Reformat to something more readable for me :3
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@@ -19,23 +19,38 @@
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#define SOUND_MENU_MODE_HEADSET 2
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void reset_volume(void);
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void raise_background_noise(s32 a);
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void lower_background_noise(s32 a);
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void disable_background_sound(void);
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void enable_background_sound(void);
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void set_sound_mode(u16 soundMode);
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void play_menu_sounds(s16 soundMenuFlags);
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//void play_painting_eject_sound(void);
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//void play_infinite_stairs_music(void);
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//void set_background_music(u16 a, u16 seqArgs, s16 fadeTimer);
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void fadeout_music(s16 fadeOutTime);
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void fadeout_level_music(s16 fadeTimer);
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void play_cutscene_music(u16 seqArgs);
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void play_shell_music(void);
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void stop_shell_music(void);
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void play_cap_music(u16 seqArgs);
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void fadeout_cap_music(void);
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void stop_cap_music(void);
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//void audio_game_loop_tick(void);
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//void thread4_sound(UNUSED void *arg);
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