoint in glyphs2)
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{
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string text = char.ConvertFromUtf32((int)codepoint);
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float glyphWidth = ImGui.CalcTextSize(text).X;
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float cursorX = ImGui.GetCursorPosX();
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if (cursorX > cursorXStart && (cursorX + glyphWidth) > (cursorXStart + maxWidth))
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{
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ImGui.NewLine();
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}
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ImGui.TextUnformatted(text);
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ImGui.SameLine();
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}
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}
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ImGui.PopFont();
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ImGui.End();
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}
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}
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float time = (float)ImGui.GetTime() * 5;
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if (ImPlot.BeginPlot("Moving Rainbow Sine Wave"))
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{
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int count = 200;
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float[] xs = new float[2];
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float[] ys = new float[2];
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for (int i = 0; i < count - 1; i++)
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{
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float x0 = i * 0.1f;
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float x1 = (i + 1) * 0.1f;
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float y0 = MathF.Sin(x0 * size + time);
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float y1 = MathF.Sin(x1 * size + time);
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xs[0] = x0;
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xs[1] = x1;
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ys[0] = y0;
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ys[1] = y1;
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float t = i / (float)count;
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float r = 0.5f + 1f * MathF.Sin(6.2831f * (t));
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float g = 0.5f + 1f * MathF.Sin(6.2831f * (t + 0.33f));
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float b = 0.5f + 1f * MathF.Sin(6.2831f * (t + 0.66f));
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ImPlot.PushStyleColor(ImPlotCol.Line, new Vector4(r, g, b, 1f));
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ImPlot.PlotLine("##seg", ref xs[0], ref ys[0], 2);
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ImPlot.PopStyleColor();
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}
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ImPlot.EndPlot();
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}
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ImGui.SliderFloat("Sine", ref size, 1f, 120f);
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if (_demoWindowVisible)
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if (_demoWindowVisible)
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{
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{
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ImGui.ShowDemoWindow(ref _demoWindowVisible);
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ImGui.ShowDemoWindow(ref _demoWindowVisible);
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ImPlot.ShowDemoWindow(ref _demoWindowVisible);
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// ImPlot3D.ShowDemoWindow(ref _demoWindowVisible);
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}
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}
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};
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};
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@@ -11,12 +11,12 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<!--<PackageReference Include="ImGui.NET" Version="*" />-->
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<PackageReference Include="ImGui.NET" Version="*" />
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<PackageReference Include="Hexa.NET.ImGui" Version="2.2.9" />
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<!-- <PackageReference Include="Hexa.NET.ImGui" Version="2.2.9" />-->
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<PackageReference Include="Hexa.NET.ImGui.Widgets" Version="1.2.18" />
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<!-- <PackageReference Include="Hexa.NET.ImGui.Widgets" Version="1.2.18" />-->
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<PackageReference Include="Hexa.NET.ImPlot" Version="2.2.9" />
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<!-- <PackageReference Include="Hexa.NET.ImPlot" Version="2.2.9" />-->
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<PackageReference Include="Hexa.NET.ImPlot3D" Version="2.2.9" />
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<!-- <PackageReference Include="Hexa.NET.ImPlot3D" Version="2.2.9" />-->
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<PackageReference Include="Hexa.NET.Utilities" Version="2.2.12" />
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<!-- <PackageReference Include="Hexa.NET.Utilities" Version="2.2.12" />-->
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<PackageReference Include="SDL3-CS" Version="3.2.18" />
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<PackageReference Include="SDL3-CS" Version="3.2.18" />
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<PackageReference Include="SDL3-CS.Native" Version="3.2.18" />
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<PackageReference Include="SDL3-CS.Native" Version="3.2.18" />
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</ItemGroup>
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</ItemGroup>
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@@ -1,2 +1,3 @@
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AImFontConfig_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003Fhome_003Fnepushiro_003F_002Econfig_003FJetBrains_003FRider2026_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fc97073b326e54291bbfaa37650bd4af34d6200_003F7f_003F46ea95ef_003FImFontConfig_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AImFontConfig_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003Fhome_003Fnepushiro_003F_002Econfig_003FJetBrains_003FRider2026_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fc97073b326e54291bbfaa37650bd4af34d6200_003F7f_003F46ea95ef_003FImFontConfig_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AImPtrVector_00601_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003Fhome_003Fnepushiro_003F_002Econfig_003FJetBrains_003FRider2026_002E1_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F8243060d9bfb43bd93c81caad5fecadf4d800_003Ffa_003Ff2bd8dce_003FImPtrVector_00601_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
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@@ -1,162 +0,0 @@
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using Hexa.NET.ImGui;
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namespace SDL3_TestingSuite.SDL3;
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public struct FontMetrics
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{
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public ushort UnitsPerEm;
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public short TypoAscender;
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public short TypoDescender;
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public short TypoLineGap;
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public short WinAscent;
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public short WinDescent;
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public int TypoLineHeight;
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public int WinLineHeight;
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}
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public static class FontFind
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{
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extension(ImGuiIOPtr io)
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{
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public unsafe ImFontPtr AddFont(string fontPath)
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{
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try
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{
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if (fontPath == null || io.Handle == null) return null;
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FileInfo info = new FileInfo(fontPath);
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if (!info.Exists || info.Length <= 0) return null;
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FontMetrics metrics = FontFind.ReadFontMetrics(fontPath);
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float size = FontFind.GetRecommendedPixelSize(metrics);
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ImFontConfigPtr config = ImGui.ImFontConfig();
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config.FontLoaderFlags |= (uint)ImGuiFreeTypeLoaderFlags.LoadColor;
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ImFontPtr font = io.Fonts.AddFontFromFileTTF(fontPath, size, config);
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Program.Logger.Log("Added font: " + Path.GetFileName(fontPath));
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return font;
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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}
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return null;
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}
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public unsafe bool RemoveFont(string? fontName)
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{
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if (fontName == null || io.Handle == null) return false;
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bool flag = false;
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ImVector<ImFontPtr> fonts = io.Fonts.Fonts;
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List<ImFontPtr> toRemove = new List<ImFontPtr>();
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for (int i = 0; i < fonts.Size; i++)
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{
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ImFontPtr font = fonts[i];
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if (font.GetDebugNameS() == fontName)
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{
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toRemove.Add(font);
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flag = true;
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}
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}
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foreach (ImFontPtr font in toRemove)
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{
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io.Fonts.RemoveFont(font);
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Program.Logger.Log("Removed font: " + fontName);
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}
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return flag;
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}
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}
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public static FontMetrics ReadFontMetrics(string fontPath)
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{
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byte[] data = File.ReadAllBytes(fontPath);
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ushort numTables = ReadU16Be(4);
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const int tableDir = 12;
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int headOffset = 0;
