Massive refactor

This commit is contained in:
jaburns
2020-10-27 11:07:42 -06:00
parent 48ab192e17
commit fcb6b5b431
85 changed files with 207 additions and 168 deletions
+17
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#ifndef MARIO_ACTIONS_CUTSCENE_H
#define MARIO_ACTIONS_CUTSCENE_H
#include "../include/PR/ultratypes.h"
#include "../include/macros.h"
#include "../include/types.h"
void print_displaying_credits_entry(void);
void bhv_end_peach_loop(void);
void bhv_end_toad_loop(void);
s32 geo_switch_peach_eyes(s32 run, struct GraphNode *node, UNUSED s32 a2);
s32 mario_ready_to_speak(void);
s32 set_mario_npc_dialog(s32 actionArg);
s32 mario_execute_cutscene_action(struct MarioState *m);
#endif // MARIO_ACTIONS_CUTSCENE_H