10 lines
255 B
C
10 lines
255 B
C
#pragma once
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#include <stdint.h>
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#include <stddef.h>
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#include "decomp/include/types.h"
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extern void load_mario_animation(struct MarioAnimation *a, u32 index);
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extern void load_mario_anims_from_rom( uint8_t *rom );
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extern void unload_mario_anims( void ); |