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int os2Offset = 0;
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for (int i = 0; i < numTables; i++)
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{
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int entry = tableDir + i * 16;
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string tag = ReadTag(entry);
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uint offset = ReadU32Be(entry + 8);
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if (tag == "head")
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headOffset = (int)offset;
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if (tag == "OS/2")
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os2Offset = (int)offset;
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}
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FontMetrics metrics = new FontMetrics();
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metrics.UnitsPerEm = ReadU16Be(headOffset + 18);
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if (os2Offset != 0)
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{
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metrics.TypoAscender = ReadS16Be(os2Offset + 68);
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metrics.TypoDescender = ReadS16Be(os2Offset + 70);
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metrics.TypoLineGap = ReadS16Be(os2Offset + 72);
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metrics.WinAscent = ReadS16Be(os2Offset + 74);
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metrics.WinDescent = ReadS16Be(os2Offset + 76);
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}
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metrics.TypoLineHeight =
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metrics.TypoAscender - metrics.TypoDescender + metrics.TypoLineGap;
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metrics.WinLineHeight =
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metrics.WinAscent + metrics.WinDescent;
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return metrics;
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ushort ReadU16Be(int o)
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{
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return (ushort)((data[o] << 8) | data[o + 1]);
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}
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short ReadS16Be(int o)
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{
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return (short)ReadU16Be(o);
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}
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uint ReadU32Be(int o)
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{
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return (uint)((data[o] << 24) | (data[o + 1] << 16) | (data[o + 2] << 8) | data[o + 3]);
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}
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string ReadTag(int o)
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{
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char c1 = (char)data[o];
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char c2 = (char)data[o + 1];
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char c3 = (char)data[o + 2];
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char c4 = (char)data[o + 3];
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return new string(new char[] { c1, c2, c3, c4 });
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}
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}
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public static int GetRecommendedPixelSize(FontMetrics metrics)
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{
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if (metrics.UnitsPerEm == 0 || metrics.TypoLineHeight == 0)
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return 16;
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||||||
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||||||
const float targetLineHeightPx = 18.0f;
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||||||
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||||||
float scale = targetLineHeightPx * metrics.UnitsPerEm / metrics.TypoLineHeight;
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||||||
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||||||
int size = (int)MathF.Round(scale);
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||||||
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||||||
if (size < 10) size = 10;
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||||||
if (size > 72) size = 72;
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||||||
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||||||
return size;
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||||||
}
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||||||
}
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|
||||||
+97
-92
@@ -1,7 +1,7 @@
|
|||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using Hexa.NET.ImGui;
|
using ImGuiNET;
|
||||||
using SDL3;
|
using SDL3;
|
||||||
|
|
||||||
namespace SDL3_TestingSuite.SDL3;
|
namespace SDL3_TestingSuite.SDL3;
|
||||||
@@ -32,7 +32,7 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
// Mouse Handling
|
// Mouse Handling
|
||||||
public uint MouseWindowID;
|
public uint MouseWindowID;
|
||||||
public int MouseButtonsDown;
|
public int MouseButtonsDown;
|
||||||
public readonly nint[] MouseCursors = new nint[(int)ImGuiMouseCursor.Count];
|
public readonly nint[] MouseCursors = new nint[(int)ImGuiMouseCursor.COUNT];
|
||||||
public nint MouseLastCursor;
|
public nint MouseLastCursor;
|
||||||
public int MouseLastLeaveFrame;
|
public int MouseLastLeaveFrame;
|
||||||
public bool MouseCanUseGlobalState;
|
public bool MouseCanUseGlobalState;
|
||||||
@@ -85,7 +85,7 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
private static readonly PlatformOpenInShellFn OpenInShellDelegate = OpenInShell;
|
private static readonly PlatformOpenInShellFn OpenInShellDelegate = OpenInShell;
|
||||||
// ReSharper restore NotAccessedField.Local
|
// ReSharper restore NotAccessedField.Local
|
||||||
|
|
||||||
public static PlatformData Data => ImGui.GetCurrentContext().Handle != null ? ImGuiUserData<PlatformData>.Get(ImGui.GetIO().BackendPlatformUserData)! : null!;
|
public static PlatformData Data => ImGui.GetCurrentContext() != nint.Zero ? ImGuiUserData<PlatformData>.Get(ImGui.GetIO().BackendPlatformUserData)! : null!;
|
||||||
|
|
||||||
public static bool Init(nint window, nint renderer)
|
public static bool Init(nint window, nint renderer)
|
||||||
{
|
{
|
||||||
@@ -124,10 +124,10 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
ImGuiPlatformIOPtr platformIo = ImGui.GetPlatformIO();
|
ImGuiPlatformIOPtr platformIo = ImGui.GetPlatformIO();
|
||||||
platformIo.PlatformGetClipboardTextFn = (void*)Marshal.GetFunctionPointerForDelegate(GetClipboardDelegate);
|
platformIo.Platform_GetClipboardTextFn = Marshal.GetFunctionPointerForDelegate(GetClipboardDelegate);
|
||||||
platformIo.PlatformSetClipboardTextFn = (void*)Marshal.GetFunctionPointerForDelegate(SetClipboardDelegate);
|
platformIo.Platform_SetClipboardTextFn = Marshal.GetFunctionPointerForDelegate(SetClipboardDelegate);
|
||||||
platformIo.PlatformSetImeDataFn = (void*)Marshal.GetFunctionPointerForDelegate(SetImeDataDelegate);
|
platformIo.Platform_SetImeDataFn = Marshal.GetFunctionPointerForDelegate(SetImeDataDelegate);
|
||||||
platformIo.PlatformOpenInShellFn = (void*)Marshal.GetFunctionPointerForDelegate(OpenInShellDelegate);
|
platformIo.Platform_OpenInShellFn = Marshal.GetFunctionPointerForDelegate(OpenInShellDelegate);
|
||||||
|
|
||||||
UpdateMonitors();
|
UpdateMonitors();
|
||||||
|
|
||||||
@@ -137,13 +137,13 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
data.MouseCursors[(int)ImGuiMouseCursor.Arrow] = SDL.CreateSystemCursor(SDL.SystemCursor.Default);
|
data.MouseCursors[(int)ImGuiMouseCursor.Arrow] = SDL.CreateSystemCursor(SDL.SystemCursor.Default);
|
||||||
data.MouseCursors[(int)ImGuiMouseCursor.TextInput] = SDL.CreateSystemCursor(SDL.SystemCursor.Text);
|
data.MouseCursors[(int)ImGuiMouseCursor.TextInput] = SDL.CreateSystemCursor(SDL.SystemCursor.Text);
|
||||||
data.MouseCursors[(int)ImGuiMouseCursor.ResizeAll] = SDL.CreateSystemCursor(SDL.SystemCursor.Move);
|
data.MouseCursors[(int)ImGuiMouseCursor.ResizeAll] = SDL.CreateSystemCursor(SDL.SystemCursor.Move);
|
||||||
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNs] = SDL.CreateSystemCursor(SDL.SystemCursor.NSResize);
|
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNS] = SDL.CreateSystemCursor(SDL.SystemCursor.NSResize);
|
||||||
data.MouseCursors[(int)ImGuiMouseCursor.ResizeEw] = SDL.CreateSystemCursor(SDL.SystemCursor.EWResize);
|
data.MouseCursors[(int)ImGuiMouseCursor.ResizeEW] = SDL.CreateSystemCursor(SDL.SystemCursor.EWResize);
|
||||||
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNesw] = SDL.CreateSystemCursor(SDL.SystemCursor.NESWResize);
|
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNESW] = SDL.CreateSystemCursor(SDL.SystemCursor.NESWResize);
|
||||||
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNwse] = SDL.CreateSystemCursor(SDL.SystemCursor.NWSEResize);
|
data.MouseCursors[(int)ImGuiMouseCursor.ResizeNWSE] = SDL.CreateSystemCursor(SDL.SystemCursor.NWSEResize);
|
||||||
data.MouseCursors[(int)ImGuiMouseCursor.Hand] = SDL.CreateSystemCursor(SDL.SystemCursor.Pointer);
|
data.MouseCursors[(int)ImGuiMouseCursor.Hand] = SDL.CreateSystemCursor(SDL.SystemCursor.Pointer);
|
||||||
data.MouseCursors[(int)ImGuiMouseCursor.Wait] = SDL.CreateSystemCursor(SDL.SystemCursor.Wait);
|
// data.MouseCursors[(int)ImGuiMouseCursor.Wait] = SDL.CreateSystemCursor(SDL.SystemCursor.Wait);
|
||||||
data.MouseCursors[(int)ImGuiMouseCursor.Progress] = SDL.CreateSystemCursor(SDL.SystemCursor.Progress);
|
// data.MouseCursors[(int)ImGuiMouseCursor.Progress] = SDL.CreateSystemCursor(SDL.SystemCursor.Progress);
|
||||||
data.MouseCursors[(int)ImGuiMouseCursor.NotAllowed] = SDL.CreateSystemCursor(SDL.SystemCursor.NotAllowed);
|
data.MouseCursors[(int)ImGuiMouseCursor.NotAllowed] = SDL.CreateSystemCursor(SDL.SystemCursor.NotAllowed);
|
||||||
|
|
||||||
SetupPlatformHandles(ImGui.GetMainViewport(), window);
|
SetupPlatformHandles(ImGui.GetMainViewport(), window);
|
||||||
@@ -266,7 +266,7 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
if (GetViewportForWindowId(e.Text.WindowID) == null)
|
if (GetViewportForWindowId(e.Text.WindowID) == null)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
ImGui.GetIO().AddInputCharactersUTF8((byte*)e.Text.Text);
|
ImGuiNative.ImGuiIO_AddInputCharactersUTF8(io, (byte*)e.Text.Text);
|
||||||
return true;
|
return true;
|
||||||
case SDL.EventType.KeyDown:
|
case SDL.EventType.KeyDown:
|
||||||
case SDL.EventType.KeyUp:
|
case SDL.EventType.KeyUp:
|
||||||
@@ -479,32 +479,51 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
UpdateGamepadAnalog(data, io, ImGuiKey.GamepadRStickDown, SDL.GamepadAxis.RightY, thumbDeadZone, 32767);
|
UpdateGamepadAnalog(data, io, ImGuiKey.GamepadRStickDown, SDL.GamepadAxis.RightY, thumbDeadZone, 32767);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void UpdateMonitors()
|
public static unsafe void UpdateMonitors()
|
||||||
{
|
{
|
||||||
PlatformData bd = Data;
|
PlatformData bd = Data;
|
||||||
|
|
||||||
ImGuiPlatformIOPtr platformio = ImGui.GetPlatformIO();
|
ImGuiPlatformIOPtr platformio = ImGui.GetPlatformIO();
|
||||||
platformio.Monitors.Resize(0);
|
|
||||||
bd.WantUpdateMonitors = false;
|
if (platformio.NativePtr == null)
|
||||||
|
return;
|
||||||
|
|
||||||
var displays = SDL.GetDisplays(out int displayCount);
|
var displays = SDL.GetDisplays(out int displayCount);
|
||||||
for (int n = 0; n < displayCount; n++)
|
|
||||||
|
if (displays == null || displayCount <= 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (platformio.Monitors.Data == IntPtr.Zero)
|
||||||
|
return;
|
||||||
|
|
||||||
|
bd.WantUpdateMonitors = false;
|
||||||
|
|
||||||
|
ImGuiPlatformMonitor* dst = (ImGuiPlatformMonitor*)platformio.Monitors.Data;
|
||||||
|
|
||||||
|
for (int i = 0; i < displayCount; i++)
|
||||||
{
|
{
|
||||||
// Warning: the validity of monitor DPI information on Windows depends on the application DPI awareness settings, which generally needs to be set in the manifest or at runtime.
