Removed a ton of DEBUG_PRINT statements.

This commit is contained in:
MeltyPlayer
2022-12-06 16:55:39 -06:00
parent 3a4115e8f6
commit 3937c61765
4 changed files with 0 additions and 37 deletions
-2
View File
@@ -1,6 +1,5 @@
#include <ultra64.h>
#include "../../debug_print.h"
#include "heap.h"
#include "data.h"
#include "load.h"
@@ -253,7 +252,6 @@ void discard_sequence(s32 seqId) {
}
void *soundAlloc(struct SoundAllocPool *pool, u32 size) {
DEBUG_PRINT("soundAlloc()");
u8 *start;
s32 last;
s32 i;