#pragma once #include #ifdef __APPLE__ # include # include #elif _WIN32 # define HAVE_M_PI # include # include #else # include # include #endif extern int WINDOW_WIDTH; extern int WINDOW_HEIGHT; #ifdef __cplusplus extern "C" { #endif extern void context_init(const char *title, int width, int height, int major, int minor); extern bool context_flip_frame_poll_events(void); extern SDL_GameController *context_get_controller(void); extern SDL_Window *context_get_window(void); extern SDL_GLContext context_get_gl_context(void); extern void context_terminate(void); #ifdef __cplusplus } #endif