|
var displayID = displays[i];
|
||||||
var displayID = displays[n];
|
|
||||||
ImGuiPlatformMonitor monitor = new ImGuiPlatformMonitor();
|
ImGuiPlatformMonitor monitor = new ImGuiPlatformMonitor();
|
||||||
|
|
||||||
SDL.GetDisplayBounds(displayID, out SDL.Rect r);
|
SDL.GetDisplayBounds(displayID, out SDL.Rect r);
|
||||||
monitor.MainPos = monitor.WorkPos = new Vector2(r.X, r.Y);
|
monitor.MainPos = monitor.WorkPos = new Vector2(r.X, r.Y);
|
||||||
monitor.MainSize = monitor.WorkSize = new Vector2(r.W, r.H);
|
monitor.MainSize = monitor.WorkSize = new Vector2(r.W, r.H);
|
||||||
|
|
||||||
if (SDL.GetDisplayUsableBounds(displayID, out SDL.Rect r2) && r2.W > 0 && r2.H > 0)
|
if (SDL.GetDisplayUsableBounds(displayID, out SDL.Rect r2) && r2.W > 0 && r2.H > 0)
|
||||||
{
|
{
|
||||||
monitor.WorkPos = new Vector2(r2.X, r2.Y);
|
monitor.WorkPos = new Vector2(r2.X, r2.Y);
|
||||||
monitor.WorkSize = new Vector2(r2.W, r2.H);
|
monitor.WorkSize = new Vector2(r2.W, r2.H);
|
||||||
}
|
}
|
||||||
monitor.DpiScale = SDL.GetDisplayContentScale(displayID); // See https://wiki.libsdl.org/SDL3/README-highdpi for details.
|
|
||||||
monitor.PlatformHandle = (void*)n;
|
monitor.DpiScale = SDL.GetDisplayContentScale(displayID);
|
||||||
|
|
||||||
if (monitor.DpiScale <= 0.0f)
|
if (monitor.DpiScale <= 0.0f)
|
||||||
continue; // Some accessibility applications are declaring virtual monitors with a DPI of 0, see #7902.
|
continue;
|
||||||
platformio.Monitors.PushBack(monitor);
|
|
||||||
|
monitor.PlatformHandle = (void*)i;
|
||||||
|
|
||||||
|
dst[i] = monitor;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -571,16 +590,16 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
SDL.Keycode.RAlt => ImGuiKey.RightAlt,
|
SDL.Keycode.RAlt => ImGuiKey.RightAlt,
|
||||||
SDL.Keycode.RGUI => ImGuiKey.RightSuper,
|
SDL.Keycode.RGUI => ImGuiKey.RightSuper,
|
||||||
SDL.Keycode.Application => ImGuiKey.Menu,
|
SDL.Keycode.Application => ImGuiKey.Menu,
|
||||||
SDL.Keycode.Alpha0 => ImGuiKey.Key0,
|
SDL.Keycode.Alpha0 => ImGuiKey._0,
|
||||||
SDL.Keycode.Alpha1 => ImGuiKey.Key1,
|
SDL.Keycode.Alpha1 => ImGuiKey._1,
|
||||||
SDL.Keycode.Alpha2 => ImGuiKey.Key2,
|
SDL.Keycode.Alpha2 => ImGuiKey._2,
|
||||||
SDL.Keycode.Alpha3 => ImGuiKey.Key3,
|
SDL.Keycode.Alpha3 => ImGuiKey._3,
|
||||||
SDL.Keycode.Alpha4 => ImGuiKey.Key4,
|
SDL.Keycode.Alpha4 => ImGuiKey._4,
|
||||||
SDL.Keycode.Alpha5 => ImGuiKey.Key5,
|
SDL.Keycode.Alpha5 => ImGuiKey._5,
|
||||||
SDL.Keycode.Alpha6 => ImGuiKey.Key6,
|
SDL.Keycode.Alpha6 => ImGuiKey._6,
|
||||||
SDL.Keycode.Alpha7 => ImGuiKey.Key7,
|
SDL.Keycode.Alpha7 => ImGuiKey._7,
|
||||||
SDL.Keycode.Alpha8 => ImGuiKey.Key8,
|
SDL.Keycode.Alpha8 => ImGuiKey._8,
|
||||||
SDL.Keycode.Alpha9 => ImGuiKey.Key9,
|
SDL.Keycode.Alpha9 => ImGuiKey._9,
|
||||||
SDL.Keycode.A => ImGuiKey.A,
|
SDL.Keycode.A => ImGuiKey.A,
|
||||||
SDL.Keycode.B => ImGuiKey.B,
|
SDL.Keycode.B => ImGuiKey.B,
|
||||||
SDL.Keycode.C => ImGuiKey.C,
|
SDL.Keycode.C => ImGuiKey.C,
|
||||||
@@ -723,7 +742,6 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
|
|
||||||
private static void CreateWindow(ImGuiViewportPtr viewport)
|
private static void CreateWindow(ImGuiViewportPtr viewport)
|
||||||
{
|
{
|
||||||
Program.Logger.Log(null);
|
|
||||||
PlatformData bd = Data;
|
PlatformData bd = Data;
|
||||||
|
|
||||||
ViewPortData vd = new ViewPortData();
|
ViewPortData vd = new ViewPortData();
|
||||||
@@ -758,7 +776,7 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
vd.Window = SDL.CreateWindow("Untitled", (int)viewport.Size.X, (int)viewport.Size.Y, flags);
|
vd.Window = SDL.CreateWindow("Untitled", (int)viewport.Size.X, (int)viewport.Size.Y, flags);
|
||||||
|
|
||||||
ImGuiViewportPtr? parentViewport = viewport.ParentViewportId != 0 ? ImGui.FindViewportByID(viewport.ParentViewportId) : null;
|
ImGuiViewportPtr? parentViewport = viewport.ParentViewportId != 0 ? ImGui.FindViewportByID(viewport.ParentViewportId) : null;
|
||||||
if (parentViewport != null && parentViewport.Value.Handle != null)
|
if (parentViewport != null)
|
||||||
{
|
{
|
||||||
vd.ParentWindow = GetSDLWindowFromViewport(parentViewport.Value);
|
vd.ParentWindow = GetSDLWindowFromViewport(parentViewport.Value);
|
||||||
if (vd.ParentWindow != nint.Zero)
|
if (vd.ParentWindow != nint.Zero)
|
||||||
@@ -783,7 +801,6 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
|
|
||||||
private static void DestroyWindow(ImGuiViewportPtr viewport)
|
private static void DestroyWindow(ImGuiViewportPtr viewport)
|
||||||
{
|
{
|
||||||
Program.Logger.Log(null);
|
|
||||||
ViewPortData? vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData);
|
ViewPortData? vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData);
|
||||||
|
|
||||||
if (vd != null)
|
if (vd != null)
|
||||||
@@ -796,16 +813,14 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
|
|
||||||
ImGuiUserData<ViewPortData>.Free(viewport.PlatformUserData);
|
ImGuiUserData<ViewPortData>.Free(viewport.PlatformUserData);
|
||||||
|
|
||||||
viewport.PlatformUserData = null;
|
viewport.PlatformUserData = nint.Zero;
|
||||||
viewport.PlatformHandle = null;
|
viewport.PlatformHandle = nint.Zero;
|
||||||
viewport.PlatformHandleRaw = null;
|
viewport.PlatformHandleRaw = nint.Zero;
|
||||||
|
|
||||||
Program.Logger.Log(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void ShowWindow(ImGuiViewportPtr viewport)
|
private static void ShowWindow(ImGuiViewportPtr viewport)
|
||||||
{
|
{
|
||||||
Program.Logger.Log(null);
|
|
||||||
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
||||||
|
|
||||||
string? oldHint = SDL.GetHint(SDL.Hints.WindowActivateWhenShown);
|
string? oldHint = SDL.GetHint(SDL.Hints.WindowActivateWhenShown);
|
||||||
@@ -815,12 +830,10 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
SDL.ShowWindow(vd.Window);
|
SDL.ShowWindow(vd.Window);
|
||||||
|
|
||||||
SDL.SetHint(SDL.Hints.WindowActivateWhenShown, oldHint);
|
SDL.SetHint(SDL.Hints.WindowActivateWhenShown, oldHint);
|
||||||
Program.Logger.Log(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void UpdateWindow(ImGuiViewportPtr viewport)
|
private static void UpdateWindow(ImGuiViewportPtr viewport)
|
||||||
{
|
{
|
||||||
Program.Logger.Log(null);
|
|
||||||
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
||||||
|
|
||||||
if ((viewport.Flags & ImGuiViewportFlags.TopMost) != 0)
|
if ((viewport.Flags & ImGuiViewportFlags.TopMost) != 0)
|
||||||
@@ -831,7 +844,6 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
{
|
{
|
||||||
SDL.SetWindowAlwaysOnTop(vd.Window, false);
|
SDL.SetWindowAlwaysOnTop(vd.Window, false);
|
||||||
}
|
}
|
||||||
Program.Logger.Log(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Vector2 GetWindowPos(ImGuiViewportPtr viewport)
|
private static Vector2 GetWindowPos(ImGuiViewportPtr viewport)
|
||||||
