Explain public API (#14)

This commit is contained in:
Jeremy Burns
2022-05-20 10:40:00 -06:00
committed by GitHub
parent 1dfcce07bb
commit 25744dda72
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@@ -7,6 +7,10 @@ This project produces a shared library file containing mostly code from the deco
and loads an official SM64 ROM at runtime to get Mario's texture and animation data, so any project
which makes use of this library must ask the user to provide a ROM for asset extraction.
The entire external-facing API of the shared library can be found in `libsm64.h`. Any client project
making use of the library must only include that header and load the library. There's a minimal example
project under the `test` directory as well, demonstrating usage of the library.
## Bindings and plugins
- [Rust bindings](https://github.com/nickmass/libsm64-rust)