NepuShiro
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d3ea4e5e99
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Reformat to something more readable for me :3
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2026-05-24 12:13:35 -05:00 |
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Omar Rizwan
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6e1c2cfedc
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Fixup some includes for macOS
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2024-06-18 18:31:32 -04:00 |
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headshot2017
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349a3eb702
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allow setting poison gas level
also commented out some find_water_level calls
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2023-01-26 22:25:21 -04:00 |
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headshot2017
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2f361951b5
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use real gAudioRandom for random jump sound, etc.
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2022-12-27 18:08:26 -04:00 |
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MeltyPlayer
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0475d7facf
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Removed dependencies on other files so that libsm64.h can be used on its own.
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2022-11-22 00:29:09 -06:00 |
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MeltyPlayer
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c035455ff7
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Copied a fix that extends the region Mario can explore beyond shorts from @ckosmic's fork.
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2022-10-20 00:18:43 -05:00 |
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MeltyPlayer
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478d28ed7d
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Carried over a NPE fix from @ckosmic's fork.
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2022-10-20 00:01:51 -05:00 |
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jaburns
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be84cd333a
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Return -1 instead of crashing if no floor under mario on create
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2021-07-22 21:25:02 -06:00 |
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jaburns
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04cabfe13b
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Dont leak memory when calling load surfaces multiple times
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2021-07-19 17:49:14 -06:00 |
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jaburns
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ab71363d75
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Add message when about to segfault because no floor
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2021-07-18 20:24:42 -06:00 |
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jaburns
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fa3d9e77db
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Fix all warnings
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2020-10-30 12:11:26 -06:00 |
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jaburns
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d12a3e2568
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Using floor-based terrain instead of area-based
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2020-10-27 21:01:44 -06:00 |
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jaburns
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b921cb04bb
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Moved mario global state vars in to struct
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2020-10-27 15:11:12 -06:00 |
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jaburns
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c74ab070e6
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Freeing display list allocations
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2020-10-27 13:26:58 -06:00 |
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jaburns
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e4edfb5be4
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Fix bodystate action not updated
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2020-10-27 11:27:37 -06:00 |
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jaburns
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fcb6b5b431
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Massive refactor
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2020-10-27 11:07:42 -06:00 |
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