libsm64.h must be portable
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@@ -5,10 +5,6 @@
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#include <stdint.h>
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#include <stdbool.h>
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#include "decomp/include/mario_animation_ids.h"
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#include "decomp/include/audio_defines.h"
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#include "decomp/include/seq_ids.h"
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#ifdef _WIN32
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#ifdef SM64_LIB_EXPORT
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#define SM64_LIB_FN __declspec(dllexport)
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