Fix all warnings
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@@ -92,7 +92,7 @@ void play_step_sound(struct MarioState *m, s16 frame1, s16 frame2) {
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void align_with_floor(struct MarioState *m) {
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m->pos[1] = m->floorHeight;
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mtxf_align_terrain_triangle(g_state->msFloorAlignMatrix, m->pos, m->faceAngle[1], 40.0f);
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m->marioObj->header.gfx.throwMatrix = g_state->msFloorAlignMatrix;
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m->marioObj->header.gfx.throwMatrix = &g_state->msFloorAlignMatrix;
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}
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s32 begin_walking_action(struct MarioState *m, f32 forwardVel, u32 action, u32 actionArg) {
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