Include C test program in repo
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+4
-4
@@ -1669,7 +1669,7 @@ void mario_update_hitbox_and_cap_model(struct MarioState *m) {
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* An unused and possibly a debug function. Z + another button input
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* sets Mario with a different cap.
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*/
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static void debug_update_mario_cap(u16 button, s32 flags, u16 capTimer, u16 capMusic) {
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//static void debug_update_mario_cap(u16 button, s32 flags, u16 capTimer, u16 capMusic) {
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// // This checks for Z_TRIG instead of Z_DOWN flag
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// // (which is also what other debug functions do),
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// // so likely debug behavior rather than unused behavior.
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@@ -1683,7 +1683,7 @@ static void debug_update_mario_cap(u16 button, s32 flags, u16 capTimer, u16 capM
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// play_cap_music(capMusic);
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// }
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}
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//}
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#ifdef VERSION_SH
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void func_sh_8025574C(void) {
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@@ -1793,8 +1793,8 @@ s32 execute_mario_action(UNUSED struct Object *o) {
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**************************************************/
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void init_mario(void) {
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Vec3s capPos;
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struct Object *capObject;
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//Vec3s capPos;
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//struct Object *capObject;
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unused80339F10 = 0;
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