Exposed registering a handler for playing sounds.
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@@ -4,6 +4,7 @@
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#include "game/area.h"
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#include "game/level_update.h"
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#include "../libsm64.h"
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#include "../play_sound.h"
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#include "global_state.h"
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#define COURSE_MIN 0
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@@ -36,7 +37,6 @@
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wunused-function"
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static void play_sound(s32 soundBits, f32 *pos) {}
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static void enable_time_stop() {}
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static void disable_time_stop() {}
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static void *segmented_to_virtual(const void *addr) { return (void*)addr; }
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