Introduced the ability to parse audio tables from the ROM!
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@@ -1,8 +1,10 @@
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#pragma once
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#include <stdint.h>
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struct AudioBanks {
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int numCtlEntries;
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struct CtlEntry * ctlEntries;
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};
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extern struct AudioBanks load_audio_banks();
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extern struct AudioBanks load_audio_banks( uint8_t *rom );
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