#pragma once #include "decomp/include/types.h" #include "libsm64.h" extern uint32_t loaded_surface_iter_group_count( void ); extern uint32_t loaded_surface_iter_group_size( uint32_t groupIndex ); extern struct SM64SurfaceCollisionData *loaded_surface_iter_get_at_index( uint32_t groupIndex, uint32_t surfaceIndex ); extern void surfaces_load_static( const struct SM64Surface *surfaceArray, uint32_t numSurfaces ); extern uint32_t surfaces_load_object( const struct SM64SurfaceObject *surfaceObject ); extern void surface_object_update_transform( uint32_t objId, const struct SM64ObjectTransform *newTransform ); extern struct SM64SurfaceObjectTransform *surfaces_object_get_transform_ptr( uint32_t objId ); extern void surfaces_unload_object( uint32_t objId ); extern void surfaces_unload_all( void );