@@ -850,7 +862,6 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
||||||
|
|
||||||
SDL.SetWindowPosition(vd.Window, (int)pos.X, (int)pos.Y);
|
SDL.SetWindowPosition(vd.Window, (int)pos.X, (int)pos.Y);
|
||||||
Program.Logger.Log(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Vector2 GetWindowSize(ImGuiViewportPtr viewport)
|
private static Vector2 GetWindowSize(ImGuiViewportPtr viewport)
|
||||||
@@ -868,7 +879,6 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
||||||
|
|
||||||
SDL.SetWindowSize(vd.Window, (int)size.X, (int)size.Y);
|
SDL.SetWindowSize(vd.Window, (int)size.X, (int)size.Y);
|
||||||
Program.Logger.Log(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Vector2 GetWindowFramebufferScale(ImGuiViewportPtr viewport)
|
private static Vector2 GetWindowFramebufferScale(ImGuiViewportPtr viewport)
|
||||||
@@ -886,7 +896,6 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
||||||
|
|
||||||
SDL.SetWindowTitle(vd.Window, title);
|
SDL.SetWindowTitle(vd.Window, title);
|
||||||
Program.Logger.Log(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetWindowAlpha(ImGuiViewportPtr viewport, float alpha)
|
private static void SetWindowAlpha(ImGuiViewportPtr viewport, float alpha)
|
||||||
@@ -894,7 +903,6 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
||||||
|
|
||||||
SDL.SetWindowOpacity(vd.Window, alpha);
|
SDL.SetWindowOpacity(vd.Window, alpha);
|
||||||
Program.Logger.Log(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetWindowFocus(ImGuiViewportPtr viewport)
|
private static void SetWindowFocus(ImGuiViewportPtr viewport)
|
||||||
@@ -902,7 +910,6 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
ViewPortData vd = ImGuiUserData<ViewPortData>.Get(viewport.PlatformUserData)!;
|
||||||
|
|
||||||
SDL.RaiseWindow(vd.Window);
|
SDL.RaiseWindow(vd.Window);
|
||||||
Program.Logger.Log(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static bool GetWindowFocus(ImGuiViewportPtr viewport)
|
private static bool GetWindowFocus(ImGuiViewportPtr viewport)
|
||||||
@@ -924,13 +931,11 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
private static void RenderWindow(ImGuiViewportPtr viewport)
|
private static void RenderWindow(ImGuiViewportPtr viewport)
|
||||||
{
|
{
|
||||||
// Renderer-backed viewport rendering is handled by ImGuiSDL3Renderer.
|
// Renderer-backed viewport rendering is handled by ImGuiSDL3Renderer.
|
||||||
Program.Logger.Log(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SwapBuffers(ImGuiViewportPtr viewport)
|
private static void SwapBuffers(ImGuiViewportPtr viewport)
|
||||||
{
|
{
|
||||||
// Renderer-backed viewport presentation is handled by ImGuiSDL3Renderer.
|
// Renderer-backed viewport presentation is handled by ImGuiSDL3Renderer.
|
||||||
Program.Logger.Log(null);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -1016,24 +1021,25 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
|
|
||||||
private static void InitMultiViewportSupport(nint window)
|
private static void InitMultiViewportSupport(nint window)
|
||||||
{
|
{
|
||||||
Program.Logger.Log(null);
|
|
||||||
|
|
||||||
ImGuiPlatformIOPtr platformIO = ImGui.GetPlatformIO();
|
ImGuiPlatformIOPtr platformIO = ImGui.GetPlatformIO();
|
||||||
|
|
||||||
platformIO.PlatformCreateWindow = (void*)Marshal.GetFunctionPointerForDelegate(CreateWindowDelegate);
|
platformIO.Platform_CreateWindow = Marshal.GetFunctionPointerForDelegate(CreateWindowDelegate);
|
||||||
platformIO.PlatformDestroyWindow = (void*)Marshal.GetFunctionPointerForDelegate(DestroyWindowDelegate);
|
platformIO.Platform_DestroyWindow = Marshal.GetFunctionPointerForDelegate(DestroyWindowDelegate);
|
||||||
platformIO.PlatformShowWindow = (void*)Marshal.GetFunctionPointerForDelegate(ShowWindowDelegate);
|
platformIO.Platform_ShowWindow = Marshal.GetFunctionPointerForDelegate(ShowWindowDelegate);
|
||||||
platformIO.PlatformSetWindowPos = (void*)Marshal.GetFunctionPointerForDelegate(SetWindowPosDelegate);
|
platformIO.Platform_SetWindowPos = Marshal.GetFunctionPointerForDelegate(SetWindowPosDelegate);
|
||||||
platformIO.PlatformGetWindowPos = (void*)Marshal.GetFunctionPointerForDelegate(GetWindowPosDelegate);
|
platformIO.Platform_GetWindowPos = Marshal.GetFunctionPointerForDelegate(GetWindowPosDelegate);
|
||||||
platformIO.PlatformSetWindowSize = (void*)Marshal.GetFunctionPointerForDelegate(SetWindowSizeDelegate);
|
platformIO.Platform_SetWindowSize = Marshal.GetFunctionPointerForDelegate(SetWindowSizeDelegate);
|
||||||
platformIO.PlatformGetWindowSize = (void*)Marshal.GetFunctionPointerForDelegate(GetWindowSizeDelegate);
|
platformIO.Platform_GetWindowSize = Marshal.GetFunctionPointerForDelegate(GetWindowSizeDelegate);
|
||||||
platformIO.PlatformSetWindowFocus = (void*)Marshal.GetFunctionPointerForDelegate(SetWindowFocusDelegate);
|
platformIO.Platform_SetWindowFocus = Marshal.GetFunctionPointerForDelegate(SetWindowFocusDelegate);
|
||||||
platformIO.PlatformGetWindowFocus = (void*)Marshal.GetFunctionPointerForDelegate(GetWindowFocusDelegate);
|
platformIO.Platform_GetWindowFocus = Marshal.GetFunctionPointerForDelegate(GetWindowFocusDelegate);
|
||||||
platformIO.PlatformGetWindowMinimized = (void*)Marshal.GetFunctionPointerForDelegate(GetWindowMinimizedDelegate);
|
platformIO.Platform_GetWindowMinimized = Marshal.GetFunctionPointerForDelegate(GetWindowMinimizedDelegate);
|
||||||
platformIO.PlatformSetWindowTitle = (void*)Marshal.GetFunctionPointerForDelegate(SetWindowTitleDelegate);
|
platformIO.Platform_SetWindowTitle = Marshal.GetFunctionPointerForDelegate(SetWindowTitleDelegate);
|
||||||
platformIO.PlatformSetWindowAlpha = (void*)Marshal.GetFunctionPointerForDelegate(SetWindowAlphaDelegate);
|
platformIO.Platform_RenderWindow = Marshal.GetFunctionPointerForDelegate(RenderWindowDelegate);
|
||||||
platformIO.PlatformUpdateWindow = (void*)Marshal.GetFunctionPointerForDelegate(UpdateWindowDelegate);
|
platformIO.Platform_SwapBuffers = Marshal.GetFunctionPointerForDelegate(SwapBuffersDelegate);
|
||||||
platformIO.PlatformGetWindowFramebufferScale = (void*)Marshal.GetFunctionPointerForDelegate(GetWindowFramebufferScaleDelegate);
|
platformIO.Platform_SetWindowAlpha = Marshal.GetFunctionPointerForDelegate(SetWindowAlphaDelegate);
|
||||||
|
platformIO.Platform_UpdateWindow = Marshal.GetFunctionPointerForDelegate(UpdateWindowDelegate);
|
||||||
|
// platformIO.Platform_GetWindowFramebufferScale = Marshal.GetFunctionPointerForDelegate(GetWindowFramebufferScaleDelegate);
|
||||||
|
|
||||||
ImGuiViewportPtr mainViewport = ImGui.GetMainViewport();
|
ImGuiViewportPtr mainViewport = ImGui.GetMainViewport();
|
||||||
|
|
||||||
@@ -1047,9 +1053,8 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
};
|
};
|
||||||
|
|
||||||
mainViewport.PlatformUserData = ImGuiUserData<ViewPortData>.Store(vd);
|
mainViewport.PlatformUserData = ImGuiUserData<ViewPortData>.Store(vd);
