Reformat to something more readable for me :3
This commit is contained in:
+256
-173
@@ -14,27 +14,30 @@
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f32 gTrackVolume = 1.0f;
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#if defined(VERSION_EU) || defined(VERSION_SH)
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void sequence_channel_process_sound(struct SequenceChannel *seqChannel, s32 recalculateVolume) {
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void sequence_channel_process_sound(struct SequenceChannel *seqChannel, s32 recalculateVolume)
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{
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f32 channelVolume;
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s32 i;
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if (seqChannel->changes.as_bitfields.volume || recalculateVolume) {
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if (seqChannel->changes.as_bitfields.volume || recalculateVolume)
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{
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channelVolume = seqChannel->volume * seqChannel->volumeScale * seqChannel->seqPlayer->appliedFadeVolume;
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if (seqChannel->seqPlayer->muted && (seqChannel->muteBehavior & MUTE_BEHAVIOR_SOFTEN) != 0) {
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if (seqChannel->seqPlayer->muted && (seqChannel->muteBehavior & MUTE_BEHAVIOR_SOFTEN) != 0)
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{
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channelVolume = seqChannel->seqPlayer->muteVolumeScale * channelVolume;
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}
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#ifdef VERSION_SH
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seqChannel->appliedVolume = channelVolume * channelVolume;
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seqChannel->appliedVolume= channelVolume* channelVolume;
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#else
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seqChannel->appliedVolume = channelVolume;
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seqChannel->appliedVolume= channelVolume;
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#endif
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}
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}
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if (seqChannel->changes.as_bitfields.pan) {
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seqChannel->pan = seqChannel->newPan * seqChannel->panChannelWeight;
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}
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for (i = 0; i < 4; ++i) {
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for (i =0; i<4;++i) {
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struct SequenceChannelLayer *layer = seqChannel->layers[i];
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if (layer != NULL && layer->enabled && layer->note != NULL) {
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if (layer->notePropertiesNeedInit) {
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@@ -55,58 +58,69 @@ void sequence_channel_process_sound(struct SequenceChannel *seqChannel, s32 reca
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}
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}
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}
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seqChannel->changes.as_u8 = 0;
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seqChannel->changes.as_u8=0;
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}
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#else
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static void sequence_channel_process_sound(struct SequenceChannel *seqChannel) {
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static void sequence_channel_process_sound(struct SequenceChannel *seqChannel)
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{
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f32 channelVolume;
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f32 panLayerWeight;
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f32 panFromChannel;
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s32 i;
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channelVolume = seqChannel->volume * seqChannel->volumeScale * seqChannel->seqPlayer->fadeVolume;
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if (seqChannel->seqPlayer->muted && (seqChannel->muteBehavior & MUTE_BEHAVIOR_SOFTEN) != 0) {
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if (seqChannel->seqPlayer->muted && (seqChannel->muteBehavior & MUTE_BEHAVIOR_SOFTEN) != 0)
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{
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channelVolume *= seqChannel->seqPlayer->muteVolumeScale;
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}
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panFromChannel = seqChannel->pan * seqChannel->panChannelWeight;
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panLayerWeight = US_FLOAT(1.0) - seqChannel->panChannelWeight;
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for (i = 0; i < 4; i++) {
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for (i = 0; i < 4; i++)
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{
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struct SequenceChannelLayer *layer = seqChannel->layers[i];
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if (layer != NULL && layer->enabled && layer->note != NULL) {
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if (layer != NULL && layer->enabled && layer->note != NULL)
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{
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layer->noteFreqScale = layer->freqScale * seqChannel->freqScale;
