Pulled in the audio code from @ckosmic's fork, which is from the decomp project.
This commit is contained in:
@@ -0,0 +1,351 @@
|
||||
#include <ultra64.h>
|
||||
#include "internal.h"
|
||||
#include "load.h"
|
||||
#include "data.h"
|
||||
#include "seqplayer.h"
|
||||
#include "synthesis.h"
|
||||
|
||||
#ifdef VERSION_EU
|
||||
|
||||
#ifdef __sgi
|
||||
#define stubbed_printf
|
||||
#else
|
||||
#define stubbed_printf(...)
|
||||
#endif
|
||||
|
||||
#define SAMPLES_TO_OVERPRODUCE 0x10
|
||||
#define EXTRA_BUFFERED_AI_SAMPLES_TARGET 0x40
|
||||
|
||||
#ifdef VERSION_JP
|
||||
typedef u16 FadeT;
|
||||
#else
|
||||
typedef s32 FadeT;
|
||||
#endif
|
||||
|
||||
extern volatile u8 gAudioResetStatus;
|
||||
extern u8 gAudioResetPresetIdToLoad;
|
||||
extern OSMesgQueue *OSMesgQueues[];
|
||||
extern struct EuAudioCmd sAudioCmd[0x100];
|
||||
|
||||
void func_8031D690(s32 player, FadeT fadeInTime);
|
||||
void seq_player_fade_to_zero_volume(s32 player, FadeT fadeOutTime);
|
||||
void decrease_sample_dma_ttls(void);
|
||||
s32 audio_shut_down_and_reset_step(void);
|
||||
void func_802ad7ec(u32);
|
||||
|
||||
#ifdef TARGET_N64
|
||||
struct SPTask *create_next_audio_frame_task(void) {
|
||||
u32 samplesRemainingInAI;
|
||||
s32 writtenCmds;
|
||||
s32 index;
|
||||
OSTask_t *task;
|
||||
s32 flags;
|
||||
s16 *currAiBuffer;
|
||||
s32 oldDmaCount;
|
||||
OSMesg sp30;
|
||||
OSMesg sp2C;
|
||||
|
||||
gAudioFrameCount++;
|
||||
if (gAudioFrameCount % gAudioBufferParameters.presetUnk4 != 0) {
|
||||
stubbed_printf("DAC:Lost 1 Frame.\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
osSendMesg(OSMesgQueues[0], (OSMesg) gAudioFrameCount, 0);
|
||||
|
||||
gAudioTaskIndex ^= 1;
|
||||
gCurrAiBufferIndex++;
|
||||
gCurrAiBufferIndex %= NUMAIBUFFERS;
|
||||
index = (gCurrAiBufferIndex - 2 + NUMAIBUFFERS) % NUMAIBUFFERS;
|
||||
samplesRemainingInAI = osAiGetLength() / 4;
|
||||
|
||||
if (gAiBufferLengths[index] != 0) {
|
||||
osAiSetNextBuffer(gAiBuffers[index], gAiBufferLengths[index] * 4);
|
||||
}
|
||||
|
||||
oldDmaCount = gCurrAudioFrameDmaCount;
|
||||
if (oldDmaCount > AUDIO_FRAME_DMA_QUEUE_SIZE) {
|
||||
stubbed_printf("DMA: Request queue over.( %d )\n", oldDmaCount);
|
||||
}
|
||||
gCurrAudioFrameDmaCount = 0;
|
||||
|
||||
decrease_sample_dma_ttls();
|
||||
if (osRecvMesg(OSMesgQueues[2], &sp30, 0) != -1) {
|
||||
gAudioResetPresetIdToLoad = (u8) (s32) sp30;
|
||||
gAudioResetStatus = 5;
|
||||
}
|
||||
|
||||
if (gAudioResetStatus != 0) {
|
||||
if (audio_shut_down_and_reset_step() == 0) {
|
||||
if (gAudioResetStatus == 0) {
|
||||
osSendMesg(OSMesgQueues[3], (OSMesg) (s32) gAudioResetPresetIdToLoad, OS_MESG_NOBLOCK);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
gAudioTask = &gAudioTasks[gAudioTaskIndex];
|
