Loading and animating mario textures from rom
This commit is contained in:
+7
-5
@@ -69,11 +69,12 @@ def main():
|
||||
|
||||
lines = model_inc_c.splitlines()
|
||||
|
||||
for line in lines:
|
||||
if line.startswith("const "):
|
||||
model_inc_h += "\nextern " + line.replace(" = {", ";")
|
||||
for i in range(len(lines)):
|
||||
lines[i] = lines[i].replace("#include", "//#include")
|
||||
lines[i] = lines[i].replace("ALIGNED8 static const u8 mario", "static const u8 xxx")
|
||||
if lines[i].startswith("const "):
|
||||
model_inc_h += "\nextern " + lines[i].replace(" = {", ";")
|
||||
|
||||
lines = [ x.replace("#include", "//#include") for x in lines ]
|
||||
lines.insert(0, "#include \"../model_hack.h\"")
|
||||
model_inc_c = "\n".join(lines)
|
||||
|
||||
@@ -89,4 +90,5 @@ def main():
|
||||
with open("src/mario/geo.inc.h", "w") as file:
|
||||
file.write(geo_inc_h)
|
||||
|
||||
main()
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
Reference in New Issue
Block a user