I tried with pole
Build libsm64 / Build libsm64 for linux (push) Successful in 31s
Build libsm64 / Build libsm64 for windows (push) Successful in 23s
Build libsm64 / Snapshot Release (push) Has been cancelled
Build libsm64 / Build libsm64 for windows (pull_request) Has been cancelled
Build libsm64 / Snapshot Release (pull_request) Has been cancelled
Build libsm64 / Build libsm64 for linux (pull_request) Has been cancelled
Build libsm64 / Build libsm64 for linux (push) Successful in 31s
Build libsm64 / Build libsm64 for windows (push) Successful in 23s
Build libsm64 / Snapshot Release (push) Has been cancelled
Build libsm64 / Build libsm64 for windows (pull_request) Has been cancelled
Build libsm64 / Snapshot Release (pull_request) Has been cancelled
Build libsm64 / Build libsm64 for linux (pull_request) Has been cancelled
This commit is contained in:
@@ -10,7 +10,6 @@ extern void play_sound(uint32_t soundBits, f32 *pos)
|
||||
{
|
||||
if (g_is_audio_initialized)
|
||||
{
|
||||
DEBUG_PRINT("$ play_sound(%d) request %d; pos %f %f %f\n", soundBits, sSoundRequestCount, pos[0], pos[1], pos[2]);
|
||||
sSoundRequests[sSoundRequestCount].soundBits = soundBits;
|
||||
sSoundRequests[sSoundRequestCount].position = pos;
|
||||
sSoundRequestCount++;
|
||||
|
||||
Reference in New Issue
Block a user