Copied a fix that extends the region Mario can explore beyond shorts from @ckosmic's fork.

This commit is contained in:
MeltyPlayer
2022-10-20 00:18:43 -05:00
parent 478d28ed7d
commit c035455ff7
4 changed files with 5 additions and 5 deletions
+2 -2
View File
@@ -22,7 +22,7 @@ struct SM64Surface
int16_t type;
int16_t force;
uint16_t terrain;
int16_t vertices[3][3];
int32_t vertices[3][3];
};
struct SM64MarioInputs
@@ -82,7 +82,7 @@ extern SM64_LIB_FN void sm64_global_terminate( void );
extern SM64_LIB_FN void sm64_static_surfaces_load( const struct SM64Surface *surfaceArray, uint32_t numSurfaces );
extern SM64_LIB_FN int32_t sm64_mario_create( int16_t x, int16_t y, int16_t z );
extern SM64_LIB_FN int32_t sm64_mario_create( float x, float y, float z );
extern SM64_LIB_FN void sm64_mario_tick( int32_t marioId, const struct SM64MarioInputs *inputs, struct SM64MarioState *outState, struct SM64MarioGeometryBuffers *outBuffers );
extern SM64_LIB_FN void sm64_mario_delete( int32_t marioId );