Pushed the final changes that got audio working!

This commit is contained in:
MeltyPlayer
2022-11-06 20:22:00 -06:00
parent 7bd0cc9a2c
commit 3a4115e8f6
17 changed files with 274 additions and 371 deletions
+2 -1
View File
@@ -80,7 +80,8 @@ extern SM64_LIB_FN void sm64_register_play_sound_function( SM64PlaySoundFunction
extern SM64_LIB_FN void sm64_global_init( uint8_t *rom, uint8_t *outTexture );
extern SM64_LIB_FN void sm64_global_terminate( void );
extern SM64_LIB_FN struct AudioBanks sm64_asset_load_audio_banks( uint8_t *rom );
extern SM64_LIB_FN void sm64_audio_init( uint8_t *rom );
extern SM64_LIB_FN uint32_t sm64_audio_tick( uint32_t numQueuedSamples, uint32_t numDesiredSamples, int16_t *audio_buffer );
extern SM64_LIB_FN void sm64_static_surfaces_load( const struct SM64Surface *surfaceArray, uint32_t numSurfaces );