Commit Graph

167 Commits

Author SHA1 Message Date
jaburns 3256cc50c1 Added api for dynamic surfaces 2020-10-14 10:36:26 -06:00
jaburns 0afcc627e0 Initial setup for moving platforms 2020-10-13 15:36:15 -06:00
jaburns 485331408a Add missing include in loaded model file 2020-10-12 21:34:46 -06:00
jaburns 874202c9af Rename const 2020-10-12 18:05:04 -06:00
jaburns 259ce62dea Fix mario swimming stick direction 2020-10-12 17:58:16 -06:00
jaburns 20791ebcea Better api to get texture data 2020-10-12 14:08:55 -06:00
jaburns 8f893d6c0b Loading and animating mario textures from rom 2020-10-12 00:32:36 -06:00
jaburns 75b12d47f1 Building so and copying h to /dist dir 2020-10-10 13:36:49 -06:00
jaburns 15b90d31a7 Removed sm64-port as submodule 2020-10-10 13:26:49 -06:00
jaburns f7e141bdf1 Grabbing geo files over http instead of requiring submodule 2020-10-10 13:25:50 -06:00
jaburns b7d546099d Animation data loaded from rom 2020-10-10 12:26:48 -06:00
jaburns 178bbf5359 Loading animation data from the rom instead of decomp, partial impl 2020-10-10 10:36:41 -06:00
Jeremy Burns 5688ac1c00 Update README.md 2020-10-09 09:24:02 -06:00
jaburns bd5bda6726 Add readme 2020-10-09 09:23:36 -06:00
jaburns 043d97dbd1 Pulling model and animation sources from sm64-port repo with script 2020-10-08 22:17:40 -06:00
jaburns 107a12030a Initial commit with hacked up sm64 decomp source 2020-10-08 15:59:06 -06:00
jaburns 90437c5db3 Added sm64-port as submodule 2020-10-08 13:33:40 -06:00