Introduced the ability to parse audio tables from the ROM!

This commit is contained in:
MeltyPlayer
2022-10-24 02:05:59 -05:00
parent 37c8ce046c
commit 13fab60dd8
10 changed files with 551 additions and 15 deletions
+2 -2
View File
@@ -135,8 +135,8 @@ SM64_LIB_FN void sm64_global_terminate( void )
memory_terminate();
}
SM64_LIB_FN struct AudioBanks sm64_asset_load_audio_banks( void ) {
return load_audio_banks();
SM64_LIB_FN struct AudioBanks sm64_asset_load_audio_banks( uint8_t *rom ) {
return load_audio_banks( rom );
}
SM64_LIB_FN void sm64_static_surfaces_load( const struct SM64Surface *surfaceArray, uint32_t numSurfaces )