Reformat to something more readable for me :3
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@@ -99,19 +99,33 @@
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s16 mario_obj_angle_to_object(struct MarioState *m, struct Object *o);
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void mario_stop_riding_object(struct MarioState *m);
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void mario_grab_used_object(struct MarioState *m);
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void mario_drop_held_object(struct MarioState *m);
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void mario_throw_held_object(struct MarioState *m);
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void mario_stop_riding_and_holding(struct MarioState *m);
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u32 does_mario_have_normal_cap_on_head(struct MarioState *m);
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void mario_blow_off_cap(struct MarioState *m, f32 capSpeed);
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u32 mario_lose_cap_to_enemy(u32 arg);
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void mario_retrieve_cap(void);
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struct Object *mario_get_collided_object(struct MarioState *m, u32 interactType);
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u32 mario_check_object_grab(struct MarioState *m);
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u32 get_door_save_file_flag(struct Object *door);
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void mario_process_interactions(struct MarioState *m);
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void mario_handle_special_floors(struct MarioState *m);
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#endif // INTERACTION_H
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