Reformat to something more readable for me :3
Build libsm64 / Build libsm64 for linux (push) Successful in 30s
Build libsm64 / Build libsm64 for web (push) Successful in 30s
Build libsm64 / Build libsm64 for windows (push) Successful in 23s

This commit is contained in:
2026-05-24 11:31:35 -05:00
parent 4328104536
commit d3ea4e5e99
154 changed files with 30751 additions and 21008 deletions
+7 -4
View File
@@ -4,13 +4,16 @@
#include "../shim.h"
// not sure what this is doing here. not in a behavior file.
Gfx *geo_move_mario_part_from_parent(s32 run, UNUSED struct GraphNode *node, Mat4 mtx) {
Gfx *geo_move_mario_part_from_parent(s32 run, UNUSED struct GraphNode *node, Mat4 mtx)
{
Mat4 sp20;
struct Object *sp1C;
if (run == TRUE) {
sp1C = (struct Object *) gCurGraphNodeObject;
if (sp1C == gMarioObject && sp1C->prevObj != NULL) {
if (run == TRUE)
{
sp1C = (struct Object *)gCurGraphNodeObject;
if (sp1C == gMarioObject && sp1C->prevObj != NULL)
{
create_transformation_from_matrices(sp20, mtx, *gCurGraphNodeCamera->matrixPtr);
obj_update_pos_from_parent_transformation(sp20, sp1C->prevObj);
obj_set_gfx_pos_from_pos(sp1C->prevObj);