Removed dependencies on other files so that libsm64.h can be used on its own.

This commit is contained in:
MeltyPlayer
2022-11-22 00:29:09 -06:00
parent ff41ecfceb
commit 0475d7facf
20 changed files with 163 additions and 168 deletions
+2 -2
View File
@@ -115,7 +115,7 @@ s32 check_kick_or_dive_in_air(struct MarioState *m) {
}
s32 should_get_stuck_in_ground(struct MarioState *m) {
struct Surface *floor = m->floor;
struct SM64SurfaceCollisionData *floor = m->floor;
s32 flags = floor->flags;
s32 type = floor->type;
@@ -148,7 +148,7 @@ s32 check_fall_damage_or_get_stuck(struct MarioState *m, u32 hardFallAction) {
}
s32 check_horizontal_wind(struct MarioState *m) {
struct Surface *floor;
struct SM64SurfaceCollisionData *floor;
f32 speed;
s16 pushAngle;