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layer->noteVelocity = layer->velocitySquare * (channelVolume * gTrackVolume);
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layer->notePan = (layer->pan * panLayerWeight) + panFromChannel;
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layer->notePan = layer->pan * panLayerWeight + panFromChannel;
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}
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}
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}
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#endif
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void sequence_player_process_sound(struct SequencePlayer *seqPlayer) {
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void sequence_player_process_sound(struct SequencePlayer *seqPlayer)
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{
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s32 i;
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if (seqPlayer->fadeRemainingFrames != 0) {
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if (seqPlayer->fadeRemainingFrames != 0)
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{
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seqPlayer->fadeVolume += seqPlayer->fadeVelocity;
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#if defined(VERSION_EU) || defined(VERSION_SH)
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#if defined(VERSION_EU) || defined(VERSION_SH)
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seqPlayer->recalculateVolume = TRUE;
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#endif
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#endif
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if (seqPlayer->fadeVolume > US_FLOAT2(1)) {
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if (seqPlayer->fadeVolume > US_FLOAT2(1))
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{
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seqPlayer->fadeVolume = US_FLOAT2(1);
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}
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if (seqPlayer->fadeVolume < 0) {
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if (seqPlayer->fadeVolume < 0)
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{
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seqPlayer->fadeVolume = 0;
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}
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if (--seqPlayer->fadeRemainingFrames == 0) {
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#if defined(VERSION_EU) || defined(VERSION_SH)
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if (seqPlayer->state == 2) {
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if (--seqPlayer->fadeRemainingFrames == 0)
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{
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#if defined(VERSION_EU) || defined(VERSION_SH)
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if (seqPlayer->state == 2)
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{
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sequence_player_disable(seqPlayer);
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return;
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}
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#else
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switch (seqPlayer->state) {
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#else
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switch (seqPlayer->state)
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{
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case SEQUENCE_PLAYER_STATE_FADE_OUT:
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sequence_player_disable(seqPlayer);
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return;
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@@ -119,77 +133,85 @@ void sequence_player_process_sound(struct SequencePlayer *seqPlayer) {
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case SEQUENCE_PLAYER_STATE_4:
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break;
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}
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#endif
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#endif
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}
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}
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#if defined(VERSION_EU) || defined(VERSION_SH)
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if (seqPlayer->recalculateVolume) {
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#if defined(VERSION_EU) || defined(VERSION_SH)
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if (seqPlayer->recalculateVolume)
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{
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seqPlayer->appliedFadeVolume = seqPlayer->fadeVolume * seqPlayer->fadeVolumeScale;
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}
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#endif
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#endif
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// Process channels
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for (i = 0; i < CHANNELS_MAX; i++) {
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for (i = 0; i < CHANNELS_MAX; i++)
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{
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if (IS_SEQUENCE_CHANNEL_VALID(seqPlayer->channels[i]) == TRUE
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&& seqPlayer->channels[i]->enabled == TRUE) {
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#if defined(VERSION_EU) || defined(VERSION_SH)
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&& seqPlayer->channels[i]->enabled == TRUE)
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{
