diff --git a/README.md b/README.md index 7131f19..e755032 100644 --- a/README.md +++ b/README.md @@ -21,17 +21,20 @@ project under the `test` directory as well, demonstrating usage of the library. ## Building on Linux - Ensure python3 is installed. -- Ensure the SDL2 and GLEW libraries are installed if you're building the test program (on Ubuntu: libsdl2-dev, libglew-dev) +- Ensure the SDL2 and GLEW libraries are installed if you're building the test program (on Ubuntu: libsdl2-dev, libglew-dev). - Run `make` to build. If you want to link musl libc instead of glibc run `LIBSM64_MUSL=1 make` instead. - To run the test program you'll need a SM64 US ROM in the root of the repository with the name `baserom.us.z64`. ## Building on Windows - [Follow steps 1-4 for setting up MSYS2 MinGW 64 here](https://github.com/sm64-port/sm64-port#windows), but replace the repository URL with `https://github.com/libsm64/libsm64.git` +- Ensure the SDL2 and GLEW libraries are installed if you're building the test program. + - 64 bits: `pacman -S mingw-w64-x86_64-SDL2 mingw-w64-x86_64-glew`. + - 32 bits: `pacman -S mingw-w64-i686-SDL2 mingw-w64-i686-glew`. - Run `make` to build +- To run the test program you'll need a SM64 US ROM in the root of the repository with the name `baserom.us.z64`. ## Make targets (all platforms) - `make lib`: (Default) Build the `dist` directory, containing the shared object or DLL and public-facing header. - `make test`: Builds the library `dist` directory as well as the test program. - `make run`: Build and run the SDL+OpenGL test program. -