NepuShiro
|
8daff2b6a2
|
I tried with pole
Build libsm64 / Build libsm64 for linux (push) Successful in 31s
Build libsm64 / Build libsm64 for windows (push) Successful in 23s
Build libsm64 / Snapshot Release (push) Has been cancelled
Build libsm64 / Build libsm64 for windows (pull_request) Has been cancelled
Build libsm64 / Snapshot Release (pull_request) Has been cancelled
Build libsm64 / Build libsm64 for linux (pull_request) Has been cancelled
|
2026-06-01 23:29:58 -05:00 |
|
NepuShiro
|
d3ea4e5e99
|
Reformat to something more readable for me :3
Build libsm64 / Build libsm64 for linux (push) Successful in 30s
Build libsm64 / Build libsm64 for web (push) Successful in 30s
Build libsm64 / Build libsm64 for windows (push) Successful in 23s
|
2026-05-24 12:13:35 -05:00 |
|
Renato Rotenberg
|
766c80a468
|
Add g_ prefix to is_audio_initialized
|
2023-02-06 21:28:21 -03:00 |
|
MeltyPlayer
|
85422d9d59
|
Verified that audio has been initialized before playing sounds or ticking audio.
|
2022-12-06 17:38:17 -06:00 |
|
MeltyPlayer
|
5faeaff908
|
Removed some more DEBUG_PRINT statements and fixed padding.
|
2022-12-06 17:07:14 -06:00 |
|
MeltyPlayer
|
3a4115e8f6
|
Pushed the final changes that got audio working!
|
2022-11-06 20:22:00 -06:00 |
|
MeltyPlayer
|
a179746889
|
Exposed registering a handler for playing sounds.
|
2022-10-19 23:46:13 -05:00 |
|