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#if defined(VERSION_EU) || defined(VERSION_SH)
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sequence_channel_process_sound(seqPlayer->channels[i], seqPlayer->recalculateVolume);
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#else
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#else
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sequence_channel_process_sound(seqPlayer->channels[i]);
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#endif
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#endif
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}
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}
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#if defined(VERSION_EU) || defined(VERSION_SH)
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#if defined(VERSION_EU) || defined(VERSION_SH)
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seqPlayer->recalculateVolume = FALSE;
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#endif
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#endif
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}
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f32 get_portamento_freq_scale(struct Portamento *p) {
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f32 get_portamento_freq_scale(struct Portamento *p)
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{
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u32 v0;
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f32 result;
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#if defined(VERSION_JP) || defined(VERSION_US)
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if (p->mode == 0) {
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#if defined(VERSION_JP) || defined(VERSION_US)
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if (p->mode == 0)
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{
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return 1.0f;
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}
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#endif
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#endif
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p->cur += p->speed;
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v0 = (u32) p->cur;
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v0 = (u32)p->cur;
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#if defined(VERSION_EU) || defined(VERSION_SH)
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#if defined(VERSION_EU) || defined(VERSION_SH)
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if (v0 > 127)
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#else
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#else
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if (v0 >= 127)
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#endif
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#endif
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{
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v0 = 127;
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}
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#if defined(VERSION_EU) || defined(VERSION_SH)
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#if defined(VERSION_EU) || defined(VERSION_SH)
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result = US_FLOAT(1.0) + p->extent * (gPitchBendFrequencyScale[v0 + 128] - US_FLOAT(1.0));
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#else
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#else
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result = US_FLOAT(1.0) + p->extent * (gPitchBendFrequencyScale[v0 + 127] - US_FLOAT(1.0));
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#endif
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#endif
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return result;
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}
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#if defined(VERSION_EU) || defined(VERSION_SH)
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s16 get_vibrato_pitch_change(struct VibratoState *vib) {
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s16 get_vibrato_pitch_change(struct VibratoState *vib)
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{
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s32 index;
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vib->time += (s32) vib->rate;
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vib->time += (s32)vib->rate;
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index = (vib->time >> 10) & 0x3F;
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return vib->curve[index] >> 8;
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}
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#else
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s8 get_vibrato_pitch_change(struct VibratoState *vib) {
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s8 get_vibrato_pitch_change(struct VibratoState *vib)
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{
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s32 index;
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vib->time += vib->rate;
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index = (vib->time >> 10) & 0x3F;
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index = vib->time >> 10 & 0x3F;
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switch (index & 0x30) {
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switch (index & 0x30)
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{
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case 0x10:
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index = 31 - index;
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@@ -209,181 +231,226 @@ s8 get_vibrato_pitch_change(struct VibratoState *vib) {
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}
