Fixed inverted controls when airborne
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@@ -277,7 +277,7 @@ void update_lava_boost_or_twirling(struct MarioState *m) {
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}
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void update_flying_yaw(struct MarioState *m) {
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s16 targetYawVel = -(s16)(m->controller->stickX * (m->forwardVel / 4.0f));
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s16 targetYawVel = (s16)(m->controller->stickX * (m->forwardVel / 4.0f));
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if (targetYawVel > 0) {
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if (m->angleVel[1] < 0) {
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@@ -306,7 +306,7 @@ void update_flying_yaw(struct MarioState *m) {
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}
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void update_flying_pitch(struct MarioState *m) {
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s16 targetPitchVel = -(s16)(m->controller->stickY * (m->forwardVel / 5.0f));
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s16 targetPitchVel = (s16)(m->controller->stickY * (m->forwardVel / 5.0f));
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if (targetPitchVel > 0) {
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if (m->angleVel[0] < 0) {
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