jaburns
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59ba053a70
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Update api to support multiple marios
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2020-10-27 22:01:58 -06:00 |
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jaburns
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d12a3e2568
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Using floor-based terrain instead of area-based
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2020-10-27 21:01:44 -06:00 |
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jaburns
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6563afc16d
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Free remaining global allocs
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2020-10-27 15:51:04 -06:00 |
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jaburns
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71e918a01e
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Move matrix utils in to decomp dir
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2020-10-27 11:47:49 -06:00 |
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jaburns
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5f59e1a178
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Added support for building on Windows
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2020-10-25 01:36:47 -06:00 |
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jaburns
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80d96f0241
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New interface note
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2020-10-20 13:29:43 -06:00 |
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jaburns
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c7582d040f
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Enum for public facing constant values
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2020-10-20 10:24:07 -06:00 |
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jaburns
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735d227928
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Cleaned up surface loading
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2020-10-17 12:31:21 -06:00 |
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jaburns
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3256cc50c1
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Added api for dynamic surfaces
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2020-10-14 10:36:26 -06:00 |
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jaburns
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874202c9af
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Rename const
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2020-10-12 18:05:04 -06:00 |
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jaburns
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259ce62dea
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Fix mario swimming stick direction
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2020-10-12 17:58:16 -06:00 |
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jaburns
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20791ebcea
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Better api to get texture data
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2020-10-12 14:08:55 -06:00 |
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jaburns
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8f893d6c0b
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Loading and animating mario textures from rom
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2020-10-12 00:32:36 -06:00 |
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jaburns
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178bbf5359
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Loading animation data from the rom instead of decomp, partial impl
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2020-10-10 10:36:41 -06:00 |
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jaburns
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107a12030a
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Initial commit with hacked up sm64 decomp source
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2020-10-08 15:59:06 -06:00 |
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