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#endif
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f32 get_vibrato_freq_scale(struct VibratoState *vib) {
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f32 get_vibrato_freq_scale(struct VibratoState *vib)
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{
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s32 pitchChange;
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f32 extent;
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f32 result;
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if (vib->delay != 0) {
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if (vib->delay != 0)
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{
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vib->delay--;
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return 1;
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}
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if (vib->extentChangeTimer) {
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if (vib->extentChangeTimer == 1) {
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vib->extent = (s32) vib->seqChannel->vibratoExtentTarget;
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} else {
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if (vib->extentChangeTimer)
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{
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if (vib->extentChangeTimer == 1)
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{
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vib->extent = (s32)vib->seqChannel->vibratoExtentTarget;
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}
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else
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{
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vib->extent +=
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((s32) vib->seqChannel->vibratoExtentTarget - vib->extent) / (s32) vib->extentChangeTimer;
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((s32)vib->seqChannel->vibratoExtentTarget - vib->extent) / (s32)vib->extentChangeTimer;
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}
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vib->extentChangeTimer--;
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} else if (vib->seqChannel->vibratoExtentTarget != (s32) vib->extent) {
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if ((vib->extentChangeTimer = vib->seqChannel->vibratoExtentChangeDelay) == 0) {
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vib->extent = (s32) vib->seqChannel->vibratoExtentTarget;
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}
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else if (vib->seqChannel->vibratoExtentTarget != (s32)vib->extent)
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{
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if ((vib->extentChangeTimer = vib->seqChannel->vibratoExtentChangeDelay) == 0)
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{
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vib->extent = (s32)vib->seqChannel->vibratoExtentTarget;
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}
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}
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if (vib->rateChangeTimer) {
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if (vib->rateChangeTimer == 1) {
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vib->rate = (s32) vib->seqChannel->vibratoRateTarget;
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} else {
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vib->rate += ((s32) vib->seqChannel->vibratoRateTarget - vib->rate) / (s32) vib->rateChangeTimer;
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if (vib->rateChangeTimer)
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{
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if (vib->rateChangeTimer == 1)
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{
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vib->rate = (s32)vib->seqChannel->vibratoRateTarget;
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}
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else
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{
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vib->rate += ((s32)vib->seqChannel->vibratoRateTarget - vib->rate) / (s32)vib->rateChangeTimer;
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}
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vib->rateChangeTimer--;
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} else if (vib->seqChannel->vibratoRateTarget != (s32) vib->rate) {
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if ((vib->rateChangeTimer = vib->seqChannel->vibratoRateChangeDelay) == 0) {
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vib->rate = (s32) vib->seqChannel->vibratoRateTarget;
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}
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else if (vib->seqChannel->vibratoRateTarget != (s32)vib->rate)
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{
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if ((vib->rateChangeTimer = vib->seqChannel->vibratoRateChangeDelay) == 0)
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{
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vib->rate = (s32)vib->seqChannel->vibratoRateTarget;
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}
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}
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if (vib->extent == 0) {
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if (vib->extent == 0)
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{
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return 1.0f;
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}
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pitchChange = get_vibrato_pitch_change(vib);
