Include C test program in repo
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@@ -239,7 +239,7 @@ struct Object *hack_allocate_mario(void)
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*/
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void bhv_mario_update(void) {
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u32 particleFlags = 0;
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s32 i;
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// s32 i;
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gCurrentObject = gMarioObject;
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particleFlags = execute_mario_action(gCurrentObject);
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