Loaded and returned audio banks. Let's see if this actually works, though...

This commit is contained in:
MeltyPlayer
2022-10-21 01:04:56 -05:00
parent 7df97a3333
commit 37c8ce046c
74 changed files with 41432 additions and 29 deletions
+16
View File
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#include "load_audio_data.h"
#include "decomp/audio/load.h"
extern struct AudioBanks load_audio_banks() {
int numBanks = 10;
for (int i = 0; i < 10; ++i) {
bank_load_immediate(i, 2);
}
struct AudioBanks audioBanks;
audioBanks.numCtlEntries = numBanks;
audioBanks.ctlEntries = gCtlEntries;
return audioBanks;
}