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extent = (f32) vib->extent / US_FLOAT(4096.0);
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extent = (f32)vib->extent / US_FLOAT(4096.0);
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#if defined(VERSION_EU) || defined(VERSION_SH)
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#if defined(VERSION_EU) || defined(VERSION_SH)
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result = US_FLOAT(1.0) + extent * (gPitchBendFrequencyScale[pitchChange + 128] - US_FLOAT(1.0));
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#else
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#else
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result = US_FLOAT(1.0) + extent * (gPitchBendFrequencyScale[pitchChange + 127] - US_FLOAT(1.0));
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#endif
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#endif
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return result;
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}
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void note_vibrato_update(struct Note *note) {
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#if defined(VERSION_EU) || defined(VERSION_SH)
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if (note->portamento.mode != 0) {
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void note_vibrato_update(struct Note *note)
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{
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#if defined(VERSION_EU) || defined(VERSION_SH)
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if (note->portamento.mode != 0)
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{
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note->portamentoFreqScale = get_portamento_freq_scale(¬e->portamento);
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}
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if (note->vibratoState.active && note->parentLayer != NO_LAYER) {
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if (note->vibratoState.active && note->parentLayer != NO_LAYER)
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{
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note->vibratoFreqScale = get_vibrato_freq_scale(¬e->vibratoState);
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}
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#else
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if (note->vibratoState.active) {
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#else
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if (note->vibratoState.active)
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{
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note->portamentoFreqScale = get_portamento_freq_scale(¬e->portamento);
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if (note->parentLayer != NO_LAYER) {
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if (note->parentLayer != NO_LAYER)
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{
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note->vibratoFreqScale = get_vibrato_freq_scale(¬e->vibratoState);
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}
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}
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#endif
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#endif
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}
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void note_vibrato_init(struct Note *note) {
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void note_vibrato_init(struct Note *note)
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{
|
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struct VibratoState *vib;
|
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UNUSED struct SequenceChannel *seqChannel;
|
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#if defined(VERSION_EU) || defined(VERSION_SH)
|
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struct NotePlaybackState *seqPlayerState = (struct NotePlaybackState *) ¬e->priority;
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#endif
|
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UNUSED
|
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struct SequenceChannel *seqChannel;
|
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#if defined(VERSION_EU) || defined(VERSION_SH)
|
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struct NotePlaybackState *seqPlayerState = (struct NotePlaybackState *)¬e->priority;
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#endif
|
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note->vibratoFreqScale = 1.0f;
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note->portamentoFreqScale = 1.0f;
|
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vib = ¬e->vibratoState;
|
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|
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#if defined(VERSION_JP) || defined(VERSION_US)
|
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#if defined(VERSION_JP) || defined(VERSION_US)
|
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if (note->parentLayer->seqChannel->vibratoExtentStart == 0
|
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&& note->parentLayer->seqChannel->vibratoExtentTarget == 0
|
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&& note->parentLayer->portamento.mode == 0) {
|
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&& note->parentLayer->portamento.mode == 0)
|
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{
|
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vib->active = FALSE;
|
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return;
|
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}
|
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#endif
|
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#endif
