Restore cap music behaviour

This commit is contained in:
Renato Rotenerg
2023-02-20 20:26:43 -03:00
parent cf01dcddfb
commit b30b5ee069
4 changed files with 408 additions and 4 deletions
+3 -3
View File
@@ -47,9 +47,9 @@ static void lower_background_noise(s32 a) {}
static void set_camera_mode(struct Camera *c, s16 mode, s16 frames) {}
static void print_text_fmt_int(s32 x, s32 y, const char *str, s32 n) {}
static s16 level_trigger_warp(struct MarioState *m, s32 warpOp) { return 0; }
static void play_cap_music(u16 seqArgs) {}
static void fadeout_cap_music(void) {}
static void stop_cap_music(void) {}
//static void play_cap_music(u16 seqArgs) {}
//static void fadeout_cap_music(void) {}
//static void stop_cap_music(void) {}
static void play_infinite_stairs_music(void) {}
static s32 save_file_get_total_star_count(s32 fileIndex, s32 minCourse, s32 maxCourse) { return 0; }
static u32 save_file_get_flags(void) { return 0; }