Pulling model and animation sources from sm64-port repo with script
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Executable
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#!/usr/bin/env python3
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import sys
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import os
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import subprocess
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import shutil
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geo_inc_c_header = """
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#include "../include/sm64.h"
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#include "../include/types.h"
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#include "../include/geo_commands.h"
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#include "../game/rendering_graph_node.h"
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#include "../shim.h"
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#include "../game/object_stuff.h"
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#include "../game/behavior_actions.h"
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#include "model.inc.h"
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#define SHADOW_CIRCLE_PLAYER 99
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"""
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geo_inc_c_footer = """
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const GeoLayout mario_geo_libsm64[] = {
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GEO_SHADOW(SHADOW_CIRCLE_PLAYER, 0xB4, 100),
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GEO_OPEN_NODE(),
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GEO_ZBUFFER(1),
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GEO_OPEN_NODE(),
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GEO_SCALE(0x00, 16384),
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GEO_OPEN_NODE(),
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GEO_ASM(0, geo_mirror_mario_backface_culling),
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GEO_ASM(0, geo_mirror_mario_set_alpha),
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GEO_BRANCH(1, mario_geo_load_body),
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GEO_ASM(1, geo_mirror_mario_backface_culling),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_END(),
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};
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void *mario_geo_ptr = (void*)mario_geo_libsm64;
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"""
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geo_inc_h = """
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#pragma once
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extern void *mario_geo_ptr;
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"""
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anim_data_h = """
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#pragma once
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extern void *mario_anims_ptr;
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"""
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anim_data_c_footer = """
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void *mario_anims_ptr = &gMarioAnims;
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"""
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def main():
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os.chdir(os.path.dirname(sys.argv[0]))
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shutil.rmtree("src/mario", ignore_errors=True)
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os.makedirs("src/mario", exist_ok=True)
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geo_inc_c = ""
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model_inc_c = ""
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model_inc_h_lines = [
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"#pragma once",
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'#include "../include/types.h"',
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'#include "../include/PR/gbi.h"'
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]
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with open("sm64-port/actors/mario/geo.inc.c", "r") as file:
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geo_inc_c = file.read()
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with open("sm64-port/actors/mario/model.inc.c", "r") as file:
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lines = file.read().splitlines()
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for line in lines:
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if line.startswith("const "):
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model_inc_h_lines.append("extern " + line.replace(" = {", ";"))
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lines = [ x.replace("#include", "//#include") for x in lines ]
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lines.insert(0, "#include \"../model_hack.h\"")
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model_inc_c = "\n".join(lines)
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with open("src/mario/geo.inc.c", "w") as file:
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file.write(geo_inc_c_header + geo_inc_c + geo_inc_c_footer)
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with open("src/mario/model.inc.c", "w") as file:
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file.write(model_inc_c)
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with open("src/mario/model.inc.h", "w") as file:
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file.write("\n".join(model_inc_h_lines))
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with open("src/mario/geo.inc.h", "w") as file:
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file.write(geo_inc_h)
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os.chdir("sm64-port")
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mario_anims_pipe = subprocess.run(["tools/mario_anims_converter.py", "-l"], stdout=subprocess.PIPE)
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mario_anims_string = mario_anims_pipe.stdout.decode('utf-8')
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os.chdir("..")
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with open("src/mario/anim_data.c", "w") as file:
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file.write(mario_anims_string.replace('#include "types.h"', '#include "../include/types.h"\n#include "anim_data.h"') + anim_data_c_footer)
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with open("src/mario/anim_data.h", "w") as file:
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file.write(anim_data_h)
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main()
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