MeltyPlayer
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13fab60dd8
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Introduced the ability to parse audio tables from the ROM!
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2022-10-24 02:05:59 -05:00 |
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MeltyPlayer
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37c8ce046c
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Loaded and returned audio banks. Let's see if this actually works, though...
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2022-10-21 01:04:56 -05:00 |
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MeltyPlayer
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7df97a3333
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Included more files from the decomp.
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2022-10-21 00:27:03 -05:00 |
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MeltyPlayer
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43cc7c9700
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Pulled in the audio code from @ckosmic's fork, which is from the decomp project.
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2022-10-21 00:15:13 -05:00 |
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MeltyPlayer
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fda9452421
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Fixed how DLs are rendered past the bounds of short values.
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2022-10-20 00:54:05 -05:00 |
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MeltyPlayer
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c035455ff7
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Copied a fix that extends the region Mario can explore beyond shorts from @ckosmic's fork.
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2022-10-20 00:18:43 -05:00 |
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MeltyPlayer
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478d28ed7d
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Carried over a NPE fix from @ckosmic's fork.
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2022-10-20 00:01:51 -05:00 |
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MeltyPlayer
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a179746889
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Exposed registering a handler for playing sounds.
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2022-10-19 23:46:13 -05:00 |
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MeltyPlayer
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ede1c4db2c
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Seem to have fixed 32-bit mode!
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2022-10-18 19:18:35 -05:00 |
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jaburns
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c818f9cf51
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#6 : Fixed empty interaction handlers
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2021-10-11 21:46:51 -06:00 |
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jaburns
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e108c03608
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Filter out surfaces with bad tris, use 32 bit ints for collision surfaces
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2021-08-16 15:01:57 -06:00 |
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jaburns
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be84cd333a
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Return -1 instead of crashing if no floor under mario on create
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2021-07-22 21:25:02 -06:00 |
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jaburns
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04cabfe13b
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Dont leak memory when calling load surfaces multiple times
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2021-07-19 17:49:14 -06:00 |
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jaburns
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ab71363d75
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Add message when about to segfault because no floor
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2021-07-18 20:24:42 -06:00 |
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jaburns
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fa3d9e77db
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Fix all warnings
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2020-10-30 12:11:26 -06:00 |
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jaburns
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144df0df98
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Clean up moving platform allocation
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2020-10-29 17:47:47 -06:00 |
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jaburns
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5dfa2678c4
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Refactor to make surface iteration easier to make safer
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2020-10-29 16:25:10 -06:00 |
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jaburns
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0843c23fe9
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Only update platforms on change
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2020-10-28 23:00:11 -06:00 |
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jaburns
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9daf010774
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Finished memory management of multiple marios
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2020-10-28 13:51:03 -06:00 |
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jaburns
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c3c004ce94
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All global state coming from g_state now
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2020-10-27 21:35:18 -06:00 |
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jaburns
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d12a3e2568
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Using floor-based terrain instead of area-based
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2020-10-27 21:01:44 -06:00 |
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jaburns
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6563afc16d
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Free remaining global allocs
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2020-10-27 15:51:04 -06:00 |
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jaburns
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b921cb04bb
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Moved mario global state vars in to struct
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2020-10-27 15:11:12 -06:00 |
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jaburns
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c74ab070e6
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Freeing display list allocations
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2020-10-27 13:26:58 -06:00 |
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jaburns
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71e918a01e
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Move matrix utils in to decomp dir
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2020-10-27 11:47:49 -06:00 |
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jaburns
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e4edfb5be4
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Fix bodystate action not updated
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2020-10-27 11:27:37 -06:00 |
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jaburns
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fcb6b5b431
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Massive refactor
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2020-10-27 11:07:42 -06:00 |
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