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@@ -165,7 +165,7 @@ SM64_LIB_FN int32_t sm64_mario_create( int16_t x, int16_t y, int16_t z )
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return marioIndex;
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}
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SM64_LIB_FN void sm64_mario_tick( uint32_t marioId, const struct SM64MarioInputs *inputs, struct SM64MarioState *outState, struct SM64MarioGeometryBuffers *outBuffers )
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SM64_LIB_FN void sm64_mario_tick( int32_t marioId, const struct SM64MarioInputs *inputs, struct SM64MarioState *outState, struct SM64MarioGeometryBuffers *outBuffers )
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{
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if( marioId >= s_mario_instance_pool.size || s_mario_instance_pool.objects[marioId] == NULL )
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{
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