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libsm64/src/decomp/game/mario_actions_cutscene.h
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Reformat to something more readable for me :3
2026-05-24 12:13:35 -05:00

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C

#ifndef MARIO_ACTIONS_CUTSCENE_H
#define MARIO_ACTIONS_CUTSCENE_H
#include "../include/PR/ultratypes.h"
#include "../include/macros.h"
#include "../include/types.h"
void print_displaying_credits_entry(void);
void bhv_end_peach_loop(void);
void bhv_end_toad_loop(void);
s32 geo_switch_peach_eyes(s32 run, struct GraphNode *node, UNUSED s32 a2);
s32 mario_ready_to_speak(void);
s32 set_mario_npc_dialog(s32 actionArg);
s32 mario_execute_cutscene_action(struct MarioState *m);
#endif // MARIO_ACTIONS_CUTSCENE_H