Logo
Explore Help
Sign In
NepuShiro/libsm64
1
0
Fork 0
You've already forked libsm64
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
4b98663b59c81852671054bf103b69054b8fb87d
libsm64/src/decomp/engine
T
History
MeltyPlayer 0475d7facf Removed dependencies on other files so that libsm64.h can be used on its own.
2022-11-22 00:29:09 -06:00
..
geo_layout.c
Freeing display list allocations
2020-10-27 13:26:58 -06:00
geo_layout.h
Massive refactor
2020-10-27 11:07:42 -06:00
graph_node_manager.c
Massive refactor
2020-10-27 11:07:42 -06:00
graph_node.c
Massive refactor
2020-10-27 11:07:42 -06:00
graph_node.h
Using floor-based terrain instead of area-based
2020-10-27 21:01:44 -06:00
guMtxF2L.c
Fixed how DLs are rendered past the bounds of short values.
2022-10-20 00:54:05 -05:00
guMtxF2L.h
Move matrix utils in to decomp dir
2020-10-27 11:47:49 -06:00
math_util.c
Removed dependencies on other files so that libsm64.h can be used on its own.
2022-11-22 00:29:09 -06:00
math_util.h
Massive refactor
2020-10-27 11:07:42 -06:00
surface_collision.c
Removed dependencies on other files so that libsm64.h can be used on its own.
2022-11-22 00:29:09 -06:00
surface_collision.h
Removed dependencies on other files so that libsm64.h can be used on its own.
2022-11-22 00:29:09 -06:00
Powered by Gitea Version: 1.26.2 Page: 17ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API