||||
gAudioCmd = gAudioCmdBuffers[gAudioTaskIndex];
|
||||
index = gCurrAiBufferIndex;
|
||||
currAiBuffer = gAiBuffers[index];
|
||||
|
||||
gAiBufferLengths[index] = ((gAudioBufferParameters.samplesPerFrameTarget - samplesRemainingInAI +
|
||||
EXTRA_BUFFERED_AI_SAMPLES_TARGET) & ~0xf) + SAMPLES_TO_OVERPRODUCE;
|
||||
if (gAiBufferLengths[index] < gAudioBufferParameters.minAiBufferLength) {
|
||||
gAiBufferLengths[index] = gAudioBufferParameters.minAiBufferLength;
|
||||
}
|
||||
if (gAiBufferLengths[index] > gAudioBufferParameters.maxAiBufferLength) {
|
||||
gAiBufferLengths[index] = gAudioBufferParameters.maxAiBufferLength;
|
||||
}
|
||||
|
||||
if (osRecvMesg(OSMesgQueues[1], &sp2C, OS_MESG_NOBLOCK) != -1) {
|
||||
func_802ad7ec((u32) sp2C);
|
||||
}
|
||||
|
||||
flags = 0;
|
||||
gAudioCmd = synthesis_execute(gAudioCmd, &writtenCmds, currAiBuffer, gAiBufferLengths[index]);
|
||||
gAudioRandom = ((gAudioRandom + gAudioFrameCount) * gAudioFrameCount);
|
||||
gAudioRandom = gAudioRandom + writtenCmds / 8;
|
||||
|
||||
index = gAudioTaskIndex;
|
||||
gAudioTask->msgqueue = NULL;
|
||||
gAudioTask->msg = NULL;
|
||||
|
||||
task = &gAudioTask->task.t;
|
||||
task->type = M_AUDTASK;
|
||||
task->flags = flags;
|
||||
task->ucode_boot = rspF3DBootStart;
|
||||
task->ucode_boot_size = (u8 *) rspF3DBootEnd - (u8 *) rspF3DBootStart;
|
||||
task->ucode = rspAspMainStart;
|
||||
task->ucode_data = rspAspMainDataStart;
|
||||
task->ucode_size = 0x800; // (this size is ignored)
|
||||
task->ucode_data_size = (rspAspMainDataEnd - rspAspMainDataStart) * sizeof(u64);
|
||||
task->dram_stack = NULL;
|
||||
task->dram_stack_size = 0;
|
||||
task->output_buff = NULL;
|
||||
task->output_buff_size = NULL;
|
||||
task->data_ptr = gAudioCmdBuffers[index];
|
||||
task->data_size = writtenCmds * sizeof(u64);
|
||||
task->yield_data_ptr = NULL;
|
||||
task->yield_data_size = 0;
|
||||
return gAudioTask;
|
||||
}
|
||||
#else
|
||||
struct SPTask *create_next_audio_frame_task(void) {
|
||||
return NULL;
|
||||
}
|
||||
void create_next_audio_buffer(s16 *samples, u32 num_samples) {
|
||||
s32 writtenCmds;
|
||||
OSMesg msg;
|
||||
gAudioFrameCount++;
|
||||
decrease_sample_dma_ttls();
|
||||
if (osRecvMesg(OSMesgQueues[2], &msg, 0) != -1) {
|
||||
gAudioResetPresetIdToLoad = (u8) (intptr_t) msg;
|
||||
gAudioResetStatus = 5;
|
||||
}
|
||||
|
||||
if (gAudioResetStatus != 0) {
|
||||
audio_reset_session();
|
||||
gAudioResetStatus = 0;
|
||||
}
|
||||
if (osRecvMesg(OSMesgQueues[1], &msg, OS_MESG_NOBLOCK) != -1) {
|
||||
func_802ad7ec((u32) msg);
|
||||
}
|
||||
synthesis_execute(gAudioCmdBuffers[0], &writtenCmds, samples, num_samples);
|
||||
gAudioRandom = ((gAudioRandom + gAudioFrameCount) * gAudioFrameCount);
|
||||
gAudioRandom = gAudioRandom + writtenCmds / 8;
