Commit Graph

15 Commits

Author SHA1 Message Date
jaburns 59ba053a70 Update api to support multiple marios 2020-10-27 22:01:58 -06:00
jaburns d12a3e2568 Using floor-based terrain instead of area-based 2020-10-27 21:01:44 -06:00
jaburns 6563afc16d Free remaining global allocs 2020-10-27 15:51:04 -06:00
jaburns 71e918a01e Move matrix utils in to decomp dir 2020-10-27 11:47:49 -06:00
jaburns 5f59e1a178 Added support for building on Windows 2020-10-25 01:36:47 -06:00
jaburns 80d96f0241 New interface note 2020-10-20 13:29:43 -06:00
jaburns c7582d040f Enum for public facing constant values 2020-10-20 10:24:07 -06:00
jaburns 735d227928 Cleaned up surface loading 2020-10-17 12:31:21 -06:00
jaburns 3256cc50c1 Added api for dynamic surfaces 2020-10-14 10:36:26 -06:00
jaburns 874202c9af Rename const 2020-10-12 18:05:04 -06:00
jaburns 259ce62dea Fix mario swimming stick direction 2020-10-12 17:58:16 -06:00
jaburns 20791ebcea Better api to get texture data 2020-10-12 14:08:55 -06:00
jaburns 8f893d6c0b Loading and animating mario textures from rom 2020-10-12 00:32:36 -06:00
jaburns 178bbf5359 Loading animation data from the rom instead of decomp, partial impl 2020-10-10 10:36:41 -06:00
jaburns 107a12030a Initial commit with hacked up sm64 decomp source 2020-10-08 15:59:06 -06:00