Removed a ton of DEBUG_PRINT statements.

This commit is contained in:
MeltyPlayer
2022-12-06 16:55:39 -06:00
parent 3a4115e8f6
commit 3937c61765
4 changed files with 0 additions and 37 deletions
-13
View File
@@ -1,36 +1,23 @@
#include "load_audio_data.h"
#include "debug_print.h"
#include "decomp/tools/convUtils.h"
#include "decomp/audio/load.h"
#include "decomp/audio/load_dat.h"
extern void load_audio_banks( uint8_t *rom ) {
DEBUG_PRINT("load_audio_banks()");
DEBUG_PRINT("- malloc");
uint8_t *rom2 = malloc(0x800000);
DEBUG_PRINT("- memcpy");
memcpy(rom2, rom, 0x800000);
rom = rom2;
DEBUG_PRINT("- parse ctl");
gSoundDataADSR = parse_seqfile(rom+0x57B720); //ctl
DEBUG_PRINT("- parse tbl");
gSoundDataRaw = parse_seqfile(rom+0x593560); //tbl
DEBUG_PRINT("- parse music");
gMusicData = parse_seqfile(rom+0x7B0860);
gBankSetsData = rom+0x7CC621;
DEBUG_PRINT("- memmove");
memmove(gBankSetsData+0x45,gBankSetsData+0x45-1,0x5B);
gBankSetsData[0x45]=0x00;
DEBUG_PRINT("- ptrs to offsets");
ptrs_to_offsets(gSoundDataADSR);
DEBUG_PRINT("- audio init");
audio_init();
DEBUG_PRINT("- sound init");
sound_init();
DEBUG_PRINT("- sound reset");
sound_reset(0);
DEBUG_PRINT("- done with audio init!");
}