|
||||
}
|
||||
#endif
|
||||
|
||||
void eu_process_audio_cmd(struct EuAudioCmd *cmd) {
|
||||
s32 i;
|
||||
|
||||
switch (cmd->u.s.op) {
|
||||
case 0x81:
|
||||
preload_sequence(cmd->u.s.arg2, 3);
|
||||
break;
|
||||
|
||||
case 0x82:
|
||||
case 0x88:
|
||||
load_sequence(cmd->u.s.arg1, cmd->u.s.arg2, cmd->u.s.arg3);
|
||||
func_8031D690(cmd->u.s.arg1, cmd->u2.as_s32);
|
||||
break;
|
||||
|
||||
case 0x83:
|
||||
if (gSequencePlayers[cmd->u.s.arg1].enabled != FALSE) {
|
||||
if (cmd->u2.as_s32 == 0) {
|
||||
sequence_player_disable(&gSequencePlayers[cmd->u.s.arg1]);
|
||||
}
|
||||
else {
|
||||
seq_player_fade_to_zero_volume(cmd->u.s.arg1, cmd->u2.as_s32);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xf0:
|
||||
gSoundMode = cmd->u2.as_s32;
|
||||
break;
|
||||
|
||||
case 0xf1:
|
||||
for (i = 0; i < 4; i++) {
|
||||
gSequencePlayers[i].muted = TRUE;
|
||||
gSequencePlayers[i].recalculateVolume = TRUE;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xf2:
|
||||
for (i = 0; i < 4; i++) {
|
||||
gSequencePlayers[i].muted = FALSE;
|
||||
gSequencePlayers[i].recalculateVolume = TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const char undefportcmd[] = "Undefined Port Command %d\n";
|
||||
|
||||
extern OSMesgQueue *OSMesgQueues[];
|
||||
extern u8 D_EU_80302010;
|
||||
extern u8 D_EU_80302014;
|
||||
extern OSMesg OSMesg0;
|
||||
extern OSMesg OSMesg1;
|
||||
extern OSMesg OSMesg2;
|
||||
extern OSMesg OSMesg3;
|
||||
|
||||
void seq_player_fade_to_zero_volume(s32 player, FadeT fadeOutTime) {
|
||||
if (fadeOutTime == 0) {
|
||||
fadeOutTime = 1;
|
||||
}
|
||||
gSequencePlayers[player].fadeVelocity = -(gSequencePlayers[player].fadeVolume / fadeOutTime);
|
||||
gSequencePlayers[player].state = 2;
|
||||
gSequencePlayers[player].fadeRemainingFrames = fadeOutTime;
|
||||
|
||||
}
|
||||
|
||||
void func_8031D690(s32 player, FadeT fadeInTime) {
|
||||
if (fadeInTime != 0) {
|
||||
gSequencePlayers[player].state = 1;
|
||||
gSequencePlayers[player].fadeTimerUnkEu = fadeInTime;
|
||||
gSequencePlayers[player].fadeRemainingFrames = fadeInTime;
|
||||
gSequencePlayers[player].fadeVolume = 0.0f;
|
||||
gSequencePlayers[player].fadeVelocity = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
void port_eu_init_queues(void) {
|
||||
D_EU_80302010 = 0;
|
||||
D_EU_80302014 = 0;
|
||||
osCreateMesgQueue(OSMesgQueues[0], &OSMesg0, 1);
|
||||
osCreateMesgQueue(OSMesgQueues[1], &OSMesg1, 4);
|
||||
osCreateMesgQueue(OSMesgQueues[2], &OSMesg2, 1);
|
||||
osCreateMesgQueue(OSMesgQueues[3], &OSMesg3, 1);
|
||||
}
|
||||
|
||||
void func_802ad6f0(s32 arg0, s32 *arg1) {
|
||||
struct EuAudioCmd *cmd = &sAudioCmd[D_EU_80302010 & 0xff];
|
||||
cmd->u.first = arg0;
|
||||
cmd->u2.as_u32 = *arg1;
|
||||
