Implement play/stop cap and shell music
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This commit is contained in:
2026-05-27 19:04:13 -05:00
parent d6bafb4403
commit b096207a10
260 changed files with 125888 additions and 0 deletions
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#version 450 core
layout(location = 0) out vec4 fColor;
layout(set=2, binding=0) uniform sampler2D sTexture;
layout(location = 0) in struct
{
vec4 Color;
vec2 UV;
} In;
void main()
{
fColor = In.Color * texture(sTexture, In.UV.st);
}