Implement Rumble
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@@ -35,6 +35,7 @@ struct GlobalState
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s8 mgShowDebugText;
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s8 mgDebugLevelSelect;
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s16 mgCurrSaveFileNum;
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s32 mgMarioId;
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struct Controller mgController;
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struct SpawnInfo mgMarioSpawnInfoVal;
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struct Area *mgCurrentArea;
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