#pragma once #include #ifdef __APPLE__ # include # include #elif _WIN32 # define HAVE_M_PI # include # include #else # include # include #endif extern int WINDOW_WIDTH; extern int WINDOW_HEIGHT; extern void context_init( const char *title, int width, int height, int major, int minor ); extern bool context_flip_frame_poll_events( void ); extern SDL_GameController *context_get_controller( void ); extern void context_terminate( void );