|
||||||
mainViewport.PlatformHandle = (void*)(nint)SDL.GetWindowID(window);
|
mainViewport.PlatformHandle = (nint)SDL.GetWindowID(window);
|
||||||
|
|
||||||
Program.Logger.Log(null);
|
|
||||||
|
|
||||||
#if WINDOWS
|
#if WINDOWS
|
||||||
mainViewport.PlatformHandleRaw = SDL.GetPointerProperty(
|
mainViewport.PlatformHandleRaw = SDL.GetPointerProperty(
|
||||||
@@ -1062,18 +1067,18 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
|
|
||||||
public static ImGuiViewportPtr? GetViewportForWindowId(uint id)
|
public static ImGuiViewportPtr? GetViewportForWindowId(uint id)
|
||||||
{
|
{
|
||||||
return ImGui.FindViewportByPlatformHandle((void*)(nint)id);
|
return ImGui.FindViewportByPlatformHandle((nint)id);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static nint GetSDLWindowFromViewport(ImGuiViewportPtr viewport)
|
private static nint GetSDLWindowFromViewport(ImGuiViewportPtr viewport)
|
||||||
{
|
{
|
||||||
return SDL.GetWindowFromID((uint)(nint)viewport.PlatformHandle);
|
return SDL.GetWindowFromID((uint)viewport.PlatformHandle);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void SetupPlatformHandles(ImGuiViewportPtr viewport, nint window)
|
private static void SetupPlatformHandles(ImGuiViewportPtr viewport, nint window)
|
||||||
{
|
{
|
||||||
viewport.PlatformHandle = (void*)(nint)SDL.GetWindowID(window);
|
viewport.PlatformHandle = (nint)SDL.GetWindowID(window);
|
||||||
viewport.PlatformHandleRaw = (void*)nint.Zero;
|
viewport.PlatformHandleRaw = nint.Zero;
|
||||||
#if _WIN32 && !__WINTR__
|
#if _WIN32 && !__WINTR__
|
||||||
SDL.GetPointerProperty(SDL.GetWindowProperties(window), SDL.Props.WindowWin32HWNDPointer, 0);
|
SDL.GetPointerProperty(SDL.GetWindowProperties(window), SDL.Props.WindowWin32HWNDPointer, 0);
|
||||||
#elif __APPLE__ && SDL_VIDEO_DRIVER_COCOA
|
#elif __APPLE__ && SDL_VIDEO_DRIVER_COCOA
|
||||||
@@ -1096,12 +1101,12 @@ public unsafe static class ImGuiSDL3Platform
|
|||||||
|
|
||||||
ImGuiIOPtr io = ImGui.GetIO();
|
ImGuiIOPtr io = ImGui.GetIO();
|
||||||
ImGuiPlatformIOPtr platformIo = ImGui.GetPlatformIO();
|
ImGuiPlatformIOPtr platformIo = ImGui.GetPlatformIO();
|
||||||
platformIo.PlatformGetClipboardTextFn = null;
|
platformIo.Platform_GetClipboardTextFn = nint.Zero;
|
||||||
platformIo.PlatformSetClipboardTextFn = null;
|
platformIo.Platform_SetClipboardTextFn = nint.Zero;
|
||||||
platformIo.PlatformSetImeDataFn = null;
|
platformIo.Platform_SetImeDataFn = nint.Zero;
|
||||||
platformIo.PlatformOpenInShellFn = null;
|
platformIo.Platform_OpenInShellFn = nint.Zero;
|
||||||
ImGuiUserData<PlatformData>.Free(io.BackendPlatformUserData);
|
ImGuiUserData<PlatformData>.Free(io.BackendPlatformUserData);
|
||||||
io.BackendPlatformUserData = null;
|
io.BackendPlatformUserData = nint.Zero;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1119,32 +1124,32 @@ public enum MouseCaptureMode
|
|||||||
Disabled
|
Disabled
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe static class ImGuiUserData<T> where T : class
|
public static class ImGuiUserData<T> where T : class
|
||||||
{
|
{
|
||||||
public static void* Store(T value)
|
public static nint Store(T value)
|
||||||
{
|
{
|
||||||
if (value == null)
|
if (value == null)
|
||||||
return null;
|
return nint.Zero;
|
||||||
|
|
||||||
GCHandle handle = GCHandle.Alloc(value, GCHandleType.Normal);
|
GCHandle handle = GCHandle.Alloc(value, GCHandleType.Normal);
|
||||||
return (void*)GCHandle.ToIntPtr(handle);
|
return GCHandle.ToIntPtr(handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static T Get(void* ptr)
|
public static T Get(nint ptr)
|
||||||
{
|
{
|
||||||
if (ptr == null)
|
if (ptr == nint.Zero)
|
||||||
return null;
|
return null!;
|
||||||
|
|
||||||
GCHandle handle = GCHandle.FromIntPtr((nint)ptr);
|
GCHandle handle = GCHandle.FromIntPtr(ptr);
|
||||||
return (T)handle.Target;
|
return (T)handle.Target!;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Free(void* ptr)
|
public static void Free(nint ptr)
|
||||||
{
|
{
|
||||||
if (ptr == null)
|
if (ptr == nint.Zero)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
GCHandle handle = GCHandle.FromIntPtr((nint)ptr);
|
GCHandle handle = GCHandle.FromIntPtr(ptr);
|
||||||
|
|
||||||
if (handle.IsAllocated)
|
if (handle.IsAllocated)
|
||||||
handle.Free();
|
handle.Free();
|
||||||
|
|||||||
+120
-183
@@ -1,6 +1,6 @@
|
|||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using Hexa.NET.ImGui;
|
using ImGuiNET;
|
||||||
using SDL3;
|
using SDL3;
|
||||||
|
|
||||||
namespace SDL3_TestingSuite.SDL3;
|
namespace SDL3_TestingSuite.SDL3;
|
||||||
@@ -11,12 +11,6 @@ namespace SDL3_TestingSuite.SDL3;
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public unsafe static class ImGuiSDL3Renderer
|
public unsafe static class ImGuiSDL3Renderer
|
||||||
{
|
{
|
||||||
private sealed class TextureState
|
|
||||||
{
|
|
||||||
public ImTextureDataPtr Source;
|
|
||||||
public readonly Dictionary<nint, nint> RendererTextures = new();
|
|
||||||
}
|
|
||||||
|
|
||||||
public class RendererData
|
public class RendererData
|
||||||
{
|
{
|
||||||
public nint Renderer; // Main viewport's renderer
|
public nint Renderer; // Main viewport's renderer
|
||||||
@@ -59,7 +53,9 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
|
|
||||||
private static readonly RendererSwapBuffersFn RendererSwapBuffersDelegate = RendererSwapBuffers;
|
private static readonly RendererSwapBuffersFn RendererSwapBuffersDelegate = RendererSwapBuffers;
|
||||||
|
|
||||||
public static RendererData Data => ImGui.GetCurrentContext().Handle != null ? ImGuiUserData<RendererData>.Get(ImGui.GetIO().BackendRendererUserData)! : null!;
|
public static RendererData Data => ImGui.GetCurrentContext() != nint.Zero ? ImGuiUserData<RendererData>.Get(ImGui.GetIO().BackendRendererUserData)! : null!;
|
||||||
|
|
||||||
|
private static nint _fontTexture = nint.Zero;
|
||||||
|
|
||||||
public static bool Init(nint renderer)
|
public static bool Init(nint renderer)
|
||||||
{
|
{
|
||||||
@@ -67,19 +63,17 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
|
|
||||||
RendererData bd = new RendererData();
|
RendererData bd = new RendererData();
|
||||||
io.BackendRendererUserData = ImGuiUserData<RendererData>.Store(bd);
|
io.BackendRendererUserData = ImGuiUserData<RendererData>.Store(bd);
|
||||||
io.BackendRendererName = (byte*)Marshal.StringToHGlobalAnsi("NepImGuiSDL3Renderer");
|
|
||||||
io.BackendFlags |= ImGuiBackendFlags.RendererHasVtxOffset; // We can honor the ImDrawCmd.VtxOffset field, allowing for large meshes.
|
io.BackendFlags |= ImGuiBackendFlags.RendererHasVtxOffset; // We can honor the ImDrawCmd.VtxOffset field, allowing for large meshes.
|
||||||
io.BackendFlags |= ImGuiBackendFlags.RendererHasTextures; // We can honor ImGuiPlatformIO.Textures[] requests during render.
