Files
libsm64/src/load_anim_data.h
T
2020-10-27 15:11:12 -06:00

10 lines
255 B
C

#pragma once
#include <stdint.h>
#include <stddef.h>
#include "decomp/include/types.h"
extern void load_mario_animation(struct MarioAnimation *a, u32 index);
extern void load_mario_anims_from_rom( uint8_t *rom );
extern void unload_mario_anims( void );