Removed dependencies on other files so that libsm64.h can be used on its own.
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@@ -1840,7 +1840,7 @@ void mtxf_align_terrain_normal(Mat4 dest, Vec3f upDir, Vec3f pos, s16 yaw) {
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* 'radius' is the distance from each triangle vertex to the center
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*/
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void mtxf_align_terrain_triangle(Mat4 mtx, Vec3f pos, s16 yaw, f32 radius) {
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struct Surface *sp74;
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struct SM64SurfaceCollisionData *sp74;
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Vec3f point0;
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Vec3f point1;
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Vec3f point2;
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