|
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|
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vib->active = TRUE;
|
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vib->time = 0;
|
||||
|
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#if defined(VERSION_EU) || defined(VERSION_SH)
|
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#if defined(VERSION_EU) || defined(VERSION_SH)
|
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vib->curve = gWaveSamples[2];
|
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vib->seqChannel = note->parentLayer->seqChannel;
|
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if ((vib->extentChangeTimer = vib->seqChannel->vibratoExtentChangeDelay) == 0) {
|
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if ((vib->extentChangeTimer = vib->seqChannel->vibratoExtentChangeDelay) == 0)
|
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{
|
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vib->extent = FLOAT_CAST(vib->seqChannel->vibratoExtentTarget);
|
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} else {
|
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}
|
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else
|
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{
|
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vib->extent = FLOAT_CAST(vib->seqChannel->vibratoExtentStart);
|
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}
|
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|
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if ((vib->rateChangeTimer = vib->seqChannel->vibratoRateChangeDelay) == 0) {
|
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if ((vib->rateChangeTimer = vib->seqChannel->vibratoRateChangeDelay) == 0)
|
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{
|
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vib->rate = FLOAT_CAST(vib->seqChannel->vibratoRateTarget);
|
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} else {
|
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}
|
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else
|
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{
|
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vib->rate = FLOAT_CAST(vib->seqChannel->vibratoRateStart);
|
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}
|
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vib->delay = vib->seqChannel->vibratoDelay;
|
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|
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seqPlayerState->portamento = seqPlayerState->parentLayer->portamento;
|
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#else
|
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#else
|
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vib->curve = gVibratoCurve;
|
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vib->seqChannel = note->parentLayer->seqChannel;
|
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seqChannel = vib->seqChannel;
|
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|
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if ((vib->extentChangeTimer = seqChannel->vibratoExtentChangeDelay) == 0) {
|
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if ((vib->extentChangeTimer = seqChannel->vibratoExtentChangeDelay) == 0)
|
||||
{
|
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vib->extent = seqChannel->vibratoExtentTarget;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
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vib->extent = seqChannel->vibratoExtentStart;
|
||||
}
|
||||
|
||||
if ((vib->rateChangeTimer = seqChannel->vibratoRateChangeDelay) == 0) {
|
||||
if ((vib->rateChangeTimer = seqChannel->vibratoRateChangeDelay) == 0)
|
||||
{
|
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vib->rate = seqChannel->vibratoRateTarget;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
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vib->rate = seqChannel->vibratoRateStart;
|
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}
|
||||
vib->delay = seqChannel->vibratoDelay;
|
||||
|
||||
note->portamento = note->parentLayer->portamento;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void adsr_init(struct AdsrState *adsr, struct AdsrEnvelope *envelope, UNUSED s16 *volOut) {
|
||||
void adsr_init(struct AdsrState *adsr, struct AdsrEnvelope *envelope, UNUSED s16 *volOut)
|
||||
{
|
||||
adsr->action = 0;
|
||||
adsr->state = ADSR_STATE_DISABLED;
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
adsr->delay = 0;
|
||||
adsr->envelope = envelope;
|
||||
#ifdef VERSION_SH
|
||||
#ifdef VERSION_SH
|
||||
adsr->sustain = 0.0f;
|
||||
#endif
|
||||
#endif
|
||||
adsr->current = 0.0f;
|
||||
#else
|
||||
#else
|
||||
adsr->initial = 0;
|
||||
adsr->delay = 0;
|
||||
adsr->velocity = 0;
|
||||
adsr->envelope = envelope;
|
||||
adsr->volOut = volOut;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
f32 adsr_update(struct AdsrState *adsr) {
|
||||
f32 adsr_update(struct AdsrState *adsr)
|
||||
{
|
||||
|
||||
|
||||
#else
|
||||
s32 adsr_update(struct AdsrState *adsr) {
|
||||
#endif
|
||||
s32 adsr_update(struct AdsrState *adsr)
|
||||
{
|
||||
#endif
|
||||
u8 action = adsr->action;
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
u8 state = adsr->state;
|
||||
switch (state) {
|
||||
#else
|
||||
switch (adsr->state) {
|
||||
#endif
|
||||
#else
|
||||
switch (adsr->state)
|
||||
{
|
||||
#endif
|
||||
case ADSR_STATE_DISABLED:
|
||||
return 0;
|
||||
|
||||
case ADSR_STATE_INITIAL: {
|
||||
#if defined(VERSION_JP) || defined(VERSION_US)
|
||||
case ADSR_STATE_INITIAL:
|
||||
{
|
||||
#if defined(VERSION_JP) || defined(VERSION_US)
|
||||
adsr->current = adsr->initial;
|
||||
adsr->target = adsr->initial;
|
||||
#endif
|
||||
if (action & ADSR_ACTION_HANG) {
|
||||
#endif
|
||||
if (action & ADSR_ACTION_HANG)
|
||||
{
|
||||
adsr->state = ADSR_STATE_HANG;
|
||||
break;
|
||||
}
|
||||
