Fix all warnings
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@@ -40,6 +40,9 @@
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#include "../../load_anim_data.h"
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static f32 gDefaultSoundArgs[3] = { 0.0f, 0.0f, 0.0f };
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/**************************************************
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* ANIMATIONS *
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**************************************************/
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@@ -1455,6 +1458,7 @@ void set_submerged_cam_preset_and_spawn_bubbles(struct MarioState *m) {
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}
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}
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/**
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* Both increments and decrements Mario's HP.
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*/
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