|
|
||||||
io.BackendFlags |= ImGuiBackendFlags.RendererHasViewports;
|
io.BackendFlags |= ImGuiBackendFlags.RendererHasViewports;
|
||||||
|
|
||||||
bd.Renderer = renderer;
|
bd.Renderer = renderer;
|
||||||
|
|
||||||
ImGuiPlatformIOPtr platformIO = ImGui.GetPlatformIO();
|
ImGuiPlatformIOPtr platformIO = ImGui.GetPlatformIO();
|
||||||
platformIO.RendererCreateWindow = (void*)Marshal.GetFunctionPointerForDelegate(RendererCreateWindowDelegate);
|
platformIO.Renderer_CreateWindow = Marshal.GetFunctionPointerForDelegate(RendererCreateWindowDelegate);
|
||||||
platformIO.RendererDestroyWindow = (void*)Marshal.GetFunctionPointerForDelegate(RendererDestroyWindowDelegate);
|
platformIO.Renderer_DestroyWindow = Marshal.GetFunctionPointerForDelegate(RendererDestroyWindowDelegate);
|
||||||
platformIO.RendererSetWindowSize = (void*)Marshal.GetFunctionPointerForDelegate(RendererSetWindowSizeDelegate);
|
platformIO.Renderer_SetWindowSize = Marshal.GetFunctionPointerForDelegate(RendererSetWindowSizeDelegate);
|
||||||
platformIO.RendererRenderWindow = (void*)Marshal.GetFunctionPointerForDelegate(RendererRenderWindowDelegate);
|
platformIO.Renderer_RenderWindow = Marshal.GetFunctionPointerForDelegate(RendererRenderWindowDelegate);
|
||||||
platformIO.RendererSwapBuffers = (void*)Marshal.GetFunctionPointerForDelegate(RendererSwapBuffersDelegate);
|
platformIO.Renderer_SwapBuffers = Marshal.GetFunctionPointerForDelegate(RendererSwapBuffersDelegate);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -90,21 +84,24 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
var platformIO = ImGui.GetPlatformIO();
|
var platformIO = ImGui.GetPlatformIO();
|
||||||
|
|
||||||
DestroyDeviceObjects();
|
DestroyDeviceObjects();
|
||||||
|
|
||||||
io.BackendRendererName = null;
|
io.BackendRendererUserData = nint.Zero;
|
||||||
io.BackendRendererUserData = null;
|
io.BackendFlags &= ~ImGuiBackendFlags.RendererHasVtxOffset;
|
||||||
io.BackendFlags &= ~(ImGuiBackendFlags.RendererHasVtxOffset | ImGuiBackendFlags.RendererHasTextures);
|
platformIO.Renderer_RenderState = nint.Zero;
|
||||||
platformIO.RendererTextureMaxWidth = 0;
|
platformIO.Renderer_CreateWindow = nint.Zero;
|
||||||
platformIO.RendererTextureMaxHeight = 0;
|
platformIO.Renderer_DestroyWindow = nint.Zero;
|
||||||
platformIO.RendererRenderState = null;
|
platformIO.Renderer_SetWindowSize = nint.Zero;
|
||||||
platformIO.RendererCreateWindow = null;
|
platformIO.Renderer_RenderWindow = nint.Zero;
|
||||||
platformIO.RendererDestroyWindow = null;
|
platformIO.Renderer_SwapBuffers = nint.Zero;
|
||||||
platformIO.RendererSetWindowSize = null;
|
|
||||||
platformIO.RendererRenderWindow = null;
|
|
||||||
platformIO.RendererSwapBuffers = null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void NewFrame() { }
|
public static void NewFrame()
|
||||||
|
{
|
||||||
|
if (_fontTexture == nint.Zero)
|
||||||
|
{
|
||||||
|
CreateDeviceObjects();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static void RendererCreateWindow(ImGuiViewportPtr viewport)
|
private static void RendererCreateWindow(ImGuiViewportPtr viewport)
|
||||||
{
|
{
|
||||||
@@ -171,7 +168,7 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
public static void RenderDrawData(ImDrawDataPtr drawData, nint renderer)
|
public static void RenderDrawData(ImDrawDataPtr drawData, nint renderer)
|
||||||
{
|
{
|
||||||
// Skip if no data to render
|
// Skip if no data to render
|
||||||
if (drawData.Handle == null || drawData.CmdListsCount == 0)
|
if (drawData.NativePtr == null || drawData.CmdListsCount == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
SDL.GetRenderScale(renderer, out float renderScaleX, out float renderScaleY);
|
SDL.GetRenderScale(renderer, out float renderScaleX, out float renderScaleY);
|
||||||
@@ -184,12 +181,6 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
if (fbWidth <= 0 || fbHeight <= 0)
|
if (fbWidth <= 0 || fbHeight <= 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (int i = 0; i < drawData.Textures.Size; i++)
|
|
||||||
{
|
|
||||||
var texture = drawData.Textures[i];
|
|
||||||
UpdateTexture(texture, renderer);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Backup SDL renderer state
|
// Backup SDL renderer state
|
||||||
BackupSDLRendererState old = new BackupSDLRendererState
|
BackupSDLRendererState old = new BackupSDLRendererState
|
||||||
{
|
{
|
||||||
@@ -207,7 +198,7 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
|
|
||||||
// Set render state in platform IO
|
// Set render state in platform IO
|
||||||
ImGuiPlatformIOPtr platformIo = ImGui.GetPlatformIO();
|
ImGuiPlatformIOPtr platformIo = ImGui.GetPlatformIO();
|
||||||
platformIo.RendererRenderState = (void*)renderer;
|
platformIo.Renderer_RenderState = renderer;
|
||||||
|
|
||||||
Vector2 clipOffset = drawData.DisplayPos;
|
Vector2 clipOffset = drawData.DisplayPos;
|
||||||
|
|
||||||
@@ -218,157 +209,54 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
|
|
||||||
for (int cmdIndex = 0; cmdIndex < cmdList.CmdBuffer.Size; cmdIndex++)
|
for (int cmdIndex = 0; cmdIndex < cmdList.CmdBuffer.Size; cmdIndex++)
|
||||||
{
|
{
|
||||||
ImDrawCmd cmd = cmdList.CmdBuffer[cmdIndex];
|
ImDrawCmdPtr cmd = cmdList.CmdBuffer[cmdIndex];
|
||||||
|
|
||||||
if (cmd.UserCallback != null)
|
if (cmd.UserCallback != nint.Zero)
|
||||||
{
|
{
|
||||||
continue; // User callback not implemented
|
continue; // User callback not implemented
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
// Apply clipping rectangle
|
||||||
|
Vector4 clipRect = cmd.ClipRect;
|
||||||
|
Vector2 clipMin = new Vector2((clipRect.X - clipOffset.X) * renderScale.X, (clipRect.Y - clipOffset.Y) * renderScale.Y);
|
||||||
|
Vector2 clipMax = new Vector2((clipRect.Z - clipOffset.X) * renderScale.X, (clipRect.W - clipOffset.Y) * renderScale.Y);
|
||||||
|
|
||||||
|
clipMin.X = Math.Max(0, clipMin.X);
|
||||||
|
clipMin.Y = Math.Max(0, clipMin.Y);
|
||||||
|
clipMax.X = Math.Min(fbWidth, clipMax.X);
|
||||||
|
clipMax.Y = Math.Min(fbHeight, clipMax.Y);
|
||||||
|
if (clipMax.X <= clipMin.X || clipMax.Y <= clipMin.Y)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
SDL.Rect r = new SDL.Rect
|
||||||
{
|
{
|
||||||
// Apply clipping rectangle
|
X = (int)clipMin.X,
|
||||||
Vector4 clipRect = cmd.ClipRect;
|
Y = (int)clipMin.Y,
|
||||||
Vector2 clipMin = new Vector2((clipRect.X - clipOffset.X) * renderScale.X, (clipRect.Y - clipOffset.Y) * renderScale.Y);
|
W = (int)(clipMax.X - clipMin.X),
|
||||||
Vector2 clipMax = new Vector2((clipRect.Z - clipOffset.X) * renderScale.X, (clipRect.W - clipOffset.Y) * renderScale.Y);
|
H = (int)(clipMax.Y - clipMin.Y)
|
||||||
|
};
|
||||||
|
SDL.SetRenderClipRect(renderer, r);
|
||||||
|
|
||||||
clipMin.X = Math.Max(0, clipMin.X);
|
// Get texture
|
||||||
clipMin.Y = Math.Max(0, clipMin.Y);
|
nint texId = cmd.GetTexID();
|
||||||
clipMax.X = Math.Min(fbWidth, clipMax.X);
|
|
||||||
clipMax.Y = Math.Min(fbHeight, clipMax.Y);
|
|
||||||
if (clipMax.X <= clipMin.X || clipMax.Y <= clipMin.Y)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
SDL.Rect r = new SDL.Rect
|
// Convert ImGui vertices to SDL vertices
|
||||||
{
|
if (!RenderDrawCommand(cmdList, cmd, renderer, texId, renderScale))
|
||||||
X = (int)clipMin.X,
|
{
|
||||||
Y = (int)clipMin.Y,
|
Console.WriteLine($"Failed to render ImGui draw command: {SDL.GetError()}");
|
||||||
W = (int)(clipMax.X - clipMin.X),
|
|
||||||
H = (int)(clipMax.Y - clipMin.Y)
|
|
||||||
};
|
|
||||||
SDL.SetRenderClipRect(renderer, r);
|
|
||||||
|
|
||||||
// Get texture
|
|
||||||
nint texId = ResolveTextureId(cmd.GetTexID(), renderer);
|
|
||||||
|
|
||||||
// Convert ImGui vertices to SDL vertices
|
|
||||||
if (!RenderDrawCommand(cmdList, cmd, renderer, texId, renderScale))
|
|
||||||
{
|
|
||||||
Console.WriteLine($"Failed to render ImGui draw command: {SDL.GetError()}");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Reset render state
|
// Reset render state
|
||||||
platformIo.RendererRenderState = null;
|
platformIo.Renderer_RenderState = nint.Zero;
|
||||||
|
|
||||||
// Restore renderer state
|
// Restore renderer state
|
||||||
SDL.SetRenderViewport(renderer, old.ViewportEnabled ? old.Viewport : new SDL.Rect());
|
SDL.SetRenderViewport(renderer, old.ViewportEnabled ? old.Viewport : new SDL.Rect());
|
||||||
SDL.SetRenderClipRect(renderer, old.ClipEnabled ? old.ClipRect : new SDL.Rect());
|
SDL.SetRenderClipRect(renderer, old.ClipEnabled ? old.ClipRect : new SDL.Rect());
|
||||||
}
|
}
|
||||||
|
|
||||||
private static nint ResolveTextureId(ImTextureID texId, nint renderer)
|
private static bool RenderDrawCommand(ImDrawListPtr drawList, ImDrawCmdPtr cmd, nint renderer, nint texId, Vector2 scale)
|
||||||
{
|
|
||||||
if (texId == ImTextureID.Null)
|
|
||||||
return nint.Zero;
|
|
||||||
|
|
||||||
TextureState? state = ImGuiUserData<TextureState>.Get((void*)(nint)texId);
|
|
||||||
if (state == null)
|
|
||||||
return (nint)texId;
|
|
||||||
|
|
||||||
if (!state.RendererTextures.TryGetValue(renderer, out nint rendererTexture) || rendererTexture == nint.Zero)
|
|
||||||
{
|
|
||||||
rendererTexture = CreateRendererTexture(state, renderer);
|
|
||||||
state.RendererTextures[renderer] = rendererTexture;
|
|
||||||
}
|
|
||||||
|
|
||||||
return rendererTexture;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static nint CreateRendererTexture(TextureState state, nint renderer)
|
|
||||||
{
|
|
||||||
ImTextureDataPtr tex = state.Source;
|
|
||||||
// We keep ARGB8888 here because this project already relies on that upload path.
