#pragma once #include "include/types.h" #include "game/area.h" #include "game/level_update.h" #include "../libsm64.h" #include "../play_sound.h" #include "global_state.h" #define COURSE_MIN 0 #define COURSE_MAX 14 #define LEVEL_LLL 99 #define LEVEL_SSL 98 #define LEVEL_DDD 97 #define LEVEL_TTC 96 #define LEVEL_CASTLE 95 #define LEVEL_THI 94 #define gGlobalTimer (g_state->mgGlobalTimer) #define gSpecialTripleJump (g_state->mgSpecialTripleJump) #define gCurrLevelNum (g_state->mgCurrLevelNum) #define gCameraMovementFlags (g_state->mgCameraMovementFlags) //#define gAudioRandom (g_state->mgAudioRandom) #define gShowDebugText (g_state->mgShowDebugText) #define gDebugLevelSelect (g_state->mgDebugLevelSelect) #define gCurrSaveFileNum (g_state->mgCurrSaveFileNum) #define gController (g_state->mgController) #define gMarioSpawnInfoVal (g_state->mgMarioSpawnInfoVal) #define gMarioSpawnInfo (&g_state->mgMarioSpawnInfoVal) #define gCurrentArea (g_state->mgCurrentArea) #define gCurrentObject (g_state->mgCurrentObject) #define gMarioObject (g_state->mgMarioObject) #define D_80339D10 (g_state->mD_80339D10) #define gMarioState (&g_state->mgMarioStateVal) #define gAreaUpdateCounter (g_state->mgAreaUpdateCounter) #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wunused-function" static void enable_time_stop() {} static void disable_time_stop() {} static void *segmented_to_virtual(const void *addr) { return (void*)addr; } static void *virtual_to_segmented(u32 segment, const void *addr) { return (void*)addr; } static void func_80320A4C(u8 bankIndex, u8 arg1) {} static void raise_background_noise(s32 a) {} static void lower_background_noise(s32 a) {} static void set_camera_mode(struct Camera *c, s16 mode, s16 frames) {} static void print_text_fmt_int(s32 x, s32 y, const char *str, s32 n) {} static s16 level_trigger_warp(struct MarioState *m, s32 warpOp) { return 0; } //static void play_cap_music(u16 seqArgs) {} //static void fadeout_cap_music(void) {} //static void stop_cap_music(void) {} static void play_infinite_stairs_music(void) {} static s32 save_file_get_total_star_count(s32 fileIndex, s32 minCourse, s32 maxCourse) { return 0; } static u32 save_file_get_flags(void) { return 0; } static void save_file_set_flags(u32 flags) {} static void save_file_clear_flags(u32 flags) {} static void spawn_wind_particles(s16 pitch, s16 yaw) {} static void set_camera_shake_from_hit(s16 shake) {} static void load_level_init_text(u32 arg) {} static void spawn_default_star(f32 sp20, f32 sp24, f32 sp28) {} static void play_shell_music(void) {} static void stop_shell_music(void) {} static u16 level_control_timer(s32 timerOp) { return 0; } #pragma GCC diagnostic pop