Removed some more DEBUG_PRINT statements and fixed padding.

This commit is contained in:
MeltyPlayer
2022-12-06 17:07:14 -06:00
parent 4b98663b59
commit 5faeaff908
4 changed files with 202 additions and 214 deletions
+8 -8
View File
@@ -6,12 +6,12 @@
SM64PlaySoundFunctionPtr g_play_sound_func = NULL;
extern void play_sound( uint32_t soundBits, f32 *pos ) {
DEBUG_PRINT("$ play_sound(%d) request %d; pos %f %f %f\n", soundBits,sSoundRequestCount,pos[0],pos[1],pos[2]);
sSoundRequests[sSoundRequestCount].soundBits = soundBits;
sSoundRequests[sSoundRequestCount].position = pos;
sSoundRequestCount++;
if ( g_play_sound_func ) {
g_play_sound_func(soundBits, pos);
}
DEBUG_PRINT("$ play_sound(%d) request %d; pos %f %f %f\n", soundBits,sSoundRequestCount,pos[0],pos[1],pos[2]);
sSoundRequests[sSoundRequestCount].soundBits = soundBits;
sSoundRequests[sSoundRequestCount].position = pos;
sSoundRequestCount++;
if ( g_play_sound_func ) {
g_play_sound_func(soundBits, pos);
}
}