|
|
||||||
nint sdlTexture = SDL.CreateTexture(renderer, SDL.PixelFormat.ARGB8888, SDL.TextureAccess.Static, tex.Width, tex.Height);
|
|
||||||
if (sdlTexture == nint.Zero)
|
|
||||||
return nint.Zero;
|
|
||||||
|
|
||||||
SDL.UpdateTexture(sdlTexture, nint.Zero, (nint)tex.GetPixels(), tex.GetPitch());
|
|
||||||
SDL.SetTextureBlendMode(sdlTexture, SDL.BlendMode.Blend);
|
|
||||||
SDL.SetTextureScaleMode(sdlTexture, SDL.ScaleMode.Linear);
|
|
||||||
return sdlTexture;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void UploadRendererTexture(ImTextureDataPtr tex, nint renderer, nint sdlTexture)
|
|
||||||
{
|
|
||||||
if (tex.Status == ImTextureStatus.WantUpdates)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < tex.Updates.Size; i++)
|
|
||||||
{
|
|
||||||
var r = tex.Updates[i];
|
|
||||||
SDL.Rect rect = new SDL.Rect
|
|
||||||
{
|
|
||||||
X = r.X,
|
|
||||||
Y = r.Y,
|
|
||||||
W = r.W,
|
|
||||||
H = r.H
|
|
||||||
};
|
|
||||||
SDL.UpdateTexture(sdlTexture, rect, (nint)tex.GetPixelsAt(r.X, r.Y), tex.GetPitch());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
SDL.UpdateTexture(sdlTexture, nint.Zero, (nint)tex.GetPixels(), tex.GetPitch());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void UpdateTexture(ImTextureDataPtr tex, nint renderer)
|
|
||||||
{
|
|
||||||
TextureState? state = null;
|
|
||||||
if ((nint)tex.BackendUserData != nint.Zero)
|
|
||||||
state = ImGuiUserData<TextureState>.Get(tex.BackendUserData);
|
|
||||||
|
|
||||||
if (state == null)
|
|
||||||
{
|
|
||||||
state = new TextureState();
|
|
||||||
tex.BackendUserData = ImGuiUserData<TextureState>.Store(state);
|
|
||||||
}
|
|
||||||
|
|
||||||
state.Source = tex;
|
|
||||||
tex.SetTexID((nint)tex.BackendUserData);
|
|
||||||
|
|
||||||
if (tex.Status == ImTextureStatus.WantDestroy)
|
|
||||||
{
|
|
||||||
foreach (nint rendererTexture in state.RendererTextures.Values)
|
|
||||||
{
|
|
||||||
if (rendererTexture != nint.Zero)
|
|
||||||
SDL.DestroyTexture(rendererTexture);
|
|
||||||
}
|
|
||||||
|
|
||||||
state.RendererTextures.Clear();
|
|
||||||
ImGuiUserData<TextureState>.Free(tex.BackendUserData);
|
|
||||||
tex.BackendUserData = (void*)nint.Zero;
|
|
||||||
tex.SetTexID(ImTextureID.Null);
|
|
||||||
tex.SetStatus(ImTextureStatus.Destroyed);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool hasRendererTexture = state.RendererTextures.TryGetValue(renderer, out nint sdlTexture) && sdlTexture != nint.Zero;
|
|
||||||
if (!hasRendererTexture)
|
|
||||||
{
|
|
||||||
sdlTexture = CreateRendererTexture(state, renderer);
|
|
||||||
state.RendererTextures[renderer] = sdlTexture;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sdlTexture != nint.Zero && (tex.Status == ImTextureStatus.WantCreate || tex.Status == ImTextureStatus.WantUpdates || !hasRendererTexture))
|
|
||||||
{
|
|
||||||
UploadRendererTexture(tex, renderer, sdlTexture);
|
|
||||||
tex.SetStatus(ImTextureStatus.Ok);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private static bool RenderDrawCommand(ImDrawListPtr drawList, ImDrawCmd cmd, nint renderer, nint texId, Vector2 scale)
|
|
||||||
{
|
{
|
||||||
uint indexOffset = cmd.IdxOffset;
|
uint indexOffset = cmd.IdxOffset;
|
||||||
uint vertexOffset = cmd.VtxOffset;
|
uint vertexOffset = cmd.VtxOffset;
|
||||||
@@ -382,9 +270,9 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
ushort idx = drawList.IdxBuffer[(int)indexOffset + i];
|
ushort idx = drawList.IdxBuffer[(int)indexOffset + i];
|
||||||
int vertIdx = (int)(vertexOffset + idx);
|
int vertIdx = (int)(vertexOffset + idx);
|
||||||
|
|
||||||
ImDrawVert srcVert = drawList.VtxBuffer[vertIdx];
|
ImDrawVertPtr srcVert = drawList.VtxBuffer[vertIdx];
|
||||||
|
|
||||||
uint col = srcVert.Col;
|
uint col = srcVert.col;
|
||||||
|
|
||||||
byte r = (byte)((col >> 0) & 0xFF);
|
byte r = (byte)((col >> 0) & 0xFF);
|
||||||
byte g = (byte)((col >> 8) & 0xFF);
|
byte g = (byte)((col >> 8) & 0xFF);
|
||||||
@@ -395,8 +283,8 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
{
|
{
|
||||||
Position = new SDL.FPoint()
|
Position = new SDL.FPoint()
|
||||||
{
|
{
|
||||||
X = srcVert.Pos.X * scale.X,
|
X = srcVert.pos.X * scale.X,
|
||||||
Y = srcVert.Pos.Y * scale.Y
|
Y = srcVert.pos.Y * scale.Y
|
||||||
},
|
},
|
||||||
Color = new SDL.FColor()
|
Color = new SDL.FColor()
|
||||||
{
|
{
|
||||||
@@ -407,8 +295,8 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
},
|
},
|
||||||
TexCoord = new SDL.FPoint()
|
TexCoord = new SDL.FPoint()
|
||||||
{
|
{
|
||||||
X = srcVert.Uv.X,
|
X = srcVert.uv.X,
|
||||||
Y = srcVert.Uv.Y
|
Y = srcVert.uv.Y
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -418,16 +306,65 @@ public unsafe static class ImGuiSDL3Renderer
|
|||||||
return SDL.RenderGeometry(renderer, texId, vertices, vertices.Length, indices, indices.Length);
|
return SDL.RenderGeometry(renderer, texId, vertices, vertices.Length, indices, indices.Length);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void CreateDeviceObjects() { }
|
public static void CreateDeviceObjects()
|
||||||
|
|
||||||
public static void DestroyDeviceObjects()
|
|
||||||
{
|
{
|
||||||
var texures = ImGui.GetPlatformIO().Textures;
|
ImGuiIOPtr io = ImGui.GetIO();
|
||||||
for (int i = 0; i < texures.Size; i++)
|
var data = Data;
|
||||||
|
|
||||||
|
io.Fonts.AddFontDefault();
|
||||||
|
|
||||||
|
// TODO: Load custom fonts from "Fonts" directory
|
||||||
|
//string fontsPath = Path.Combine(Plugin.AssemblyDirectory, "Fonts");
|
||||||
|
//if (Path.Exists(fontsPath))
|
||||||
|
//{
|
||||||
|
// string[] fonts = Directory.GetFiles(fontsPath, "*.ttf");
|
||||||
|
// if (fonts.Length > 0)
|
||||||
|
// {
|
||||||
|
// foreach (string font in fonts)
|
||||||
|
// {
|
||||||
|
// io.Fonts.AddFontFromFileTTF(font, 20f);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
//}
|
||||||
|
|
||||||
|
// Build texture atlas
|
||||||
|
io.Fonts.GetTexDataAsRGBA32(out byte* pixels, out int width, out int height);
|
||||||
|
|
||||||
|
// Create surface from pixel data
|
||||||
