Add SurfaceFlags, and more formatting :)
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@@ -7,11 +7,10 @@
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Gfx *geo_move_mario_part_from_parent(s32 run, UNUSED struct GraphNode *node, Mat4 mtx)
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{
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Mat4 sp20;
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struct Object *sp1C;
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if (run == TRUE)
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{
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sp1C = (struct Object *)gCurGraphNodeObject;
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struct Object *sp1C = (struct Object *)gCurGraphNodeObject;
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if (sp1C == gMarioObject && sp1C->prevObj != NULL)
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{
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create_transformation_from_matrices(sp20, mtx, *gCurGraphNodeCamera->matrixPtr);
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