D_EU_80302010++;
|
||||
}
|
||||
|
||||
void func_802ad728(u32 arg0, f32 arg1) {
|
||||
func_802ad6f0(arg0, (s32*) &arg1);
|
||||
}
|
||||
|
||||
void func_802ad74c(u32 arg0, u32 arg1) {
|
||||
func_802ad6f0(arg0, (s32*) &arg1);
|
||||
}
|
||||
|
||||
void func_802ad770(u32 arg0, s8 arg1) {
|
||||
s32 sp1C = arg1 << 24;
|
||||
func_802ad6f0(arg0, &sp1C);
|
||||
}
|
||||
|
||||
void func_802ad7a0(void) {
|
||||
osSendMesg(OSMesgQueues[1],
|
||||
(OSMesg)(u32)((D_EU_80302014 & 0xff) << 8 | (D_EU_80302010 & 0xff)),
|
||||
OS_MESG_NOBLOCK);
|
||||
D_EU_80302014 = D_EU_80302010;
|
||||
}
|
||||
|
||||
void func_802ad7ec(u32 arg0) {
|
||||
struct EuAudioCmd *cmd;
|
||||
struct SequencePlayer *seqPlayer;
|
||||
struct SequenceChannel *chan;
|
||||
u8 end = arg0 & 0xff;
|
||||
u8 i = (arg0 >> 8) & 0xff;
|
||||
|
||||
for (;;) {
|
||||
if (i == end) break;
|
||||
cmd = &sAudioCmd[i++ & 0xff];
|
||||
|
||||
if (cmd->u.s.arg1 < SEQUENCE_PLAYERS) {
|
||||
seqPlayer = &gSequencePlayers[cmd->u.s.arg1];
|
||||
if ((cmd->u.s.op & 0x80) != 0) {
|
||||
eu_process_audio_cmd(cmd);
|
||||
}
|
||||
else if ((cmd->u.s.op & 0x40) != 0) {
|
||||
switch (cmd->u.s.op) {
|
||||
case 0x41:
|
||||
seqPlayer->fadeVolumeScale = cmd->u2.as_f32;
|
||||
seqPlayer->recalculateVolume = TRUE;
|
||||
break;
|
||||
|
||||
case 0x47:
|
||||
seqPlayer->tempo = cmd->u2.as_s32 * TATUMS_PER_BEAT;
|
||||
break;
|
||||
|
||||
case 0x48:
|
||||
seqPlayer->transposition = cmd->u2.as_s8;
|
||||
break;
|
||||
|
||||
case 0x46:
|
||||
seqPlayer->seqVariationEu[cmd->u.s.arg3] = cmd->u2.as_s8;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (seqPlayer->enabled != FALSE && cmd->u.s.arg2 < 0x10) {
|
||||
chan = seqPlayer->channels[cmd->u.s.arg2];
|
||||
if (IS_SEQUENCE_CHANNEL_VALID(chan))
|
||||
{
|
||||
switch (cmd->u.s.op) {
|
||||
case 1:
|
||||
chan->volumeScale = cmd->u2.as_f32;
|
||||
chan->changes.as_bitfields.volume = TRUE;
|
||||
break;
|
||||
case 2:
|
||||
chan->volume = cmd->u2.as_f32;
|
||||
chan->changes.as_bitfields.volume = TRUE;
|
||||
break;
|
||||
case 3:
|
||||
chan->newPan = cmd->u2.as_s8;
|
||||
chan->changes.as_bitfields.pan = TRUE;
|
||||
break;
|
||||
case 4:
|
||||
chan->freqScale = cmd->u2.as_f32;
|
||||
chan->changes.as_bitfields.freqScale = TRUE;
|
||||
break;
|
||||
case 5:
|
||||
chan->reverbVol = cmd->u2.as_s8;
|
||||
break;
|
||||
case 6:
|
||||
if (cmd->u.s.arg3 < 8) {
|
||||
chan->soundScriptIO[cmd->u.s.arg3] = cmd->u2.as_s8;
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
chan->stopSomething2 = cmd->u2.as_s8;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cmd->u.s.op = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void port_eu_init(void) {
|
||||
port_eu_init_queues();
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user