|
nint surface = SDL.CreateSurfaceFrom(width, height, SDL.PixelFormat.RGBA8888, (nint)pixels, width * 4);
|
||||||
|
if (surface == nint.Zero)
|
||||||
{
|
{
|
||||||
var texture = texures[i];
|
SDL.LogError(SDL.LogCategory.Application, $"Failed to create font surface: {SDL.GetError()}");
|
||||||
texture.Status = ImTextureStatus.WantDestroy;
|
return;
|
||||||
UpdateTexture(texture, nint.Zero);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Create texture
|
||||||
|
_fontTexture = SDL.CreateTextureFromSurface(data.Renderer, surface);
|
||||||
|
if (_fontTexture == nint.Zero)
|
||||||
|
{
|
||||||
|
SDL.LogError(SDL.LogCategory.Application, $"Failed to create font texture: {SDL.GetError()}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update texture directly without converting pixel format
|
||||||
|
if (!SDL.UpdateTexture(_fontTexture, nint.Zero, (nint)pixels, width * 4))
|
||||||
|
{
|
||||||
|
SDL.LogError(SDL.LogCategory.Application, $"Failed to update font texture: {SDL.GetError()}");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Ensure proper blending for font rendering
|
||||||
|
SDL.SetTextureBlendMode(_fontTexture, SDL.BlendMode.Blend);
|
||||||
|
|
||||||
|
// Use nearest neighbor filtering for crisp font rendering at small sizes
|
||||||
|
SDL.SetTextureScaleMode(_fontTexture, SDL.ScaleMode.Linear);
|
||||||
|
|
||||||
|
// Store our identifier
|
||||||
|
io.Fonts.SetTexID(_fontTexture);
|
||||||
|
|
||||||
|
SDL.DestroySurface(surface);
|
||||||
|
io.Fonts.ClearTexData();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void DestroyDeviceObjects() { }
|
||||||
}
|
}
|
||||||
|
|||||||
+7
-54
@@ -2,16 +2,12 @@
|
|||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using Hexa.NET.ImGui;
|
using ImGuiNET;
|
||||||
using Hexa.NET.ImGui.Utilities;
|
|
||||||
using Hexa.NET.ImGuizmo;
|
|
||||||
using Hexa.NET.ImPlot;
|
|
||||||
using Hexa.NET.ImPlot3D;
|
|
||||||
using SDL3;
|
using SDL3;
|
||||||
|
|
||||||
namespace SDL3_TestingSuite.SDL3;
|
namespace SDL3_TestingSuite.SDL3;
|
||||||
|
|
||||||
public sealed unsafe class SDL3Window : IDisposable
|
public sealed class SDL3Window : IDisposable
|
||||||
{
|
{
|
||||||
public readonly nint Window;
|
public readonly nint Window;
|
||||||
public readonly nint Renderer;
|
public readonly nint Renderer;
|
||||||
@@ -24,7 +20,7 @@ public sealed unsafe class SDL3Window : IDisposable
|
|||||||
private TimeSpan _time = TimeSpan.Zero;
|
private TimeSpan _time = TimeSpan.Zero;
|
||||||
|
|
||||||
private SDL.Rect _screenClipRect;
|
private SDL.Rect _screenClipRect;
|
||||||
private ImGuiContextPtr _imGuiContext;
|
private nint _imGuiContext;
|
||||||
|
|
||||||
public bool Disposed => _disposed;
|
public bool Disposed => _disposed;
|
||||||
private bool _disposed;
|
private bool _disposed;
|
||||||
@@ -45,56 +41,13 @@ public sealed unsafe class SDL3Window : IDisposable
|
|||||||
SDL.ShowWindow(Window);
|
SDL.ShowWindow(Window);
|
||||||
|
|
||||||
// Create ImGui context
|
// Create ImGui context
|
||||||
var context = ImGui.CreateContext();
|
_imGuiContext = ImGui.CreateContext();
|
||||||
ImPlot.CreateContext();
|
|
||||||
ImPlot.SetImGuiContext(context);
|
|
||||||
ImGuizmo.SetImGuiContext(context);
|
|
||||||
// ImPlot3D.SetImGuiContext(context);
|
|
||||||
// ImPlot3D.CreateContext();
|
|
||||||
|
|
||||||
ImGuiIOPtr io = ImGui.GetIO();
|
ImGuiIOPtr io = ImGui.GetIO();
|
||||||
io.ConfigFlags |= ImGuiConfigFlags.NavEnableKeyboard | ImGuiConfigFlags.NavEnableGamepad | ImGuiConfigFlags.DockingEnable;
|
io.ConfigFlags |= ImGuiConfigFlags.NavEnableKeyboard | ImGuiConfigFlags.NavEnableGamepad | ImGuiConfigFlags.DockingEnable;
|
||||||
// io.ConfigFlags |= ImGuiConfigFlags.ViewportsEnable;
|
// io.ConfigFlags |= ImGuiConfigFlags.ViewportsEnable;
|
||||||
io.Fonts.Flags |= ImFontAtlasFlags.NoBakedLines;
|
io.Fonts.Flags |= ImFontAtlasFlags.NoBakedLines;
|
||||||
|
|
||||||
io.Fonts.AddFontDefault();
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
string fontsPath = Path.Combine(AppContext.BaseDirectory, "Fonts");
|
|
||||||
if (!Path.Exists(fontsPath)) Directory.CreateDirectory(fontsPath);
|
|
||||||
|
|
||||||
_watcher = new FileSystemWatcher(fontsPath);
|
|
||||||
_watcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.CreationTime;
|
|
||||||
_watcher.Created += (a, b) =>
|
|
||||||
{
|
|
||||||
if (!File.Exists(b.FullPath)) return;
|
|
||||||
|
|
||||||
if (Path.GetExtension(b.FullPath) != ".ttf") return;
|
|
||||||
|
|
||||||
ImGui.GetIO().AddFont(b.FullPath);
|
|
||||||
};
|
|
||||||
_watcher.Deleted += (a, b) =>
|
|
||||||
{
|
|
||||||
if (Path.GetExtension(b.FullPath) != ".ttf") return;
|
|
||||||
|
|
||||||
ImGui.GetIO().RemoveFont(b.Name);
|
|
||||||
};
|
|
||||||
|
|
||||||
_watcher.IncludeSubdirectories = false;
|
|
||||||
_watcher.EnableRaisingEvents = true;
|
|
||||||
|
|
||||||
string[] fonts = Directory.GetFiles(fontsPath, "*.ttf", SearchOption.AllDirectories);
|
|
||||||
foreach (string font in fonts)
|
|
||||||
{
|
|
||||||
io.AddFont(font);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Console.WriteLine(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Init platform and renderer
|
// Init platform and renderer
|
||||||
ImGuiSDL3Platform.Init(Window, Renderer);
|
ImGuiSDL3Platform.Init(Window, Renderer);
|
||||||
ImGuiSDL3Renderer.Init(Renderer);
|
ImGuiSDL3Renderer.Init(Renderer);
|
||||||
@@ -200,11 +153,11 @@ public sealed unsafe class SDL3Window : IDisposable
|
|||||||
RenderCallback = null;
|
RenderCallback = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_imGuiContext.Handle != null)
|
if (_imGuiContext != nint.Zero)
|
||||||
{
|
{
|
||||||
ImGui.SetCurrentContext(null);
|
ImGui.SetCurrentContext(nint.Zero);
|
||||||
ImGui.DestroyContext(_imGuiContext);
|
ImGui.DestroyContext(_imGuiContext);
|
||||||
_imGuiContext = null;
|
_imGuiContext = nint.Zero;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Renderer != nint.Zero)
|
if (Renderer != nint.Zero)
|
||||||
|
|||||||
Reference in New Issue
Block a user