@@ -392,18 +459,19 @@ s32 adsr_update(struct AdsrState *adsr) {
|
||||
|
||||
case ADSR_STATE_START_LOOP:
|
||||
adsr->envIndex = 0;
|
||||
#if defined(VERSION_JP) || defined(VERSION_US)
|
||||
#if defined(VERSION_JP) || defined(VERSION_US)
|
||||
adsr->currentHiRes = adsr->current << 0x10;
|
||||
#endif
|
||||
#endif
|
||||
adsr->state = ADSR_STATE_LOOP;
|
||||
// fallthrough
|
||||
|
||||
#ifdef VERSION_SH
|
||||
restart:
|
||||
#endif
|
||||
#ifdef VERSION_SH
|
||||
restart:
|
||||
#endif
|
||||
case ADSR_STATE_LOOP:
|
||||
adsr->delay = BSWAP16(adsr->envelope[adsr->envIndex].delay);
|
||||
switch (adsr->delay) {
|
||||
switch (adsr->delay)
|
||||
{
|
||||
case ADSR_DISABLE:
|
||||
adsr->state = ADSR_STATE_DISABLED;
|
||||
break;
|
||||
@@ -412,134 +480,149 @@ s32 adsr_update(struct AdsrState *adsr) {
|
||||
break;
|
||||
case ADSR_GOTO:
|
||||
adsr->envIndex = BSWAP16(adsr->envelope[adsr->envIndex].arg);
|
||||
#ifdef VERSION_SH
|
||||
#ifdef VERSION_SH
|
||||
goto restart;
|
||||
#else
|
||||
#else
|
||||
break;
|
||||
#endif
|
||||
#endif
|
||||
case ADSR_RESTART:
|
||||
adsr->state = ADSR_STATE_INITIAL;
|
||||
break;
|
||||
|
||||
default:
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
if (adsr->delay >= 4) {
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
if (adsr->delay >= 4)
|
||||
{
|
||||
adsr->delay = adsr->delay * gAudioBufferParameters.updatesPerFrame
|
||||
#ifdef VERSION_SH
|
||||
#ifdef VERSION_SH
|
||||
/ gAudioBufferParameters.presetUnk4
|
||||
#endif
|
||||
#endif
|
||||
/ 4;
|
||||
}
|
||||
#if defined(VERSION_SH)
|
||||
if (adsr->delay == 0) {
|
||||
#if defined(VERSION_SH)
|
||||
if (adsr->delay == 0)
|
||||
{
|
||||
adsr->delay = 1;
|
||||
}
|
||||
adsr->target = (f32) BSWAP16(adsr->envelope[adsr->envIndex].arg) / 32767.0f;
|
||||
#elif defined(VERSION_EU)
|
||||
adsr->target = (f32) BSWAP16(adsr->envelope[adsr->envIndex].arg) / 32767.0;
|
||||
#endif
|
||||
adsr->target = (f32)BSWAP16(adsr->envelope[adsr->envIndex].arg) / 32767.0f;
|
||||
#elif defined(VERSION_EU)
|
||||
adsr->target = (f32)BSWAP16(adsr->envelope[adsr->envIndex].arg) / 32767.0;
|
||||
#endif
|
||||
adsr->target = adsr->target * adsr->target;
|
||||
adsr->velocity = (adsr->target - adsr->current) / adsr->delay;
|
||||
#else
|
||||
#else
|
||||
adsr->target = BSWAP16(adsr->envelope[adsr->envIndex].arg);
|
||||
adsr->velocity = ((adsr->target - adsr->current) << 0x10) / adsr->delay;
|
||||
#endif
|
||||
#endif
|
||||
adsr->state = ADSR_STATE_FADE;
|
||||
adsr->envIndex++;
|
||||
break;
|
||||
}
|
||||
if (adsr->state != ADSR_STATE_FADE) {
|
||||
if (adsr->state != ADSR_STATE_FADE)
|
||||
{
|
||||
break;
|
||||
}
|
||||
// fallthrough
|
||||
// fallthrough
|
||||
|
||||
case ADSR_STATE_FADE:
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
adsr->current += adsr->velocity;
|
||||
#else
|
||||
#else
|
||||
adsr->currentHiRes += adsr->velocity;
|
||||
adsr->current = adsr->currentHiRes >> 0x10;
|
||||
#endif
|
||||
if (--adsr->delay <= 0) {
|
||||
#endif
|
||||
if (--adsr->delay <= 0)
|
||||
{
|
||||
adsr->state = ADSR_STATE_LOOP;
|
||||
}
|
||||
// fallthrough
|
||||
// fallthrough
|
||||
|
||||
case ADSR_STATE_HANG:
|
||||
break;
|
||||
|
||||
case ADSR_STATE_DECAY:
|
||||
case ADSR_STATE_RELEASE: {
|
||||
case ADSR_STATE_RELEASE:
|
||||
{
|
||||
adsr->current -= adsr->fadeOutVel;
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
if (adsr->sustain != 0.0f && state == ADSR_STATE_DECAY) {
|
||||
#else
|
||||
if (adsr->sustain != 0 && adsr->state == ADSR_STATE_DECAY) {
|
||||
#endif
|
||||
if (adsr->current < adsr->sustain) {
|
||||
#else
|
||||
if (adsr->sustain != 0 && adsr->state == ADSR_STATE_DECAY)
|
||||
{
|
||||
#endif
|
||||
if (adsr->current < adsr->sustain)
|
||||
{
|
||||
adsr->current = adsr->sustain;
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
adsr->delay = 128;
|
||||
#else
|
||||
#else
|
||||
adsr->delay = adsr->sustain / 16;
|
||||
#endif
|
||||
#endif
|
||||
adsr->state = ADSR_STATE_SUSTAIN;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
#if defined(VERSION_SH)
|
||||
if (adsr->current < 0.00001f) {
|
||||
#if defined(VERSION_SH)
|
||||
if (adsr->current < 0.00001f)
|
||||
{
|
||||
adsr->current = 0.0f;
|
||||
adsr->state = ADSR_STATE_DISABLED;
|
||||
}
|
||||
#elif defined(VERSION_EU)
|
||||
if (adsr->current < 0) {
|
||||
#elif defined(VERSION_EU)
|
||||
if (adsr->current < 0)
|
||||
{
|
||||
adsr->current = 0.0f;
|
||||
adsr->state = ADSR_STATE_DISABLED;
|
||||
}
|
||||
#else
|
||||
if (adsr->current < 100) {
|
||||
#else
|
||||
if (adsr->current < 100)
|
||||
{
|
||||
adsr->current = 0;
|
||||
adsr->state = ADSR_STATE_DISABLED;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
|
||||
case ADSR_STATE_SUSTAIN:
|
||||
adsr->delay -= 1;
|
||||
if (adsr->delay == 0) {
|
||||
if (adsr->delay == 0)
|
||||
{
|
||||
adsr->state = ADSR_STATE_RELEASE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if ((action & ADSR_ACTION_DECAY)) {
|
||||
if (action & ADSR_ACTION_DECAY)
|
||||
{
|
||||
adsr->state = ADSR_STATE_DECAY;
|
||||
adsr->action = action & ~ADSR_ACTION_DECAY;
|
||||
}
|
||||
|
||||
if ((action & ADSR_ACTION_RELEASE)) {
|
||||
if (action & ADSR_ACTION_RELEASE)
|
||||
{
|
||||
adsr->state = ADSR_STATE_RELEASE;
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
adsr->action = action & ~ADSR_ACTION_RELEASE;
|
||||
#else
|
||||
#else
|
||||
adsr->action = action & ~(ADSR_ACTION_RELEASE | ADSR_ACTION_DECAY);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
if (adsr->current < 0.0f) {
|
||||
#if defined(VERSION_EU) || defined(VERSION_SH)
|
||||
if (adsr->current < 0.0f)
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
if (adsr->current > 1.0f) {
|
||||
if (adsr->current > 1.0f)
|
||||
{
|
||||
eu_stubbed_printf_1("Audio:Envp: overflow %f\n", adsr->current);
|
||||
return 1.0f;
|
||||
}
|
||||
return adsr->current;
|
||||
#else
|
||||
#else
|
||||
*adsr->volOut = adsr->current;
|
||||
return 0;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user