Massive refactor
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+2
-2
@@ -4,8 +4,8 @@
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#include <string.h>
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#include "libsm64.h"
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#include "tools/libmio0.h"
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#include "tools/n64graphics.h"
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#include "decomp/tools/libmio0.h"
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#include "decomp/tools/n64graphics.h"
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#define MARIO_TEX_ROM_OFFSET 1132368
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#define ATLAS_WIDTH (NUM_USED_TEXTURES * 64)
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